Added basic Japanese font support.
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@@ -53,11 +53,7 @@ public:
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class WLBFont : public WFont
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{
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public:
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WLBFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM=false)
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: WFont(inFontID)
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{
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it = NEW JLBFont(fontname,lineheight,useVideoRAM);
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};
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WLBFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM=false);
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~WLBFont() {SAFE_DELETE(it);};
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void DrawString(const char *s, float x, float y, int align=JGETEXT_LEFT, float leftOffset = 0, float width = 0) {it->DrawString(s,x,y,align,leftOffset,width);};
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@@ -92,6 +88,9 @@ public:
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void SetTracking(float tracking) {};
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void SetBase(int base) {};
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virtual int GetCode(const u8 *ch, bool *dualByteFont) const = 0;
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virtual int GetMana(const u8 *ch) const = 0;
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private:
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static JRenderer * mRenderer;
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@@ -120,4 +119,24 @@ private:
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int PreCacheChar(const u8 *ch);
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};
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class WGBKFont : public WFBFont
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{
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public:
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WGBKFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM=false)
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: WFBFont(inFontID, fontname, lineheight, useVideoRAM) {};
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int GetCode(const u8 *ch, bool *dualByteFont) const;
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int GetMana(const u8 *ch) const;
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};
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class WSJISFont : public WFBFont
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{
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public:
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WSJISFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM=false)
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: WFBFont(inFontID, fontname, lineheight, useVideoRAM) {};
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int GetCode(const u8 *ch, bool *dualByteFont) const;
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int GetMana(const u8 *ch) const;
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};
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#endif
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