added new legend & pw rule, trigger & event
added new pw & legend rule (i just leave the old rules behind and disabled it), added phasesin, faceup, copiedacard event, added facedup & phasedin trigger.
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@@ -305,12 +305,30 @@ struct WEventCardControllerChange : public WEventCardUpdate {
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virtual Targetable * getTarget(int target);
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};
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//event when card with phases in
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struct WEventCardPhasesIn : public WEventCardUpdate {
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WEventCardPhasesIn(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//event when card with morph faces up
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struct WEventCardFaceUp : public WEventCardUpdate {
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WEventCardFaceUp(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//event when card transforms
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struct WEventCardTransforms : public WEventCardUpdate {
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WEventCardTransforms(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//event when card copies a card
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struct WEventCardCopiedACard : public WEventCardUpdate {
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WEventCardCopiedACard(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//alterenergy event
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struct WEventplayerEnergized : public WEvent {
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WEventplayerEnergized(Player * player,int nb_count);
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