Added H1R set, added/fixed prmitives, improved Android downloader.
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@@ -22161,7 +22161,7 @@ toughness=3
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[card]
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name=Garbage Elemental (c)
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auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
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suto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
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auto=all(this) rolladie winability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend winabilityend loseability token(Goblin,Creature Goblin,1/1,red)*lastrollresultminuslastrollchoiceminusend loseabilityend rollend
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text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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mana={4}{R}
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type=Creature
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@@ -53109,6 +53109,30 @@ mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Sirocco
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target=player
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aicode=activate transforms((,newability[all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever])) oneshot
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auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiononeend afterrevealed all(instant[blue]|targetedpersonshand) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?reject])) forever afterrevealedend revealend
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text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Sisay, Weatherlight Captain
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auto=aslongas(other *[legendary;red]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;white]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;black]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;green]|mybattlefield) 1/1 >0
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auto=aslongas(other *[legendary;blue]|mybattlefield) 1/1 >0
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auto={W}{U}{B}{R}{G}:name(Search legendary) transforms((,newability[name(Search legendary) target(*[legendary;manacost<=power]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
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text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Sisters of Stone Death
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auto={G}:target(creature|opponentBattlefield) mustblock ueot
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auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot
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@@ -53131,6 +53155,16 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Six-y Beast
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auto=rolladie winability sacrifice winabilityend loseability counter(1/1,lastrollchoice) loseabilityend rollend
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text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast.
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mana={3}{R}
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type=Creature
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subtype=Beast
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power=0
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toughness=0
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[/card]
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[card]
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name=Sixth Sense
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target=creature
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auto=@combatdamaged(player) from(this):may draw:1
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@@ -53824,6 +53858,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Slayer's Cleaver
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auto={4}:equip
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auto=teach(creature) 3/1
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auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot
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text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
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mana={3}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Slaying Fire
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target=creature,player,planeswalker
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auto=if casted(this) then if spent({R}{R}{R}) then name(Deals 4 damages) name(Deals 4 damages) damage:4
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@@ -54059,6 +54103,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Smoke
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auto=all(creature|mybattlefield) doesnotuntap
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auto=all(creature|opponentbattlefield) doesnotuntap
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auto=@each my untap:untap target(creature[tapped]|mybattlefield)
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auto=@each opponent untap:ability$!name(untap creature) untap notatarget(creature[tapped]|mybattlefield)!$ opponent
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text=Players can't untap more than one creature during their untap steps.
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mana={R}{R}
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type=Enchantment
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[/card]
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[card]
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name=Smoke Shroud
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target=creature
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auto=teach(creature) +1/+1
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@@ -10543,30 +10543,6 @@ mana={U}
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type=Instant
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[/card]
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[card]
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name=Sirocco
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text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Sisay, Weatherlight Captain
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text=Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. -- {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Six-y Beast
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text=As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast.
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mana={3}{R}
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type=Creature
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subtype=Beast
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power=0
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toughness=0
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[/card]
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[card]
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name=Skill Borrower
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text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
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mana={2}{U}
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@@ -10624,13 +10600,6 @@ mana={2}{B}{R}
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type=Sorcery
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[/card]
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[card]
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name=Slayer's Cleaver
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text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
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mana={3}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Slaying Mantis
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text=Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) -- Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. -- When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.
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mana={5}{G}{G}
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@@ -10711,12 +10680,6 @@ power=2{1/2}
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toughness=1
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[/card]
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[card]
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name=Smoke
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text=Players can't untap more than one creature during their untap steps.
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mana={R}{R}
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type=Enchantment
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[/card]
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[card]
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name=Smoke Teller
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text={1}{U}: Look at target face-down creature.
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mana={1}{G}
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