Added the possibility to specify a name for Kicker cost and Retrace cost with "name()" keyword, implemented Escape cost with Retrace cost, implemented Fuse cost with Kicker cost, fixed several primitives.

This commit is contained in:
Vittorio Alfieri
2021-02-15 18:41:59 +01:00
parent f383d0b8a5
commit 60ca9e05c0
7 changed files with 190 additions and 139 deletions

View File

@@ -16446,7 +16446,7 @@ type=Sorcery
[card]
name=Call the Skybreaker
auto=token(Elemental,creature elemental,5/5,flying,redblue)
retrace={5}{UR}{UR}{S(land|myhand)}
retrace={5}{UR}{UR}{D(land|myhand)}
text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={5}{UR}{UR}
type=Sorcery
@@ -18022,7 +18022,7 @@ type=Sorcery
[card]
name=Cenn's Enlistment
auto=token(Kithkin Soldier,creature kithkin soldier,1/1,white)*2
retrace={3}{W}{S(land|myhand)}
retrace={3}{W}{D(land|myhand)}
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{W}
type=Sorcery
@@ -41032,7 +41032,7 @@ type=Sorcery
name=Flame Jab
target=player,creature
auto=damage:1
retrace={R}{S(land|myhand)}
retrace={R}{D(land|myhand)}
text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={R}
type=Sorcery
@@ -92197,7 +92197,7 @@ toughness=3
[/card]
[card]
name=Raven's Crime
retrace={B}{S(land|myhand)}
retrace={B}{D(land|myhand)}
target=player
auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer
text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
@@ -132370,7 +132370,7 @@ toughness=4
[/card]
[card]
name=Waves of Aggression
retrace={3}{RW}{RW}{S(land|myhand)}
retrace={3}{RW}{RW}{D(land|myhand)}
auto=nextphasealter(add,combatphaseswithmain,controller,after<this>)
auto=untap all(creature[attacking])
text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)