Added new primitives from LTR set, fixed primitives, updated missing cards by set list, updated Card image urls list, fixed LTR dat file, added new ability "eqpasinst" to allow usage of "equip" ability as an instant.

This commit is contained in:
Vittorio Alfieri
2023-07-04 17:40:17 +02:00
parent eaef6a588d
commit 5da42e53be
14 changed files with 501 additions and 52 deletions

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@@ -28044,6 +28044,7 @@ LTR;112390t;https://cards.scryfall.io/large/front/f/6/f6df0025-8f6a-43e1-8f07-36
LTR;112416t;https://cards.scryfall.io/large/front/d/b/db598f33-2ff9-4e0b-a067-05fecc03435f.jpg
LTR;112424t;https://cards.scryfall.io/large/front/4/6/46a2c363-c879-4c36-b08a-dd57e3da19ae.jpg
LTR;112430t;https://cards.scryfall.io/large/front/e/4/e4b7e3b5-2f3c-4eb7-abc9-322a049a9e1a.jpg
LTR;111708t;https://cards.scryfall.io/large/front/b/b/bbd9ff58-4d38-4d34-9dfc-6f788830297e.jpg
LTR;111714t;https://cards.scryfall.io/large/front/d/b/db598f33-2ff9-4e0b-a067-05fecc03435f.jpg
LTR;111716t;https://cards.scryfall.io/large/front/e/4/e4b7e3b5-2f3c-4eb7-abc9-322a049a9e1a.jpg
LTR;111504t;https://cards.scryfall.io/large/front/e/4/e4b7e3b5-2f3c-4eb7-abc9-322a049a9e1a.jpg
Can't render this file because it is too large.

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@@ -23,15 +23,6 @@ power=2
toughness=2
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Mairsil, the Pretender
text=When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. -- Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
mana={1}{U}{B}{R}

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@@ -5,15 +5,6 @@ mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Surestrike Trident
text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}

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@@ -0,0 +1,48 @@
[card]
name=Sharkey, Tyrant of the Shire
text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities.
mana={2}{U}{B}
type=Legendary Creature
subtype=Avatar Rogue
power=2
toughness=4
[/card]
[card]
name=Goldberry, River-Daughter
text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
mana={1}{U}
type=Legendary Creature
subtype=Nymph
power=1
toughness=3
[/card]
[card]
name=Goldberry, River-Daughter
text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
mana={1}{U}
type=Legendary Creature
subtype=Nymph
power=1
toughness=3
[/card]
[card]
name=Palantir of Orthanc
text=At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Palantir of Orthanc
text=At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Sharkey, Tyrant of the Shire
text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities.
mana={2}{U}{B}
type=Legendary Creature
subtype=Avatar Rogue
power=2
toughness=4
[/card]

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@@ -790,10 +790,7 @@ subtype=Theros
[/card]
[card]
name=Paliano
auto=lord(other creature|myBattlefield)
auto=@chaos ensuescreate(assassin:creature assassin:1/1:black:deathtouch,haste)
text=When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. -- Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
mana=null
type=Plane
subtype=Fiora
[/card]

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@@ -57,15 +57,6 @@ power=3
toughness=3
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Nacatl War-Pride
text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
mana={3}{G}{G}{G}

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@@ -2,7 +2,7 @@
author=Wagic Team
name=The Lord of the Rings: Tales of Middle-earth
year=2023-06-23
total=554
total=555
[/meta]
[card]
primitive=The Ring
@@ -10,6 +10,11 @@ id=-999906
rarity=T
[/card]
[card]
primitive=Halfling
id=-111708
rarity=T
[/card]
[card]
primitive=Food
id=-111914
rarity=T

View File

@@ -1,7 +1,7 @@
grade=borderline
#Bordeline Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 03-07-2023
#I sorted this programmatically - Thanks to Vitty85 04-07-2023
[card]
name=+2 Mace
auto={3}:equip
@@ -4877,6 +4877,37 @@ mana={R}
type=Sorcery
[/card]
[card]
name=Assault on Osgiliath
otherrestriction=type(army|mybattlefield)~morethan~0
restriction=type(army|mybattlefield)~equalto~0
other={X}{R}{R}{R}
auto=emblem transforms((,newability[lord(*[orc;goblin]|mybattlefield) double strike],newability[lord(*[orc;goblin]|mybattlefield) haste])) ueot
auto=if paid(alternative) then if compare(fullpaid)~equalto~1 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~2 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~3 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~4 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.4)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~5 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.5)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~6 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~7 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~8 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~9 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~10 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~11 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~12 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~13 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~14 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~15 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~16 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~17 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~18 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)])) forever
auto=if paid(alternative) then if compare(fullpaid)~equalto~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)])) forever
auto=if paid(alternative) then if compare(fullpaid)~morethan~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)])) forever
auto=ifnot paid(alternative) then name(Create Orc Army) name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.fullpaid) notatarget(army|myBattlefield) )!
text=Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)
mana={X}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Assemble from Parts
target=creature|mygraveyard
auto=counter(0/0.1.PerpetualAssemble) notrg
@@ -8148,6 +8179,17 @@ power=2
toughness=1
[/card]
[card]
name=Bill the Pony
auto=name(Create foods) token(Food)*2
auto={S(food|mybattlefield)}:name(Creature assign toughness damage) target(creature|myBattlefield) transforms((,newability[combattoughness])) ueot
text=When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
mana={3}{W}
type=Legendary Creature
subtype=Horse
power=1
toughness=4
[/card]
[card]
name=Bind the Monster
target=creature
auto=tap(noevent)
@@ -21248,6 +21290,15 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
name=Dawn of a New Age
auto=counter(0/0,type:creature:myBattlefield,Hope)
auto=@each my endofturn restriction{compare(hascnthope)~morethan~0}:name(Remove hope counter) counter(0/0,-1,Hope) && draw:1 controller && if compare(hascnthope)~equalto~0 then name(Sacrifice and gain life) name(Sacrifice and gain life) sacrifice and!( life:4 controller )!
auto=@each my endofturn restriction{compare(hascnthope)~equalto~0}:name(Sacrifice and gain life) sacrifice and!( life:4 controller )!
text=Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. -- At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Dawn to Dusk
target=enchantment
auto=choice name(Destroy) destroy
@@ -26728,6 +26779,18 @@ power=2
toughness=2
[/card]
[card]
name=Eagles of the North
abilities=flying
autohand={1}{cycle}:name(Search plains) target(plains|mylibrary) moveto(myhand) and!( shuffle )!
auto=all(creature|myBattlefield) transforms((,newability[1/0],newability[first strike])) ueot
text=Flying -- When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. -- Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
mana={5}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=3
[/card]
[card]
name=Earth Tremor
target=creature,planeswalker
auto=damage:type:land:myBattlefield
@@ -26852,6 +26915,16 @@ power=2
toughness=1
[/card]
[card]
name=Eastfarthing Farmer
auto=name(Create food) token(Food) and!( name(Creature gains X/X) target(creature|myBattlefield) type:food:myBattlefield/type:food:myBattlefield ueot)!
text=When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={2}{W}
type=Creature
subtype=Halfling Peasant
power=2
toughness=3
[/card]
[card]
name=Easy Prey
abilities=cycling
target=creature[manacost<=2]
@@ -27237,6 +27310,17 @@ mana={2}
type=Artifact
[/card]
[card]
name=Elanor Gardner
auto=name(Create food) token(Food)
auto=@sacrificed(food|mybattlefield) turnlimited:name(Sacrificed food) transforms((,newability[@each my endofturn:name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!])) ueot
text=When Elanor Gardner enters the battlefield, create a Food token. -- At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
mana={3}{G}
type=Legendary Creature
subtype=Halfling Scout
power=2
toughness=4
[/card]
[card]
name=Elas il-Kor, Sadistic Pilgrim
abilities=deathtouch
auto=@movedTo(other creature|myBattlefield):life:1
@@ -28798,6 +28882,16 @@ power=3
toughness=4
[/card]
[card]
name=Eowyn, Lady of Rohan
auto=@each my combatbegins:name(Choose a creature) target(creature|battlefield) transforms((,newability[if cantargetcard(*[geared]|*) then becomes(^^first strike^vigilance) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains first strike) name(Gains first strike) becomes(^^first strike) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains vigilance) name(Gains vigilance) becomes(^^vigilance) ueot])) ueot
text=At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. -- Equip abilities you activate cost {1} less to activate.
mana={2}{W}
type=Legendary Creature
subtype=Human Noble
power=2
toughness=4
[/card]
[card]
name=Ephara's Dispersal
other={U} name(Target attacking creature)
restriction=type(creature|battlefield)~morethan~0
@@ -31266,6 +31360,19 @@ mana={2}{R}
type=Enchantment
[/card]
[card]
name=Fall of Gil-galad
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=name(Scry 2) _SCRY2_
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Put 1/1 counters) name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1,2)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature|mybattlefield) transforms((,newability[_DIES_name(Draw 2 cards) draw:2 controller],newability[_DIES_may name(Fights another creature) target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) ueot
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Scry 2. -- II - Put two +1/+1 counters on target creature you control. -- III - Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
mana={1}{G}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Fall of the Impostor
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
@@ -33144,6 +33251,16 @@ mana={3}{R}
type=Enchantment
[/card]
[card]
name=Fires of Mount Doom
auto=name(Damage creature) name(Damage creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[name(Destroy all equipments) all(myeqp) destroy])) oneshot
auto={2}{R}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[counter(0/0.1.FiresExiled) notrg])) ueot )!
auto=@movedto(*[counter{0/0.1.FiresExiled}]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent
auto=@each endofturn:name(Effect ends) all(*[counter{0/0.1.FiresExiled}]|myexile) transforms((,newability[counter(0/0.-hascntfiresexiled.FiresExiled) notrg])) oneshot
text=When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. -- {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
mana={2}{R}
type=Legendary Enchantment
[/card]
[card]
name=Firesong and Sunspeaker
auto=@damaged(creature) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
auto=@damageof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
@@ -34384,6 +34501,15 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Forge Anew
auto=name(Return equipment) target(equipment|mygraveyard) moveTo(mybattlefield)
auto=this(variable{controllerturn}>0) lord(equipment|mybattlefield) eqpasinst
auto=this(variable{controllerturn}>0) {0}:name(Equip first time) name(Equip first time) target(equipment|mybattlefield) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot limit:1
text=When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. -- As long as it's your turn, you may activate equip abilities any time you could cast an instant. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Forge Boss
auto=@sacrificed(other creature|mybattlefield) turnlimited:damage:2 opponent
text=Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.
@@ -34954,6 +35080,29 @@ power=1
toughness=3
[/card]
[card]
name=Frodo, Determined Hero
auto=may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot
auto=_ATTACKING_may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot
auto=this(variable{controllerturn}>0) transforms((,newability[preventalldamage to(this)]))
text=Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. -- As long as it's your turn, prevent all damage that would be dealt to Frodo.
mana={1}{W}
type=Legendary Creature
subtype=Halfling Warrior
power=2
toughness=2
[/card]
[card]
name=Frodo, Sauron's Bane
auto=this(cantargetcard(*[citizen&-scout]) {WB}{WB}:name(Becomes scout) name(Becomes scout) transforms((Scout,setpower=2,settoughness=3,newability[lifelink])) forever
auto=this(cantargetcard(*[scout&-rogue]) {B}{B}{B}:name(Becomes rogue) name(Becomes rogue) transforms((Rogue,newability[@combatdamaged(player) from(this) restriction{compare(pringtemptations)~lessthan~4}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller],newability[@combatdamagefoeof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame controller],newability[@combatdamageof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame opponent])) forever
text={W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it be comes a Halfling Scout with base power and toughness 2/3 and lifelink. -- {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
mana={W}
type=Legendary Creature
subtype=Halfling Citizen
power=1
toughness=2
[/card]
[card]
name=Froghemoth
abilities=trample,haste
auto=@combatdamaged(player) from(this):name(Exile cards) transforms((,newability[name(Exile cards) target(<upto:thatmuch>*|opponentgraveyard) moveto(exile) and!( all(this) counter(1/1) && if cantargetcard(*[-creature]|*) then life:1 controller )!])) oneshot
@@ -35579,6 +35728,17 @@ power=3
toughness=3
[/card]
[card]
name=Galadriel, Gift-Giver
auto=name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot
auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot
text=Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={3}{G}{G}
type=Legendary Creature
subtype=Elf Noble
power=4
toughness=4
[/card]
[card]
name=Galazeth Prismari
abilities=flying
auto=token(Treasure)
@@ -37667,6 +37827,36 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Glamdring
auto=teach(creature) first strike
auto=teach(creature) pginstantsorcery/pginstantsorcery nonstatic
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~1}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~2}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~3}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~4}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~5}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~6}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~7}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~8}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~9}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~10}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~11}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~12}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~13}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~14}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~15}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~16}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~17}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~18}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~morethan~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
auto={3}:equip
text=Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. -- Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. -- Equip {3}
mana={2}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Glarecaster
abilities=flying
auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot
@@ -39447,6 +39637,16 @@ power=3
toughness=1
[/card]
[card]
name=Gollum, Scheming Guide
auto=_ATTACKING_name(Scry 2) scry:2 scrycore delayed transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot scrycoreend scryend
text=Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
mana={1}{B}
type=Legendary Creature
subtype=Halfling Horror
power=2
toughness=1
[/card]
[card]
name=Golos, Tireless Pilgrim
auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
@@ -50620,6 +50820,7 @@ toughness=4
[/card]
[card]
name=Kaheera, the Orphanguard
abilities=vigilance
auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) 1/1
auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) vigilance
text=Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Vigilance -- Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
@@ -54658,6 +54859,17 @@ power=0
toughness=4
[/card]
[card]
name=Lembas
aicode=activate transforms((,newability[draw:1 controller])) oneshot
auto=name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
auto={2}{T}{S}:name(Sacrifice and gain life) life:3 controller
auto=@movedto(this|graveyard) from(battlefield):name(Shuffle in library) all(trigger[to]) name(Shuffle in library) transforms((,newability[moveto(mylibrary) and!(shuffle)!])) oneshot
text=When Lembas enters the battlefield, scry 1, then draw a card. -- {2}, {T}, Sacrifice Lembas: You gain 3 life. -- When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
mana={2}
type=Artifact
subtype=Food
[/card]
[card]
name=Lena, Selfless Champion
auto=foreach(creature[-token]|mybattlefield) _SOLDIERTOKEN_
auto={S}:name(All creatures gain indestructible) all(other creature[power<=2]|myBattlefield) transforms((,newability[indestructible])) ueot
@@ -54710,6 +54922,16 @@ power=2
toughness=1
[/card]
[card]
name=Leonin Shikari
auto=lord(equipment|mybattlefield) eqpasinst
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Leonin Vanguard
auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
@@ -56007,6 +56229,17 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Lobelia Sackville-Baggins
abilities=flash,menace
auto=name(Exile creature) target(creature[fresh]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[token(Treasure)*power opponent])) oneshot )!
text=Flash -- Menace -- When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
mana={2}{B}
type=Legendary Creature
subtype=Halfling Citizen
power=2
toughness=3
[/card]
[card]
name=Loch Dragon
abilities=flying
auto=may ability$!name(discard) _DISCARD&DRAW_ !$ controller
@@ -56105,6 +56338,18 @@ power=3
toughness=3
[/card]
[card]
name=Long List of the Ents
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~7}:name(Choose a creature type) name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend])) ueot
auto=@each my end restriction{compare(hascntlore)~equalto~6}:name(Sacrifice saga) sacrifice
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) -- I, II, III, IV, V, VI - Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
mana={G}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Long Rest
abilities=exiledeath
target=<prex>*|mygraveyard
@@ -56434,6 +56679,15 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Lost Isle Calling
auto=@scryed(*|mybattlefield,mystack):name(Put verse counter) counter(0/0,1,Verse)
auto=this(variable{hascntverse}<=6) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller asSorcery
auto=this(variable{hascntverse}>=7) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller && turns:+1 controller asSorcery
text=Whenever you scry, put a verse counter on Lost Isle Calling. -- {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Lost Legion
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=_SCRY2_
@@ -71577,6 +71831,57 @@ mana={1}{W}
type=Instant
[/card]
[card]
name=Press the Enemy
target=*[-land]|opponentstack,opponentbattlefield
auto=if cantargetcard(*|opponentstack) then spellmover(hand) else moveto(ownerhand)
auto=if cantargetcard(*[manacost=0]|*) then if type(instant[manacost<=0]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=0]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=0]|*) then if type(sorcery[manacost<=0]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=0]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=1]|*) then if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=1]|*) then if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=2]|*) then if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=2]|*) then if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=3]|*) then if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=3]|*) then if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=4]|*) then if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=4]|*) then if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=5]|*) then if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=5]|*) then if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=6]|*) then if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=6]|*) then if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=7]|*) then if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=7]|*) then if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=8]|*) then if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=8]|*) then if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=9]|*) then if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=9]|*) then if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=10]|*) then if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=10]|*) then if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=11]|*) then if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=11]|*) then if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=12]|*) then if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=12]|*) then if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=13]|*) then if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=13]|*) then if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=14]|*) then if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=14]|*) then if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=15]|*) then if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=15]|*) then if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=16]|*) then if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=16]|*) then if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=17]|*) then if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=17]|*) then if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=18]|*) then if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=18]|*) then if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=19]|*) then if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost=19]|*) then if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost>=20]|*) then if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal)
auto=if cantargetcard(*[manacost>=20]|*) then if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal)
auto=choice name(Don't cast anything) donothing
text=Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Preston, the Vanisher
auto=@movedto(other creature|mybattlefield):name(Check if casted) all(trigger[to]) transforms((,newability[ifnot casted(this) then clone and!( becomes(Creature Illusion^0/1^white) forever )!])) forever
auto={1}{W}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}:name(Exile nonland permanent) target(*[-land]|battlefield) moveto(exile)
@@ -77544,6 +77849,17 @@ mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Ringwraiths
auto=name(Opponent creature gains -3/-3) target(creature|opponentBattlefield) transforms((,newability[-3/-3],newability[if cantargetcard(*[legendary]|*) then life:-3 controller])) ueot
autograveyard=@ringtemptedof(player):name(Return to hand) moveto(myhand)
text=When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. -- When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
mana={4}{B}{B}
type=Creature
subtype=Wraith Knight
power=5
toughness=5
[/card]
[card]
name=Rionya, Fire Dancer
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Copy creature) target(other creature|mybattlefield) clone with(unearth,haste)
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
@@ -80770,6 +81086,18 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
name=Saradoc, Master of Buckland
auto=name(Create halfling) token(Halfling,Creature Halfling,1/1,white)
auto=@movedto(other creature[-token&power<=2]|myBattlefield):name(Create halfling) token(Halfling,Creature Halfling,1/1,white)
auto={T(halfling[-tapped]|mybattlefield)}{T(halfling[-tapped]|mybattlefield)}:name(Gains 2/0 and lifelink) transforms((,newability[2/0],newability[lifelink])) ueot
text=Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. -- Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
mana={3}{W}
type=Legendary Creature
subtype=Halfling Citizen
power=2
toughness=4
[/card]
[card]
name=Sardian Avenger
abilities=first strike,trample
auto=_ATTACKING_type:artifact:opponentBattlefield/0 ueot
@@ -81109,6 +81437,17 @@ power=7
toughness=6
[/card]
[card]
name=Sauron, the Lidless Eye
auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot)!
auto={1}{B}{R}:name(Creaures gain 2/0) transforms((,newability[life:-2 opponent],newability[all(creature|myBattlefield) 2/0 ueot])) ueot
text=When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
mana={3}{B}{R}
type=Legendary Creature
subtype=Avatar Horror
power=4
toughness=4
[/card]
[card]
name=Sauron, the Necromancer
abilities=menace
auto=_ATTACKING_name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone with(battleready) and!( transforms((removecreaturesubtypes,removemc,setpower=3,settoughness=3,black,newability[becomes(Wraith) forever],newability[menace],newability[@next endofturn restriction{type(Sauron^ the Necromancer[ringbearer]|mybattlefield)~equalto~0}:name(Sacrifice) sacrifice])) forever )! )!
@@ -84288,6 +84627,20 @@ mana={B}
type=Instant
[/card]
[card]
name=Shelob, Child of Ungoliant
abilities=deathtouch
auto=_WARD_(2)
auto=lord(other spider|myBattlefield) deathtouch
auto=@targeted(other spider|myBattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
auto=@movedto(other creature|graveyard) from(battlefield):may name(Copy creature damaged by spider) all(trigger[to]) clone and!( transforms((removetypes,newability[becomes(Artifact Food) forever],newability[{2}{T}{S}:name(Sacrifice and gain 3 life) life:3 controller])) forever )!
text=Deathtouch, ward {2} -- Other Spiders you control have deathtouch and ward {2}. -- Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
mana={4}{B}{G}
type=Legendary Creature
subtype=Spider Demon
power=8
toughness=8
[/card]
[card]
name=Sheltered Thicket
abilities=cycling
auto=tap
@@ -87575,6 +87928,17 @@ power=6
toughness=6
[/card]
[card]
name=Smeagol, Helpful Guide
auto=@each my endofturn restriction{myhasdeadcreature}:name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
auto=@ringtemptedof(player):name(Reveal opponent cards) transforms((,newability[name(Choose land card) target(land[zpos=oppofindfirsttypeland]|opponentlibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[-land&zpos<=oppofindfirsttypeland]|opponentlibrary) moveto(opponentgraveyard)])) oneshot )!])) oneshot
text=At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. -- Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
mana={1}{B}{G}
type=Legendary Creature
subtype=Halfling Horror
power=4
toughness=2
[/card]
[card]
name=Smell Fear
target=creature|myBattlefield
auto=_PROLIFERATE_
@@ -88192,7 +88556,7 @@ name=Solitude
abilities=flash,lifelink
other={E(*[white]|myhand)} name(Evoke)
auto=if paid(alternative) then sacrifice
auto=target(creature) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )!
auto=may name(Exile a creature) target(other creature|battlefield) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )!
text=Flash -- Lifelink -- When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand.
mana={3}{W}{W}
type=Creature
@@ -91568,6 +91932,15 @@ power=2
toughness=3
[/card]
[card]
name=Stone of Erech
auto=lord(creature|opponentBattlefield) exiledeath
auto={2}{T}{S}:name(Exile opponent graveyard) transforms((,newability[draw:1 controller],newability[all(*|opponentgraveyard) moveto(opponentexile)])) oneshot
auto={2}{T}{S}:name(Exile your graveyard) transforms((,newability[draw:1 controller],newability[all(*|mygraveyard) moveto(myexile)])) oneshot
text=If a creature an opponent controls would die, exile it instead. -- {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
mana={1}
type=Legendary Artifact
[/card]
[card]
name=Stonebinder's Familiar
auto=@movedto(*|exile) restriction{during my turn} turnlimited:counter(1/1)
text=Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
@@ -97015,6 +97388,15 @@ text=Your Ring-bearer is legendary and can't be blocked by creatures with greate
type=Emblem
[/card]
[card]
name=The Ring Goes South
aicode=activate transforms((,newability[all(*[zpos=findfirsttypeland]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=findfirsttypeland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot
auto=name(Reveal from top) name(Reveal from top) thisforeach(variable{type:creature[legendary]:mybattlefield}>0) ability$!name(Reveal) reveal:1 revealuntil(land|mylibrary) optionone name(Put land in play) target(land|myreveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller
autostack=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
text=The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those lands onto the battlefield tapped and the rest on the bottom of your library in a random order.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=The Ringhart Crest
auto=chooseatype transforms((,newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
text=As The Ringhart Crest enters the battlefield, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship
@@ -97223,6 +97605,20 @@ mana={2}{W}{W}
type=Legendary Planeswalker
[/card]
[card]
name=The Watcher in the Water
auto=tap(noevent)
auto=counter(0/0,9,Stun)
auto=@drawof(player) restriction{compare(opponentturn)~morethan~0}:name(Create tentacle) token(Tentacle,Creature Tentacle,1/1,blue)
auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Untap kraken) target(kraken|mybattlefield) untap
auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Put stun counter) target(*[-land]|battlefield) counter(0/0.1.Stun)
text=The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. -- Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
mana={3}{U}{U}
type=Legendary Creature
subtype=Kraken
power=9
toughness=9
[/card]
[card]
name=The World Tree
auto=tap(noevent)
auto={T}:add{G}
@@ -99024,6 +99420,19 @@ power=3
toughness=3
[/card]
[card]
name=Tom Bombadil
aicode=activate transforms((,newability[all(*[zpos=findfirsttypesaga]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypesaga]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
auto=@sacrificed(saga|myBattlefield) turnlimited:name(Reveal top card) reveal:1 revealzone(mylibrary) revealuntil(saga|mylibrary) optionone choice name(Get Card) target(saga|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(saga[tobecast]|mylibrary) moveto(mybattlefield) afterrevealedend revealend
auto=this(variable{totcntenclore}>=4) indestructible
auto=this(variable{totcntenclore}>=4) opponentshroud
text=As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -- Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=God Bard
power=4
toughness=4
[/card]
[card]
name=Tomakul Honor Guard
auto=_WARD_(2)
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

View File

@@ -1,6 +1,6 @@
#Planeswalkers Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#We sorted this in alphabetical order - Luruz & Vitty85 30-06-2023
#We sorted this in alphabetical order - Luruz & Vitty85 04-07-2023
[card]
name=Abian, Luvion Usurper
auto=counter(0/0,5,loyalty)
@@ -3693,7 +3693,7 @@ auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Ret
auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste],newability[vigilance],newability[opponentshroud])) uynt
auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing
auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )!
auto={C(0/0,-1,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove
text=Lands you control have "{T}: Add one mana of any color." -- [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. -- [2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. -- [7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
mana={1}{G}{G}
type=Legendary Planeswalker

View File

@@ -2,7 +2,7 @@ grade=unsupported
#The cards in this file are not implemented/incomplete yet.
#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards)
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programatically - Vitty85 21-06-2023
#I sorted this programatically - Vitty85 04-07-2023
[card]
name="Ach! Hans, Run!"
text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.
@@ -4152,6 +4152,15 @@ type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Goldberry, River-Daughter
text={T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. -- {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
mana={1}{U}
type=Legendary Creature
subtype=Nymph
power=1
toughness=3
[/card]
[card]
name=Golgothian Sylex
text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.
mana={4}
@@ -5873,15 +5882,6 @@ power=2
toughness=2
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Leovold's Operative
text=Draft Leovold's Operative face up. -- As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.)
mana={2}{G}
@@ -7695,11 +7695,14 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
name=Palantir of Orthanc
text=At the beginning of your end step, put an influence counter on Palantir of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantir of Orthanc, and that player loses life equal to the total mana value of those cards.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Paliano
auto=lord(other creature|myBattlefield)
auto=@chaos ensuescreate(assassin:creature assassin:1/1:black:deathtouch,haste)
text=When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. -- Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
mana=null
type=Plane
subtype=Fiora
[/card]
@@ -9219,6 +9222,15 @@ mana={B}
type=Sorcery
[/card]
[card]
name=Sharkey, Tyrant of the Shire
text=Activated abilities of lands your opponents control can't be activated unless they're mana abilities. -- Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities. -- Mana of any type can be spent to activate Sharkey's abilities.
mana={2}{U}{B}
type=Legendary Creature
subtype=Avatar Rogue
power=2
toughness=4
[/card]
[card]
name=Shelkin Brownie
text={T}: Target creature loses all "bands with other" abilities until end of turn.
mana={1}{G}

View File

@@ -360,7 +360,8 @@ class Constants
POISONEIGHTTOXIC = 232,
POISONNINETOXIC = 233,
POISONTENTOXIC = 234,
NB_BASIC_ABILITIES = 235,
EQPASINST = 235,
NB_BASIC_ABILITIES = 236,
RARITY_S = 'S', //Special Rarity
RARITY_M = 'M', //Mythics

View File

@@ -814,7 +814,7 @@ void GameObserver::gameStateBasedEffects()
else if((!card->target->isLand() && card->hasType("fortification")))
((AEquip*)a)->unequip();
}
if(card->controller() && !card->mutation)
if(card->controller() && !card->mutation && ((AEquip*)a)->getActionTc())
((AEquip*)a)->getActionTc()->Owner = card->controller();
//fix for equip ability when the equipment changed controller...
}

View File

@@ -7162,7 +7162,9 @@ int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
case AS_SORCERY:
if (player != game->currentPlayer)
return 0;
if (cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN)
if (!card->hasType(Subtypes::TYPE_EQUIPMENT) && cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN)
return 0;
if (card->hasType(Subtypes::TYPE_EQUIPMENT) && !card->has(Constants::EQPASINST) && cPhase != MTG_PHASE_FIRSTMAIN && cPhase != MTG_PHASE_SECONDMAIN)
return 0;
if (player->opponent()->getObserver()->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0||game->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0||player->getObserver()->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0)
return 0;

View File

@@ -265,7 +265,8 @@ const char* Constants::MTGBasicAbilities[] = {
"poisonseventoxic", // Card has toxic 7
"poisoneighttoxic", // Card has toxic 8
"poisonninetoxic", // Card has toxic 9
"poisontentoxic" // Card has toxic 10
"poisontentoxic", // Card has toxic 10
"eqpasinst" // Can equip as instant
};
map<string,int> Constants::MTGBasicAbilitiesMap;