Splitting up my threading changes into smaller pieces, as it's getting too large. This change: pass strings by reference, never by value; some minor formatting cleanup in WResourceManager.
This commit is contained in:
@@ -79,14 +79,15 @@ struct WCacheSort{
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};
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};
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template <class cacheItem, class cacheActual>
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template <class cacheItem, class cacheActual>
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class WCache{
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class WCache
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{
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public:
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public:
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friend class WResourceManager;
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friend class WResourceManager;
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WCache();
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WCache();
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~WCache();
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~WCache();
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cacheItem* Retrieve(int id, string filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL); //Primary interface function.
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cacheItem* Retrieve(int id, const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL); //Primary interface function.
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bool Release(cacheActual* actual); //Releases an item, and deletes it if unlocked.
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bool Release(cacheActual* actual); //Releases an item, and deletes it if unlocked.
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bool RemoveMiss(int id=0); //Removes a cache miss.
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bool RemoveMiss(int id=0); //Removes a cache miss.
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bool RemoveOldest(); //Remove oldest unlocked item.
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bool RemoveOldest(); //Remove oldest unlocked item.
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@@ -99,10 +100,10 @@ protected:
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bool RemoveItem(cacheItem * item, bool force = true); //Removes an item, deleting it. if(force), ignores locks / permanent
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bool RemoveItem(cacheItem * item, bool force = true); //Removes an item, deleting it. if(force), ignores locks / permanent
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bool UnlinkCache(cacheItem * item); //Removes an item from our cache, does not delete it. Use with care.
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bool UnlinkCache(cacheItem * item); //Removes an item from our cache, does not delete it. Use with care.
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bool Delete(cacheItem * item); //SAFE_DELETE and garbage collect. If maxCached == 0, nullify first. (This means you have to free that cacheActual later!)
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bool Delete(cacheItem * item); //SAFE_DELETE and garbage collect. If maxCached == 0, nullify first. (This means you have to free that cacheActual later!)
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cacheItem* Get(int id, string filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL); //Subordinate to Retrieve.
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cacheItem* Get(int id, const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL); //Subordinate to Retrieve.
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cacheItem* AttemptNew(string filename, int submode); //Attempts a new cache item, progressively clearing cache if it fails.
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cacheItem* AttemptNew(const string& filename, int submode); //Attempts a new cache item, progressively clearing cache if it fails.
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int makeID(int id, string filename, int submode); //Makes an ID appropriate to the submode.
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int makeID(int id, const string& filename, int submode); //Makes an ID appropriate to the submode.
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map<string,int> ids;
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map<string,int> ids;
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map<int,cacheItem*> cache;
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map<int,cacheItem*> cache;
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@@ -119,7 +120,8 @@ protected:
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};
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};
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struct WManagedQuad {
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struct WManagedQuad
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{
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WCachedTexture * texture;
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WCachedTexture * texture;
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string resname;
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string resname;
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};
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};
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@@ -133,11 +135,11 @@ public:
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void Unmiss(string filename);
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void Unmiss(string filename);
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JQuad * RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL);
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JQuad * RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL);
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JSample * RetrieveSample(string filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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JSample * RetrieveSample(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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JTexture * RetrieveTexture(string filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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JTexture * RetrieveTexture(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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JQuad * RetrieveQuad(string filename, float offX=0.0f, float offY=0.0f, float width=0.0f, float height=0.0f, string resname="", int style = RETRIEVE_LOCK, int submode = CACHE_NORMAL, int id = 0);
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JQuad * RetrieveQuad(const string& filename, float offX=0.0f, float offY=0.0f, float width=0.0f, float height=0.0f, string resname="", int style = RETRIEVE_LOCK, int submode = CACHE_NORMAL, int id = 0);
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JQuad * RetrieveTempQuad(string filename, int submode = CACHE_NORMAL);
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JQuad * RetrieveTempQuad(const string& filename, int submode = CACHE_NORMAL);
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hgeParticleSystemInfo * RetrievePSI(string filename, JQuad * texture, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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hgeParticleSystemInfo * RetrievePSI(const string& filename, JQuad * texture, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
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int RetrieveError();
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int RetrieveError();
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void Release(JTexture * tex);
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void Release(JTexture * tex);
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@@ -165,13 +167,13 @@ public:
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int AddQuadToManaged(const WManagedQuad& inManagedQuad);
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int AddQuadToManaged(const WManagedQuad& inManagedQuad);
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//Our file redirect system.
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//Our file redirect system.
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string graphicsFile(const string filename);
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string graphicsFile(const string& filename);
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string avatarFile(const string filename);
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string avatarFile(const string& filename);
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string cardFile(const string filename);
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string cardFile(const string& filename);
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string musicFile(const string filename);
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string musicFile(const string& filename);
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string sfxFile(const string filename);
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string sfxFile(const string& filename);
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int fileOK(string filename, bool relative = false);
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int fileOK(const string&, bool relative = false);
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int dirOK(string dirname);
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int dirOK(const string& dirname);
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//For backwards compatibility with JResourceManager. Avoid using these, they're not optimal.
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//For backwards compatibility with JResourceManager. Avoid using these, they're not optimal.
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int CreateTexture(const string &textureName);
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int CreateTexture(const string &textureName);
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@@ -116,6 +116,7 @@ unsigned long WResourceManager::SizeManaged()
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return res;
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return res;
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}
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}
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unsigned int WResourceManager::Count()
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unsigned int WResourceManager::Count()
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{
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{
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unsigned int count = 0;
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unsigned int count = 0;
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@@ -127,6 +128,7 @@ unsigned int WResourceManager::Count()
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count += psiWCache.managed.size();
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count += psiWCache.managed.size();
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return count;
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return count;
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}
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}
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unsigned int WResourceManager::CountCached()
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unsigned int WResourceManager::CountCached()
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{
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{
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unsigned int count = 0;
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unsigned int count = 0;
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@@ -185,6 +187,7 @@ WResourceManager::WResourceManager()
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bThemedCards = false;
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bThemedCards = false;
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}
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}
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WResourceManager::~WResourceManager()
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WResourceManager::~WResourceManager()
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{
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{
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LOG("==Destroying WResourceManager==");
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LOG("==Destroying WResourceManager==");
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@@ -333,12 +336,12 @@ JQuad * WResourceManager::GetQuad(int id)
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return result;
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return result;
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}
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}
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JQuad * WResourceManager::RetrieveTempQuad(string filename, int submode)
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JQuad * WResourceManager::RetrieveTempQuad(const string& filename, int submode)
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{
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{
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return RetrieveQuad(filename, 0, 0, 0, 0, "temporary", RETRIEVE_NORMAL, submode);
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return RetrieveQuad(filename, 0, 0, 0, 0, "temporary", RETRIEVE_NORMAL, submode);
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}
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}
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JQuad * WResourceManager::RetrieveQuad(string filename, float offX, float offY, float width, float height, string resname,
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JQuad * WResourceManager::RetrieveQuad(const string& filename, float offX, float offY, float width, float height, string resname,
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int style, int submode, int id)
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int style, int submode, int id)
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{
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{
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JQuad * jq = NULL;
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JQuad * jq = NULL;
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@@ -399,6 +402,7 @@ JQuad * WResourceManager::RetrieveQuad(string filename, float offX, float offY,
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//Texture doesn't exist, so no quad.
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//Texture doesn't exist, so no quad.
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return NULL;
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return NULL;
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}
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}
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void WResourceManager::Release(JTexture * tex)
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void WResourceManager::Release(JTexture * tex)
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{
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{
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if (!tex) return;
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if (!tex) return;
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@@ -454,10 +458,8 @@ void WResourceManager::Release(JSample * sample)
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sampleWCache.Release(sample);
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sampleWCache.Release(sample);
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}
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}
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JTexture * WResourceManager::RetrieveTexture(string filename, int style, int submode)
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JTexture * WResourceManager::RetrieveTexture(const string& filename, int style, int submode)
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{
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{
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WCachedTexture * res = NULL;
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//Aliases.
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//Aliases.
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if (style == RETRIEVE_THUMB)
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if (style == RETRIEVE_THUMB)
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{
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{
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@@ -465,7 +467,7 @@ JTexture * WResourceManager::RetrieveTexture(string filename, int style, int sub
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style = RETRIEVE_NORMAL;
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style = RETRIEVE_NORMAL;
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}
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}
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res = textureWCache.Retrieve(0, filename, style, submode);
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WCachedTexture* res = textureWCache.Retrieve(0, filename, style, submode);
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lastError = textureWCache.mError;
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lastError = textureWCache.mError;
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if (res)
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if (res)
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@@ -540,9 +542,8 @@ JTexture* WResourceManager::GetTexture(int id)
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return jtex;
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return jtex;
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}
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}
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hgeParticleSystemInfo * WResourceManager::RetrievePSI(string filename, JQuad * texture, int style, int submode)
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hgeParticleSystemInfo * WResourceManager::RetrievePSI(const string& filename, JQuad * texture, int style, int submode)
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{
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{
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if (!texture) return NULL;
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if (!texture) return NULL;
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WCachedParticles * res = psiWCache.Retrieve(0, filename, style, submode);
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WCachedParticles * res = psiWCache.Retrieve(0, filename, style, submode);
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@@ -558,7 +559,7 @@ hgeParticleSystemInfo * WResourceManager::RetrievePSI(string filename, JQuad * t
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return NULL;
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return NULL;
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}
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}
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JSample * WResourceManager::RetrieveSample(string filename, int style, int submode)
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JSample * WResourceManager::RetrieveSample(const string& filename, int style, int submode)
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{
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{
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WCachedSample * tc = NULL;
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WCachedSample * tc = NULL;
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tc = sampleWCache.Retrieve(0, filename, style, submode);
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tc = sampleWCache.Retrieve(0, filename, style, submode);
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@@ -574,7 +575,7 @@ JSample * WResourceManager::RetrieveSample(string filename, int style, int submo
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return NULL;
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return NULL;
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}
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}
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string WResourceManager::graphicsFile(const string filename)
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string WResourceManager::graphicsFile(const string& filename)
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{
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{
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char buf[512];
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char buf[512];
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@@ -625,7 +626,7 @@ string WResourceManager::graphicsFile(const string filename)
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return graphdir;
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return graphdir;
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}
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}
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string WResourceManager::avatarFile(const string filename)
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string WResourceManager::avatarFile(const string& filename)
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{
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{
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char buf[512];
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char buf[512];
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@@ -679,7 +680,7 @@ string WResourceManager::avatarFile(const string filename)
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return "";
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return "";
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}
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}
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string WResourceManager::cardFile(const string filename)
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string WResourceManager::cardFile(const string& filename)
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{
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{
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char buf[512];
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char buf[512];
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string::size_type i = 0;
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string::size_type i = 0;
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@@ -752,7 +753,7 @@ string WResourceManager::cardFile(const string filename)
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return "";
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return "";
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}
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}
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string WResourceManager::musicFile(const string filename)
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string WResourceManager::musicFile(const string& filename)
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{
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{
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char buf[512];
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char buf[512];
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@@ -789,7 +790,7 @@ string WResourceManager::musicFile(const string filename)
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return "";
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return "";
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}
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}
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string WResourceManager::sfxFile(const string filename)
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string WResourceManager::sfxFile(const string& filename)
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{
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{
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char buf[512];
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char buf[512];
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@@ -821,7 +822,7 @@ string WResourceManager::sfxFile(const string filename)
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return "";
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return "";
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}
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}
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int WResourceManager::dirOK(string dirname)
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int WResourceManager::dirOK(const string& dirname)
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{
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{
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char fname[512];
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char fname[512];
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@@ -839,7 +840,7 @@ int WResourceManager::dirOK(string dirname)
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return 0;
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return 0;
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}
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}
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int WResourceManager::fileOK(string filename, bool relative)
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int WResourceManager::fileOK(const string& filename, bool relative)
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{
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{
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std::ifstream * fp = NULL;
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std::ifstream * fp = NULL;
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if (relative)
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if (relative)
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@@ -1068,7 +1069,7 @@ bool WCache<cacheItem, cacheActual>::RemoveOldest()
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{
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{
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typename map<int, cacheItem*>::iterator oldest = cache.end();
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typename map<int, cacheItem*>::iterator oldest = cache.end();
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for (typename map<int, cacheItem *>::iterator it = cache.begin(); it != cache.end(); it++)
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for (typename map<int, cacheItem*>::iterator it = cache.begin(); it != cache.end(); ++it)
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{
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{
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if (it->second && !it->second->isLocked() && (oldest == cache.end() || it->second->lastTime < oldest->second->lastTime)) oldest
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if (it->second && !it->second->isLocked() && (oldest == cache.end() || it->second->lastTime < oldest->second->lastTime)) oldest
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= it;
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= it;
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@@ -1117,7 +1118,7 @@ void WCache<cacheItem, cacheActual>::Resize(unsigned long size, int items)
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}
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}
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template<class cacheItem, class cacheActual>
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template<class cacheItem, class cacheActual>
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cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(string filename, int submode)
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cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(const string& filename, int submode)
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{
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{
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if (submode & CACHE_EXISTING)
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if (submode & CACHE_EXISTING)
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{ //Should never get this far.
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{ //Should never get this far.
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@@ -1162,7 +1163,7 @@ cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(string filename, int submo
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}
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}
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template<class cacheItem, class cacheActual>
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template<class cacheItem, class cacheActual>
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cacheItem * WCache<cacheItem, cacheActual>::Retrieve(int id, string filename, int style, int submode)
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cacheItem* WCache<cacheItem, cacheActual>::Retrieve(int id, const string& filename, int style, int submode)
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{
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{
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//Check cache.
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//Check cache.
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cacheItem * tc = NULL;
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cacheItem * tc = NULL;
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@@ -1224,8 +1225,9 @@ cacheItem * WCache<cacheItem, cacheActual>::Retrieve(int id, string filename, in
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return NULL;
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return NULL;
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}
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}
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template<class cacheItem, class cacheActual>
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template<class cacheItem, class cacheActual>
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int WCache<cacheItem, cacheActual>::makeID(int id, string filename, int submode)
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int WCache<cacheItem, cacheActual>::makeID(int id, const string& filename, int submode)
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{
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{
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int mId = id;
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int mId = id;
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if (!mId)
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if (!mId)
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@@ -1250,7 +1252,7 @@ int WCache<cacheItem, cacheActual>::makeID(int id, string filename, int submode)
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}
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}
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template<class cacheItem, class cacheActual>
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template<class cacheItem, class cacheActual>
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cacheItem * WCache<cacheItem, cacheActual>::Get(int id, string filename, int style, int submode)
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cacheItem* WCache<cacheItem, cacheActual>::Get(int id, const string& filename, int style, int submode)
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{
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{
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typename map<int, cacheItem*>::iterator it;
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typename map<int, cacheItem*>::iterator it;
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int lookup = makeID(id, filename, submode);
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int lookup = makeID(id, filename, submode);
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Reference in New Issue
Block a user