Added the possibility to specify a name for Kicker cost and Retrace cost with "name()" keyword, implemented Escape cost with Retrace cost, implemented Fuse cost with Kicker cost, fixed several primitives.

This commit is contained in:
Vittorio Alfieri
2021-02-15 18:41:59 +01:00
parent f383d0b8a5
commit 60ca9e05c0
7 changed files with 190 additions and 139 deletions

View File

@@ -965,10 +965,10 @@ toughness=3
[card]
name=Alive // Well
other={W} name(Well)
kicker={W}
auto=if paid (alternative) then life:twicetype:creature:mybattlefield
kicker={W} name(Fuse)
auto=if paid(alternative) then life:twicetype:creature:mybattlefield
auto=ifnot paid(alternative) then token(Centaur,Creature Centaur,3/3,green)
auto=kicker ifnot paid(alternative) then life:twicetype:creature:mybattlefield
auto=if paid(kicker) then ability$!name(Gain life) name(Gain life) life:twicetype:creature:mybattlefield!$ controller
text=Put a 3/3 green Centaur creature token onto the battlefield. // You gain 2 life for each creature you control. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{G}
type=Sorcery
@@ -2495,10 +2495,10 @@ toughness=2
name=Armed // Dangerous
target=creature
other={3}{G} name(Dangerous)
kicker={3}{G}
auto=if paid (alternative) then lure ueot
auto=ifnot paid(alternative) then 1/1 ueot && first strike ueot
auto=kicker ifnot paid(alternative) then lure ueot
kicker={3}{G} name(Fuse)
auto=if paid(alternative) then transforms((,newability[lure])) ueot
auto=ifnot paid(alternative) then transforms((,newability[1/1],newability[double strike])) ueot
auto=if paid(kicker) then ability$!name(Creature blocked by all) name(Creature blocked by all) target(creature|battlefield) transforms((,newability[lure])) ueot!$ controller
text=Target creature gets +1/+1 and gains double strike until end of turn. // All creatures able to block target creature this turn do so. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R}
type=Sorcery
@@ -2805,7 +2805,7 @@ type=Instant
[card]
name=Assault // Battery
other={3}{G} name(Battery)
auto=if paid (alternative) then token(Elephant,creature elephant, 3/3,green)
auto=if paid(alternative) then token(Elephant,Creature Elephant,3/3,green)
auto=ifnot paid(alternative) then damage:2 target(creature,player)
text=Assault deals 2 damage to target creature or player. // Put a 3/3 green Elephant creature token onto the battlefield.
mana={R}
@@ -4357,10 +4357,10 @@ toughness=1
[card]
name=Beck // Call
other={4}{W}{U} name(Call)
kicker={4}{W}{U}
auto=if paid (alternative) then create(Bird:Creature Bird:1/1:white:flying)*4
auto=ifnot paid(alternative) then may draw:1
auto=kicker ifnot paid(alternative) then create(Bird:Creature Bird:1/1:white:flying)*4
kicker={4}{W}{U} name(Fuse)
auto=if paid(alternative) then token(Bird,Creature Bird,1/1,white,flying)*4
auto=if paid(kicker) then ability$!name(Create 4 birds) name(Create 4 birds) token(Bird,Creature Bird,1/1,white,flying)*4!$ controller
auto=ifnot paid(alternative) then emblem transforms((,newability[@movedto(creature|battlefield):may name(Draw 1 card) draw:1 controller])) ueot
text=Whenever a creature enters the battlefield this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.)
mana={G}{U}
type=Sorcery
@@ -6420,11 +6420,13 @@ toughness=3
[/card]
[card]
name=Breaking // Entering
auto=choice {U}{B}:deplete:8 target(player)
auto=choice {4}{B}{R}:target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
auto=choice {U}{B}{4}{B}{R}:deplete:8 target(player) then target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
other={4}{B}{R} name(Entering)
kicker={4}{B}{R} name(Fuse)
auto=if paid(alternative) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller
auto=ifnot paid(alternative) then ability$!name(Choose one) choice name(Opponent mills 8 cards) deplete:8 opponent _ choice name(You mill 8 cards) deplete:8 controller !$ controller
auto=if paid(kicker) then ability$!name(Put in play) name(Put in play) target(creature|graveyard) moveTo(mybattlefield) and!( transforms((,newability[haste])) ueot )! !$ controller
text=Target player puts the top eight cards of their library into their graveyard. -- Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={0}
mana={U}{B}
type=Sorcery
[/card]
[card]
@@ -7730,7 +7732,7 @@ toughness=2
[card]
name=Catch // Release
other={4}{R}{W} name(Release)
kicker={4}{R}{W}
kicker={4}{R}{W} name(Fuse)
auto=if paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
@@ -7741,18 +7743,18 @@ auto=if paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice
auto=if paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=if paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=kicker ifnot paid(alternative) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
text=kicker Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.)
auto=ifnot paid(alternative) then target(*|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot )!
auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ controller
auto=if paid(kicker) then ability$!name(Sacrifice artifact) name(Sacrifice artifact) notatarget(artifact|mybattlefield) sacrifice!$ opponent
auto=if paid(kicker) then ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent
auto=if paid(kicker) then ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent
auto=if paid(kicker) then ability$!name(Sacrifice land) name(Sacrifice land) notatarget(land|mybattlefield) sacrifice!$ opponent
auto=if paid(kicker) then ability$!name(Sacrifice planeswalker) name(Sacrifice planeswalker) notatarget(planeswalker|mybattlefield) sacrifice!$ opponent
text=Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. -- -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}{R}
type=Sorcery
[/card]
@@ -8088,9 +8090,9 @@ subtype=Saga
[card]
name=Chainweb Aracnir
abilities=reach
auto=if paid(alternative) then counter(1/1,3)
retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,3)
auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability<!powerstrike!>
autograveyard={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{G}{G},exile four) activate castcard(alternative)
text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it.
mana={G}
type=Creature
@@ -9291,9 +9293,9 @@ toughness=2
[/card]
[card]
name=Cling to Dust
auto=choice name(exile non-creature card) moveTo(exile) target(*[-creature]|Graveyard) && draw:1 controller
auto=choice name(exile creature card) moveTo(exile) target(creature|Graveyard) && life:3 controller
autograveyard={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{B},exile five) activate castcard(normal)
auto=if type(*[-creature]|graveyard)~morethan~0 then choice name(exile non-creature card) name(exile non-creature card) moveTo(exile) target(*[-creature]|graveyard) && draw:1 controller
auto=if type(*[creature]|graveyard)~morethan~0 then choice name(exile creature card) name(exile creature card) moveTo(exile) target(creature|graveyard) && life:3 controller
retrace={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. -- Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Instant
@@ -13740,10 +13742,11 @@ type=Instant
[card]
name=Down // Dirty
other={2}{G} name(Dirty)
kicker={2}{G}
auto=if paid(alternative) then moveTo(myhand) target(*|mygraveyard)
auto=ifnot paid(alternative) then target(player) ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer
auto=kicker ifnot paid(alternative) then moveTo(myhand) target(*|mygraveyard)
kicker={2}{G} name(Fuse)
otherrestriction=type(*|mygraveyard)~morethan~0
auto=if paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller
auto=ifnot paid(alternative) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
auto=if paid(kicker) then ability$!name(Return to hand) name(Return to hand) moveTo(myhand) target(*|mygraveyard)!$ controller
text=Target player discards two cards. // Return target card from your graveyard to your hand. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B}
type=Sorcery
@@ -16049,7 +16052,7 @@ name=Escape Velocity
target=creature
auto=haste
auto=1/0
autograveyard={1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{1}{R},exile two) activate castcard(normal)
retrace={1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Enchant creature -- Enchanted creature gets +1/+0 and has haste. -- Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={R}
type=Enchantment
@@ -17007,10 +17010,11 @@ toughness=3
[card]
name=Far // Away
other={2}{B} name(Away)
kicker={2}{B}
auto=if paid(alternative) then target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
auto=ifnot paid(alternative) then moveto(ownerhand) target(creature)
auto=kicker ifnot paid(alternative) then target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
kicker={2}{B} name(Fuse)
restriction=type(creature|battlefield)~morethan~0
auto=if paid(alternative) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
auto=ifnot paid(alternative) then ability$!name(Return to hand) name(Return to hand) moveto(ownerhand) target(creature|battlefield)!$ controller
auto=if paid(kicker) then target(player) ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
text=Return target creature to its owner's hand. // Target player sacrifices a creature. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{U}
type=Instant
@@ -18156,7 +18160,9 @@ toughness=1
[/card]
[card]
name=Fist of Suns
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay with 5 colors mana) name(Pay with 5 colors mana) activate castcard(normal)]))
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
mana={3}
type=Artifact
@@ -18373,14 +18379,14 @@ toughness=6
[/card]
[card]
name=Flesh // Blood
target=creature|mybattlefield
target=creature
other={R}{G} name(Blood)
kicker={R}{G}
auto=if paid(alternative) then transforms((,newability[target(player,creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
auto=kicker ifnot paid(alternative) then transforms((,newability[target(player,creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
auto=ifnot paid(alternative) then counter(1/1,storedpower) target(creature)
text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. -- // -- Target creature you control deals damage equal to its power to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B}{G}{E(*[creature]|graveyard)}
kicker={R}{G} name(Fuse)
auto=if paid(alternative) then transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever
auto=if paid(kicker) then ability$!name(Creature deals damage) name(Creature deals damage) target(creature|myBattlefield) transforms((,newability[name(Deal damage) damage:power target(player^creature)])) forever!$ controller
auto=ifnot paid(alternative) then counter(1/1,storedpower)
text=Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. // Target creature you control deals damage equal to its power to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={3}{B}{G}{E(creature|graveyard)}
type=Sorcery
[/card]
[card]
@@ -19179,7 +19185,7 @@ toughness=2
name=Fruit of Tizerus
target=player
auto=life:-2
autograveyard={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{B},exile three) activate castcard(normal)
retrace={3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Instant
@@ -20452,10 +20458,11 @@ toughness=6
name=Give // Take
target=creature
other={2}{U} name(Take)
kicker={2}{U}
auto=if paid (alternative) then foreach(counter{1/1.1}) draw:1 && removeallcounters(1/1)
kicker={2}{U} name(Fuse)
otherrestriction=type(creature|mybattlefield)~morethan~0
auto=if paid(alternative) then transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot
auto=ifnot paid(alternative) then counter(1/1,3)
auto=kicker ifnot paid(alternative) then foreach(counter{1/1.1}) draw:1 && removeallcounters(1/1)
auto=if paid(kicker) then ability$!name(Remove all 1/1 counters) name(Remove all 1/1 counters) target(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1}>0) draw:1 controller],newability[thisforeach(counter{1/1}>0) counter(1/1.-1)])) oneshot!$ controller
text=Put three +1/+1 counters on target creature. // Remove all +1/+1 counters from target creature you control. Draw that many cards. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{G}
type=Sorcery
@@ -20470,12 +20477,12 @@ type=Instant
[/card]
[card]
name=Giver of Runes
auto=choice name(protection from white) {T}:target(creature|myBattlefield) protection from white
auto=choice name(protection from blue) {T}:target(creature|myBattlefield) protection from blue
auto=choice name(protection from black) {T}:target(creature|myBattlefield) protection from black
auto=choice name(protection from red) {T}:target(creature|myBattlefield) protection from red
auto=choice name(protection from green) {T}:target(creature|myBattlefield) protection from green
auto=choice name(protection from colorless) {T}:target(creature|myBattlefield) protection from colorless
auto={T}:name(protection from white) target(creature|myBattlefield) protection from white
auto={T}:name(protection from blue) target(creature|myBattlefield) protection from blue
auto={T}:name(protection from black) target(creature|myBattlefield) protection from black
auto={T}:name(protection from red) target(creature|myBattlefield) protection from red
auto={T}:name(protection from green) target(creature|myBattlefield) protection from green
auto={T}:name(protection from colorless)target(creature|myBattlefield) protection from colorless
text={T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
mana={W}
type=Creature
@@ -20670,8 +20677,8 @@ toughness=3
[/card]
[card]
name=Glimpse of Freedom
auto=draw:1
autograveyard={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{2}{U},exile five) activate castcard(normal)
auto=draw:1 controller
retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Draw a card. -- Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{U}
type=Instant
@@ -21625,9 +21632,8 @@ toughness=0
[/card]
[card]
name=Golos, Tireless Pilgrim
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:1>*[land]|myLibrary)
auto=name(search land) reveal:plibrarycount optionone name(choose card) target(<upto:1>*[land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto={2}{W}{U}{B}{R}{G}:moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=3]|mylibrary) castcard(normal)
auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
mana={5}
type=Legendary Artifact Creature
@@ -22761,7 +22767,7 @@ type=Legendary Enchantment
name=Hagi Mob
abilities=boast
auto={1}{R} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend
auto={R} restriction{didattack,compare(hascntbstreduce)~mortethan~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend
auto={R} restriction{didattack,compare(hascntbstreduce)~morethan~0}:doboast && target(player,creature,planeswalker) damage:1 limit:hasabilitytwoboastplus1plusend
text=Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate this ability only if this creature attacked this turn and only once each turn.)
mana={4}{R}
type=Creature
@@ -26902,7 +26908,7 @@ type=Instant
[card]
name=Izoni, Thousand-Eyed
auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:)
auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1
auto={B}{G}{S(other creature|mybattlefield)}:life:1 && draw:1
text=Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
mana={2}{B}{B}{G}{G}
type=Legendary Creature
@@ -27276,7 +27282,9 @@ toughness=3
[card]
name=Jodah, Archmage Eternal
abilities=flying
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay with 5 colors mana) name(Pay with 5 colors mana) activate castcard(normal)]))
auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast]))
text=Flying -- You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
mana={1}{U}{R}{W}
type=Legendary Creature
@@ -29262,7 +29270,7 @@ toughness=3
[/card]
[card]
name=Kroxa, Titan of Death's Hunger
auto=ifnot paid(alternative) then sacrifice
auto=ifnot paid(retrace) then sacrifice
auto=if type(*|opponenthand)~equalto~0 then life:-3 opponent
auto=if type(*[-land]|opponenthand)~morethan~0 then if type(land|opponenthand)~equalto~0 then ability$!name(Discard non-land card) name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent
auto=if type(*[-land]|opponenthand)~equalto~0 then if type(land|opponenthand)~morethan~0 then ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
@@ -29271,7 +29279,7 @@ auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~equalto~0}
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~equalto~0}:ability$!name(Discard non-land) card name(Discard non-land card) reject notatarget(*[-land]|myhand)!$ opponent
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! $ opponent
auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent
autograveyard={G}{G}{U}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Escape-{B}{B}{R}{R},exile five) activate castcard(alternative)
retrace={B}{B}{R}{R}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)
text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape — {B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}{R}
type=Legendary Creature
@@ -30950,8 +30958,8 @@ toughness=3
[/card]
[card]
name=Loathsome Chimera
auto=if paid(alternative) then counter(1/1,1)
autograveyard={4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{4}{G},three) activate castcard(alternative)
auto=if paid(retrace) then counter(1/1,1)
retrace={4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Escape—{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Loathsome Chimera escapes with a +1/+1 counter on it.
mana={2}{G}
type=Creature
@@ -33567,7 +33575,7 @@ text=Destroy all creatures target player controls. For each creature that died t
name=Mogis's Favor
target=creature
auto=2/-1
autograveyard={2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{2}{B},exile two) activate castcard(normal)
retrace={2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Enchant creature -- Enchanted creature gets +2/-1. -- Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Enchantment
@@ -33771,7 +33779,7 @@ toughness=0
[card]
name=Morophon, the Boundless
abilities=changeling
auto=chooseatype lord(other creature[chosentype]|mybattlefield) 1/1 && lord(*[chosentype]|mycastingzone) altercost(white, -1) forever && lord(*[chosentype]|mycastingzone) altercost(green, -1) forever && lord(*[chosentype]|mycastingzone) altercost(red, -1) forever && lord(*[chosentype]|mycastingzone) altercost(blue, -1) forever && lord(*[chosentype]|mycastingzone) altercost(black, -1) forever chooseend
auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[lord(*[chosentype]|mycastingzone) changecost(white:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(green:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(red:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(blue:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(black:-1)])) forever chooseend
text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1.
mana={7}
type=Legendary Creature
@@ -35425,8 +35433,8 @@ toughness=3
[/card]
[card]
name=Nira, Hellkite Duelist
abilities=flash, flying, trample, haste
auto=cantlose && lifeset:5 && draw:3 controller ueot
abilities=flash,flying,trample,haste
auto=transforms((,newability[cantlose],newability[@lifelostof(player) once:if compare(lifetotal)~lessthan~5 then lifeset:5 controller && draw:3 controller])) ueot
text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
@@ -37191,8 +37199,8 @@ subtype=Aura Curse
[card]
name=Ox of Agonas
auto=reject all(*|myhand) && draw:3 controller
auto=if paid(alternative) then counter(1/1,1)
autograveyard={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{R}{R},exile eight) activate castcard(alternative)
auto=if paid(retrace) then counter(1/1,1)
retrace={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it.
mana={3}{R}{R}
type=Creature
@@ -38035,9 +38043,9 @@ type=Instant
[/card]
[card]
name=Pharika's Spawn
auto=if paid(alternative) then counter(1/1,2)
auto=if paid(alternative) then ability$!name(sacrifice non-gorgon) notatarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent
autograveyard={5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{5}{B},exile three) activate castcard(alternative)
auto=if paid(retrace) then counter(1/1,2)
auto=if paid(retrace) then ability$!name(sacrifice non-gorgon) name(sacrifice non-gorgon) notatarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent
retrace={5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharikas Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
mana={3}{B}
type=Creature
@@ -38069,8 +38077,8 @@ toughness=4
name=Phoenix of Ash
abilities=flying,haste
auto={2}{R}:2/0 ueot
autograveyard={2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{2}{R}{R},exile three) activate castcard(alternative)
auto=if paid(alternative) then counter(1/1,1)
retrace={2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,1)
text=Flying, haste -- {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. -- Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Phoenix of Ash escapes with a +1/+1 counter on it.
mana={1}{R}{R}
type=Creature
@@ -38615,9 +38623,9 @@ toughness=3
name=Polukranos, Unchained
abilities=hydra
auto=counter(1/1,6)
auto=if paid(alternative) then counter(1/1,6)
auto=if paid(retrace) then counter(1/1,6)
auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability<!powerstrike eachother!>])) oneshot
autograveyard={4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{4}{B}{G},exile six) activate castcard(alternative)
retrace={4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape—{4}{B}{G}, Exile six other cards from your graveyard.
mana={2}{B}{G}
type=Legendary Creature
@@ -39211,9 +39219,9 @@ type=Sorcery
[card]
name=Profit // Loss
other={2}{B} name(Loss)
kicker={2}{B} name(Fuse)
auto=if paid(alternative) then all(creature|opponentbattlefield) -1/-1 ueot
kicker={2}{B}
auto=kicker ifnot paid(alternative) then all(creature|opponentbattlefield) -1/-1 ueot
auto=if paid(kicker) then all(creature|opponentbattlefield) -1/-1 ueot
auto=ifnot paid(alternative) then all(creature|mybattlefield) 1/1 ueot
text=Creatures you control get +1/+1 until end of turn. // Creatures your opponents control get -1/-1 until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{W}
@@ -39281,9 +39289,9 @@ toughness=2
[card]
name=Protect // Serve
other={1}{U} name(Serve)
kicker={1}{U} name(Fuse)
auto=if paid(alternative) then target(creature) -6/0 ueot
kicker={1}{U}
auto=kicker ifnot paid(alternative) then target(creature) -6/0 ueot
auto=if paid(kicker) then target(creature) -6/0 ueot
auto=ifnot paid(alternative) then target(creature) 2/4 ueot
text=Target creature gets +2/+4 until end of turn. // Target creature gets -6/-0 until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{W}
@@ -40742,7 +40750,7 @@ toughness=3
[card]
name=Ravenous Harpy
abilities=flying
auto={1}{S(othercreature|mybattlefield)}:counter(1/1)
auto={1}{S(other creature|mybattlefield)}:counter(1/1)
text=Flying -- {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
mana={2}{B}
type=Creature
@@ -40851,10 +40859,10 @@ type=Sorcery
[card]
name=Ready // Willing
other={1}{W}{B} name(Willing)
auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[lifelink ueot],newability[deathtouch ueot])) ueot
kicker={1}{W}{B}
auto=kicker ifnot paid(alternative) then all(creature|mybattlefield) transforms((,newability[lifelink ueot],newability[deathtouch ueot],newability[indestructible ueot],newability[untap])) ueot
auto=ifnot paid(alternative) then all(creature|mybattlefield) transforms((,newability[indestructible ueot],newability[untap])) ueot
kicker={1}{W}{B} name(Fuse)
auto=if paid(alternative) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot
auto=if paid(kicker) then all(creature|mybattlefield) transforms((,newability[lifelink],newability[deathtouch])) ueot
auto=ifnot paid(alternative) then all(creature|mybattlefield) transforms((,newability[indestructible],newability[untap])) ueot
text=Creatures you control are indestructible this turn. Untap each creature you control. // Creatures you control gain deathtouch and lifelink until end of turn. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{G}{W}
type=Instant
@@ -44267,7 +44275,7 @@ toughness=1
[card]
name=Satyr's Cunning
auto=token(Satyr,Creature Satyr,1/1,red,cantblock)
autograveyard={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{2}{R},exile two) activate castcard(normal)
retrace={2}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Create a 1/1 red Satyr creature token with “This creature cant block.” -- Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={R}
type=Sorcery
@@ -45502,7 +45510,7 @@ name=Sentinel's Eyes
target=creature
auto=vigilance
auto=1/1
autograveyard={W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{W}, exile two) activate castcard(normal)
retrace={W}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Enchant creature -- Enchanted creature gets +1/+1 and has vigilance. -- Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={W}
type=Enchantment
@@ -47929,9 +47937,8 @@ toughness=3
[card]
name=Sleep of the Dead
target=creature|battlefield
auto=tap
auto=frozen
autograveyard={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{2}{U},exile three) activate castcard(normal)
auto=freeze
retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Tap target creature. It doesnt untap during its controllers next untap step. -- Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={U}
type=Sorcery
@@ -50045,8 +50052,7 @@ toughness=1
[/card]
[card]
name=Squee, the Immortal
abilities=canplayfromexile
autograveyard=CanPlayFromGraveyard
abilities=canplayfromexile,CanPlayFromGraveyard
text=You may cast Squee, the Immortal from your graveyard or from exile.
mana={1}{R}{R}
type=Legendary Creature
@@ -51672,8 +51678,9 @@ toughness=5
[/card]
[card]
name=Sweet Oblivion
auto=deplete:4 target(player)
autograveyard={3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{U},exile four) activate castcard(normal)
target=player
auto=deplete:4
retrace={3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=Target player puts the top four cards of their library into their graveyard. -- Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{U}
type=Sorcery
@@ -53969,7 +53976,7 @@ toughness=2
[card]
name=Throes of Chaos
autostack=if casted(this) then cascade:plibrarycount
retrace={3}{R}{S(land|myhand)}
retrace={3}{R}{D(land|myhand)}
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{R}
type=Sorcery
@@ -54596,11 +54603,12 @@ toughness=2
[/card]
[card]
name=Toil // Trouble
target=player
other={2}{R} name(Trouble)
auto=if paid(alternative) then ability$!name(Choose one) choice name(Damage opponent) damage:type:*:opponenthand opponent _ choice name(Damage controller) damage:type:*:myhand controller!$ controller
kicker={2}{R}
auto=kicked ifnot paid(alternative) then ability$!name(Choose one) choice name(Damage opponent) damage:type:*:opponenthand opponent _ choice name(Damage controller) damage:type:*:myhand controller!$ controller
auto=ifnot paid(alternative) then target(player) draw:2 targetedplayer && life:-2 targetedplayer
kicker={2}{R} name(Fuse)
auto=if paid(alternative) then damage:type:*:targetedpersonshand targetedplayer
auto=if paid(kicker) then ability$!name(Deal damage) name(Deal damage) target(player) damage:type:*:targetedpersonshand targetedplayer!$ controller
auto=ifnot paid(alternative) then draw:2 targetedplayer && life:-2 targetedplayer
text=Target player draws two cards and loses 2 life. // Trouble deals damage to target player equal to the number of cards in that player's hand. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{B}
type=Sorcery
@@ -55670,10 +55678,10 @@ type=Sorcery
[card]
name=Turn // Burn
other={1}{R} name(Burn)
auto=if paid(alternative) then damage:2 target(player,creature)
kicker={1}{R}
auto=kicker ifnot paid(alternative) then ability$!name(Damage) damage:2 target(player,creature)!$ controller
auto=ifnot paid(alternative) then target(creature) loseabilities ueot && transforms((,setpower=0,settoughness=1)) ueot && transforms((Weird,red)) ueot
kicker={1}{R} name(Fuse)
auto=if paid(alternative) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller
auto=if paid(kicker) then ability$!name(Deal Damage) name(Deal Damage) damage:2 target(player,creature)!$ controller
auto=ifnot paid(alternative) then target(creature) transforms((Weird,red,setpower=0,settoughness=1,newability[loseabilities])) ueot
text=Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. // Burn deals 2 damage to target creature or player. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={2}{U}
type=Instant
@@ -56243,8 +56251,8 @@ toughness=6
[/card]
[card]
name=Underworld Breach
auto=lord(*[-land]|myGraveyard) newability[{storedmanacost}{S(other *|myGraveyard)}{S(other *|myGraveyard)}{S(other *|myGraveyard)}:castcard(normal)]
auto=@each my endofturn:sacrifice(this)
auto=lord(*[-land]|myGraveyard) transforms((,newability[{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Exile 3 and gain escape) canplayfromgraveyard limit:1]))
auto=@each my endofturn:sacrifice all(this)
text=Each nonland card in your graveyard has escape. The escape cost is equal to the cards mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -- At the beginning of the end step, sacrifice Underworld Breach.
mana={1}{R}
type=Enchantment
@@ -56267,8 +56275,8 @@ toughness=6
[card]
name=Underworld Charger
abilities=cantblock
autograveyard={4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{4}{B},exile three) activate castcard(alternative)
auto=if paid(alternative) then counter(1/1,2)
retrace={4}{B}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,2)
text=Underworld Charger cant block. -- Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Charger escapes with two +1/+1 counters on it.
mana={2}{B}
type=Creature
@@ -56289,8 +56297,8 @@ type=Sorcery
[card]
name=Underworld Rage-Hound
abilities=mustattack
autograveyard={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{R},exile three) activate castcard(alternative)
auto=if paid(alternative) then counter(1/1,1)
retrace={3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,1)
text=Underworld Rage-Hound attacks each combat if able. -- Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Underworld Rage-Hound escapes with a +1/+1 counter on it.
mana={1}{R}
type=Creature
@@ -56594,12 +56602,12 @@ toughness=3
[/card]
[card]
name=Uro, Titan of Nature's Wrath
auto=ifnot paid(alternative) then sacrifice
auto=ifnot paid(retrace) then sacrifice
auto=life:3 controller && draw:1 controller
auto=may moveto(mybattlefield) target(land|myhand)
auto=may name(Put land in play) moveto(mybattlefield) target(land|myhand)
auto=@combat(attacking) source(this):life:3 controller && draw:1 controller
auto=@combat(attacking) source(this):may moveto(mybattlefield) target(land|myhand)
autograveyard={G}{G}{U}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Escape-{G}{G}{U}{U},exile five) activate castcard(alternative)
retrace={G}{G}{U}{U}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape))
text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape — {G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{G}{U}
type=Legendary Creature
@@ -58349,8 +58357,8 @@ toughness=4
[/card]
[card]
name=Voracious Typhon
autograveyard={5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{5}{G}{G},exile four) activate castcard(alternative)
auto=if paid(alternative) then counter(1/1,3)
retrace={5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,3)
text=Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this spell from your graveyard for its escape cost.) -- Voracious Typhon escapes with three +1/+1 counters on it.
mana={2}{G}{G}
type=Creature
@@ -59114,9 +59122,10 @@ type=Enchantment
[card]
name=Wear // Tear
other={W} name(Tear)
kicker={W} name(Fuse)
otherrestriction=type(enchantment|battlefield)~morethan~0
auto=if paid(alternative) then destroy target(enchantment)
kicker={W}
auto=kicker ifnot paid(alternative) then destroy target(enchantment)
auto=if paid(kicker) then ability$!name(Destroy enchantment) name(Destroy enchantment) destroy target(enchantment)!$ controller
auto=ifnot paid(alternative) then destroy target(artifact)
text=Destroy target artifact. // Destroy target enchantment. -- Fuse (You may cast one or both halves of this card from your hand.)
mana={1}{R}
@@ -59924,8 +59933,8 @@ name=Woe Strider
auto=token(Goat,Creature Goat,0/1,white)
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
autograveyard={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{3}{B}{B},exile four) activate castcard(alternative)
auto=if paid(alternative) then counter(1/1,2)
retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1,2)
text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it.
mana={2}{B}
type=Creature