Added H1R set, added/fixed prmitives, improved Android downloader.
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@@ -22161,7 +22161,7 @@ toughness=3
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[card]
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name=Garbage Elemental (c)
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auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
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suto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
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auto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
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text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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mana={4}{R}
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type=Creature
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@@ -53109,6 +53109,30 @@ mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Sirocco
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target=player
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aicode=activate transforms((,newability[all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever])) oneshot
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auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend
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text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Sisay, Weatherlight Captain
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auto=aslongas(other *[legendary;red]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;white]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;black]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;green]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;blue]|mybattlefield) 1/1 >0
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auto={W}{U}{B}{R}{G}:name(Search legendary) transforms((,newability[name(Search legendary) target(*[legendary;manacost<=power]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
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text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Sisters of Stone Death
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auto={G}:target(creature|opponentBattlefield) mustblock ueot
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auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot
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@@ -53131,6 +53155,16 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Six-y Beast
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auto=rolladie winability sacrifice winabilityend loseability counter(1/1,lastrollchoice) loseabilityend rollend
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text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast.
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mana={3}{R}
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type=Creature
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subtype=Beast
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power=0
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toughness=0
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[/card]
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[card]
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name=Sixth Sense
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target=creature
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auto=@combatdamaged(player) from(this):may draw:1
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@@ -53824,6 +53858,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Slayer's Cleaver
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auto={4}:equip
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auto=teach(creature) 3/1
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auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot
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text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
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mana={3}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Slaying Fire
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target=creature,player,planeswalker
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auto=if casted(this) then if spent({R}{R}{R}) then name(Deals 4 damages) name(Deals 4 damages) damage:4
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@@ -54059,6 +54103,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Smoke
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auto=all(creature|mybattlefield) doesnotuntap
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auto=all(creature|opponentbattlefield) doesnotuntap
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auto=@each my untap:untap target(creature[tapped]|mybattlefield)
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auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent
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text=Players can't untap more than one creature during their untap steps.
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mana={R}{R}
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type=Enchantment
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[/card]
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[card]
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name=Smoke Shroud
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target=creature
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auto=teach(creature) +1/+1
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