Added H1R set, added/fixed prmitives, improved Android downloader.

This commit is contained in:
Vittorio Alfieri
2021-06-17 11:14:09 +02:00
parent 9df5bb29ab
commit 5f0883943a
4 changed files with 284 additions and 43 deletions

View File

@@ -22161,7 +22161,7 @@ toughness=3
[card]
name=Garbage Elemental (c)
auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
suto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
auto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
mana={4}{R}
type=Creature
@@ -53109,6 +53109,30 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Sirocco
target=player
aicode=activate transforms((,newability[all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever])) oneshot
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend
text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sisay, Weatherlight Captain
auto=aslongas(other *[legendary;red]|mybattlefield) 1/1 >0
auto=aslongas(other *[legendary;white]|mybattlefield) 1/1 >0
auto=aslongas(other *[legendary;black]|mybattlefield) 1/1 >0
auto=aslongas(other *[legendary;green]|mybattlefield) 1/1 >0
auto=aslongas(other *[legendary;blue]|mybattlefield) 1/1 >0
auto={W}{U}{B}{R}{G}:name(Search legendary) transforms((,newability[name(Search legendary) target(*[legendary;manacost<=power]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
mana={2}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Sisters of Stone Death
auto={G}:target(creature|opponentBattlefield) mustblock ueot
auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot
@@ -53131,6 +53155,16 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Six-y Beast
auto=rolladie winability sacrifice winabilityend loseability counter(1/1,lastrollchoice) loseabilityend rollend
text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast.
mana={3}{R}
type=Creature
subtype=Beast
power=0
toughness=0
[/card]
[card]
name=Sixth Sense
target=creature
auto=@combatdamaged(player) from(this):may draw:1
@@ -53824,6 +53858,16 @@ power=2
toughness=2
[/card]
[card]
name=Slayer's Cleaver
auto={4}:equip
auto=teach(creature) 3/1
auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot
text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Slaying Fire
target=creature,player,planeswalker
auto=if casted(this) then if spent({R}{R}{R}) then name(Deals 4 damages) name(Deals 4 damages) damage:4
@@ -54059,6 +54103,16 @@ power=2
toughness=1
[/card]
[card]
name=Smoke
auto=all(creature|mybattlefield) doesnotuntap
auto=all(creature|opponentbattlefield) doesnotuntap
auto=@each my untap:untap target(creature[tapped]|mybattlefield)
auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent
text=Players can't untap more than one creature during their untap steps.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Smoke Shroud
target=creature
auto=teach(creature) +1/+1