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@@ -1,7 +1,7 @@
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically - Thanks to Vitty85 03-07-2023
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#I sorted this programmatically - Thanks to Vitty85 04-07-2023
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[card]
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name=+2 Mace
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auto={3}:equip
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@@ -4877,6 +4877,37 @@ mana={R}
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type=Sorcery
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[/card]
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[card]
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name=Assault on Osgiliath
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otherrestriction=type(army|mybattlefield)~morethan~0
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restriction=type(army|mybattlefield)~equalto~0
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other={X}{R}{R}{R}
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auto=emblem transforms((,newability[lord(*[orc;goblin]|mybattlefield) double strike],newability[lord(*[orc;goblin]|mybattlefield) haste])) ueot
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auto=if paid(alternative) then if compare(fullpaid)~equalto~1 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~2 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~3 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.3)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~4 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.4)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~5 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.5)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~6 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.6)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~7 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.7)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~8 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~9 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~10 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~11 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.11)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~12 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.12)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~13 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.13)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~14 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.14)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~15 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.15)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~16 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.16)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~17 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.17)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~18 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.18)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~equalto~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.19)])) forever
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auto=if paid(alternative) then if compare(fullpaid)~morethan~19 then name(Put 1/1 counters) name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.20)])) forever
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auto=ifnot paid(alternative) then name(Create Orc Army) name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.fullpaid) notatarget(army|myBattlefield) )!
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text=Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)
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mana={X}{R}{R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Assemble from Parts
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target=creature|mygraveyard
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auto=counter(0/0.1.PerpetualAssemble) notrg
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@@ -8148,6 +8179,17 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Bill the Pony
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auto=name(Create foods) token(Food)*2
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auto={S(food|mybattlefield)}:name(Creature assign toughness damage) target(creature|myBattlefield) transforms((,newability[combattoughness])) ueot
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text=When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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mana={3}{W}
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type=Legendary Creature
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subtype=Horse
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power=1
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toughness=4
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[/card]
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[card]
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name=Bind the Monster
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target=creature
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auto=tap(noevent)
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@@ -21248,6 +21290,15 @@ mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Dawn of a New Age
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auto=counter(0/0,type:creature:myBattlefield,Hope)
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auto=@each my endofturn restriction{compare(hascnthope)~morethan~0}:name(Remove hope counter) counter(0/0,-1,Hope) && draw:1 controller && if compare(hascnthope)~equalto~0 then name(Sacrifice and gain life) name(Sacrifice and gain life) sacrifice and!( life:4 controller )!
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auto=@each my endofturn restriction{compare(hascnthope)~equalto~0}:name(Sacrifice and gain life) sacrifice and!( life:4 controller )!
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text=Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. -- At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Dawn to Dusk
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target=enchantment
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auto=choice name(Destroy) destroy
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@@ -26728,6 +26779,18 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Eagles of the North
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abilities=flying
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autohand={1}{cycle}:name(Search plains) target(plains|mylibrary) moveto(myhand) and!( shuffle )!
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auto=all(creature|myBattlefield) transforms((,newability[1/0],newability[first strike])) ueot
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text=Flying -- When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. -- Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
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mana={5}{W}
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type=Creature
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subtype=Bird Soldier
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power=3
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toughness=3
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[/card]
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[card]
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name=Earth Tremor
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target=creature,planeswalker
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auto=damage:type:land:myBattlefield
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@@ -26852,6 +26915,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Eastfarthing Farmer
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auto=name(Create food) token(Food) and!( name(Creature gains X/X) target(creature|myBattlefield) type:food:myBattlefield/type:food:myBattlefield ueot)!
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text=When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={2}{W}
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type=Creature
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subtype=Halfling Peasant
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power=2
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toughness=3
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[/card]
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[card]
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name=Easy Prey
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abilities=cycling
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target=creature[manacost<=2]
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@@ -27237,6 +27310,17 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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name=Elanor Gardner
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auto=name(Create food) token(Food)
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auto=@sacrificed(food|mybattlefield) turnlimited:name(Sacrificed food) transforms((,newability[@each my endofturn:name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!])) ueot
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text=When Elanor Gardner enters the battlefield, create a Food token. -- At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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mana={3}{G}
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type=Legendary Creature
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subtype=Halfling Scout
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power=2
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toughness=4
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[/card]
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[card]
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name=Elas il-Kor, Sadistic Pilgrim
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abilities=deathtouch
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auto=@movedTo(other creature|myBattlefield):life:1
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@@ -28798,6 +28882,16 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Eowyn, Lady of Rohan
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auto=@each my combatbegins:name(Choose a creature) target(creature|battlefield) transforms((,newability[if cantargetcard(*[geared]|*) then becomes(^^first strike^vigilance) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains first strike) name(Gains first strike) becomes(^^first strike) ueot],newability[if cantargetcard(*[-geared]|*) then choice name(Gains vigilance) name(Gains vigilance) becomes(^^vigilance) ueot])) ueot
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text=At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. -- Equip abilities you activate cost {1} less to activate.
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mana={2}{W}
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type=Legendary Creature
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subtype=Human Noble
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power=2
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toughness=4
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[/card]
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[card]
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name=Ephara's Dispersal
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other={U} name(Target attacking creature)
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restriction=type(creature|battlefield)~morethan~0
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@@ -31266,6 +31360,19 @@ mana={2}{R}
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type=Enchantment
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[/card]
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[card]
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name=Fall of Gil-galad
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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auto=name(Scry 2) _SCRY2_
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Put 1/1 counters) name(Put 1/1 counters) target(creature|mybattlefield) counter(1/1,2)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature|mybattlefield) transforms((,newability[_DIES_name(Draw 2 cards) draw:2 controller],newability[_DIES_may name(Fights another creature) target(other creature|battlefield) dynamicability<!powerstrike eachother!>])) ueot
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - Scry 2. -- II - Put two +1/+1 counters on target creature you control. -- III - Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
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mana={1}{G}
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type=Enchantment
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subtype=Saga
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[/card]
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[card]
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name=Fall of the Impostor
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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@@ -33144,6 +33251,16 @@ mana={3}{R}
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type=Enchantment
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[/card]
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[card]
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name=Fires of Mount Doom
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auto=name(Damage creature) name(Damage creature) target(creature|opponentBattlefield) transforms((,newability[damage:2],newability[name(Destroy all equipments) all(myeqp) destroy])) oneshot
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auto={2}{R}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[counter(0/0.1.FiresExiled) notrg])) ueot )!
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auto=@movedto(*[counter{0/0.1.FiresExiled}]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent
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auto=@each endofturn:name(Effect ends) all(*[counter{0/0.1.FiresExiled}]|myexile) transforms((,newability[counter(0/0.-hascntfiresexiled.FiresExiled) notrg])) oneshot
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text=When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. -- {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
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mana={2}{R}
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type=Legendary Enchantment
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[/card]
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[card]
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name=Firesong and Sunspeaker
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auto=@damaged(creature) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
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auto=@damageof(player) from(*[instant;sorcery;red]|mystack,mygraveyard):life:thatmuch controller
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@@ -34384,6 +34501,15 @@ mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Forge Anew
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auto=name(Return equipment) target(equipment|mygraveyard) moveTo(mybattlefield)
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auto=this(variable{controllerturn}>0) lord(equipment|mybattlefield) eqpasinst
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auto=this(variable{controllerturn}>0) {0}:name(Equip first time) name(Equip first time) target(equipment|mybattlefield) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot limit:1
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text=When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. -- As long as it's your turn, you may activate equip abilities any time you could cast an instant. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Forge Boss
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auto=@sacrificed(other creature|mybattlefield) turnlimited:damage:2 opponent
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text=Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.
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@@ -34954,6 +35080,29 @@ power=1
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toughness=3
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[/card]
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[card]
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name=Frodo, Determined Hero
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auto=may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot
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auto=_ATTACKING_may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot
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auto=this(variable{controllerturn}>0) transforms((,newability[preventalldamage to(this)]))
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text=Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. -- As long as it's your turn, prevent all damage that would be dealt to Frodo.
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mana={1}{W}
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type=Legendary Creature
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subtype=Halfling Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Frodo, Sauron's Bane
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auto=this(cantargetcard(*[citizen&-scout]) {WB}{WB}:name(Becomes scout) name(Becomes scout) transforms((Scout,setpower=2,settoughness=3,newability[lifelink])) forever
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auto=this(cantargetcard(*[scout&-rogue]) {B}{B}{B}:name(Becomes rogue) name(Becomes rogue) transforms((Rogue,newability[@combatdamaged(player) from(this) restriction{compare(pringtemptations)~lessthan~4}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller],newability[@combatdamagefoeof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame controller],newability[@combatdamageof(player) from(this) restriction{compare(pringtemptations)~morethan~3}:name(Player loses game) name(Player loses game) wingame opponent])) forever
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text={W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it be comes a Halfling Scout with base power and toughness 2/3 and lifelink. -- {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
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mana={W}
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type=Legendary Creature
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subtype=Halfling Citizen
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power=1
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toughness=2
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[/card]
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[card]
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name=Froghemoth
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abilities=trample,haste
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auto=@combatdamaged(player) from(this):name(Exile cards) transforms((,newability[name(Exile cards) target(<upto:thatmuch>*|opponentgraveyard) moveto(exile) and!( all(this) counter(1/1) && if cantargetcard(*[-creature]|*) then life:1 controller )!])) oneshot
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@@ -35579,6 +35728,17 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Galadriel, Gift-Giver
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auto=name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot
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auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot
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text=Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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mana={3}{G}{G}
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type=Legendary Creature
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subtype=Elf Noble
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power=4
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toughness=4
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[/card]
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[card]
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name=Galazeth Prismari
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abilities=flying
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auto=token(Treasure)
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@@ -37667,6 +37827,36 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Glamdring
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auto=teach(creature) first strike
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auto=teach(creature) pginstantsorcery/pginstantsorcery nonstatic
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~1}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~2}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~3}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~4}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~5}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~6}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~7}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~8}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~9}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~10}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~11}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~12}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~13}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~14}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~15}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~16}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~17}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~18}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~equalto~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto=@combatdamaged(player) from(mytgt) restriction{compare(thatmuch)~morethan~19}:name(Cast instant or sorcery) name(Cast instant or sorcery) transforms((,newability[if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal)],newability[if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal)],newability[choice name(Don't cast any spell) donothing])) ueot
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auto={3}:equip
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text=Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. -- Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. -- Equip {3}
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mana={2}
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type=Legendary Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Glarecaster
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abilities=flying
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auto={5}{W}:transforms((,newability[undamageable],newability[_ENRAGE_damage:thatmuch target(player^creature)],newability[@damageof(player):life:thatmuch controller && damage:thatmuch target(player^creature)])) ueot
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@@ -39447,6 +39637,16 @@ power=3
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toughness=1
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[/card]
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[card]
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name=Gollum, Scheming Guide
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auto=_ATTACKING_name(Scry 2) scry:2 scrycore delayed transforms((,newability[choice name(Choose land) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot],newability[choice name(Choose nonland) if compare(genrand2)~equalto~0 then removefromcombat ueot else draw:1 controller && becomes(^^unblockable) ueot])) ueot scrycoreend scryend
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text=Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
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mana={1}{B}
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type=Legendary Creature
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subtype=Halfling Horror
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power=2
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toughness=1
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[/card]
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[card]
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name=Golos, Tireless Pilgrim
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auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
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auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )!
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@@ -50620,6 +50820,7 @@ toughness=4
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[/card]
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[card]
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name=Kaheera, the Orphanguard
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abilities=vigilance
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auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) 1/1
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auto=lord(other Cat, Elemental, Nightmare, Dinosaur,Beast|myBattlefield) vigilance
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text=Companion - Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Vigilance -- Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
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@@ -54658,6 +54859,17 @@ power=0
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toughness=4
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[/card]
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[card]
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name=Lembas
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aicode=activate transforms((,newability[draw:1 controller])) oneshot
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auto=name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
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auto={2}{T}{S}:name(Sacrifice and gain life) life:3 controller
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auto=@movedto(this|graveyard) from(battlefield):name(Shuffle in library) all(trigger[to]) name(Shuffle in library) transforms((,newability[moveto(mylibrary) and!(shuffle)!])) oneshot
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text=When Lembas enters the battlefield, scry 1, then draw a card. -- {2}, {T}, Sacrifice Lembas: You gain 3 life. -- When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
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mana={2}
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type=Artifact
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subtype=Food
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[/card]
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[card]
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name=Lena, Selfless Champion
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auto=foreach(creature[-token]|mybattlefield) _SOLDIERTOKEN_
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auto={S}:name(All creatures gain indestructible) all(other creature[power<=2]|myBattlefield) transforms((,newability[indestructible])) ueot
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@@ -54710,6 +54922,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Leonin Shikari
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auto=lord(equipment|mybattlefield) eqpasinst
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text=You may activate equip abilities any time you could cast an instant.
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mana={1}{W}
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type=Creature
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subtype=Cat Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Leonin Vanguard
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auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
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text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
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@@ -56007,6 +56229,17 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Lobelia Sackville-Baggins
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abilities=flash,menace
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auto=name(Exile creature) target(creature[fresh]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[token(Treasure)*power opponent])) oneshot )!
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text=Flash -- Menace -- When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
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mana={2}{B}
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type=Legendary Creature
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subtype=Halfling Citizen
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power=2
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toughness=3
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[/card]
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[card]
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name=Loch Dragon
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abilities=flying
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auto=may ability$!name(discard) _DISCARD&DRAW_ !$ controller
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@@ -56105,6 +56338,18 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Long List of the Ents
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend
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auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~7}:name(Choose a creature type) name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend])) ueot
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auto=@each my end restriction{compare(hascntlore)~equalto~6}:name(Sacrifice saga) sacrifice
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) -- I, II, III, IV, V, VI - Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
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mana={G}
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type=Enchantment
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subtype=Saga
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[/card]
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[card]
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name=Long Rest
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abilities=exiledeath
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target=<prex>*|mygraveyard
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@@ -56434,6 +56679,15 @@ mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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name=Lost Isle Calling
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auto=@scryed(*|mybattlefield,mystack):name(Put verse counter) counter(0/0,1,Verse)
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auto=this(variable{hascntverse}<=6) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller asSorcery
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auto=this(variable{hascntverse}>=7) {4}{U}{U}{E}:name(Draw cards) name(Draw cards) draw:hascntverse controller && turns:+1 controller asSorcery
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|
text=Whenever you scry, put a verse counter on Lost Isle Calling. -- {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
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mana={1}{U}
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type=Enchantment
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[/card]
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[card]
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name=Lost Legion
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=_SCRY2_
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@@ -71577,6 +71831,57 @@ mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Press the Enemy
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|
|
target=*[-land]|opponentstack,opponentbattlefield
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|
|
auto=if cantargetcard(*|opponentstack) then spellmover(hand) else moveto(ownerhand)
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auto=if cantargetcard(*[manacost=0]|*) then if type(instant[manacost<=0]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=0]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=0]|*) then if type(sorcery[manacost<=0]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=0]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=1]|*) then if type(instant[manacost<=1]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=1]|myhand) activate castcard(normal)
|
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|
auto=if cantargetcard(*[manacost=1]|*) then if type(sorcery[manacost<=1]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=1]|myhand) activate castcard(normal)
|
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auto=if cantargetcard(*[manacost=2]|*) then if type(instant[manacost<=2]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=2]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=2]|*) then if type(sorcery[manacost<=2]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=2]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=3]|*) then if type(instant[manacost<=3]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=3]|myhand) activate castcard(normal)
|
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auto=if cantargetcard(*[manacost=3]|*) then if type(sorcery[manacost<=3]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=3]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=4]|*) then if type(instant[manacost<=4]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=4]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=4]|*) then if type(sorcery[manacost<=4]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=4]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=5]|*) then if type(instant[manacost<=5]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=5]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=5]|*) then if type(sorcery[manacost<=5]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=5]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=6]|*) then if type(instant[manacost<=6]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=6]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=6]|*) then if type(sorcery[manacost<=6]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=6]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=7]|*) then if type(instant[manacost<=7]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=7]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=7]|*) then if type(sorcery[manacost<=7]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=7]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=8]|*) then if type(instant[manacost<=8]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=8]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=8]|*) then if type(sorcery[manacost<=8]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=8]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=9]|*) then if type(instant[manacost<=9]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=9]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=9]|*) then if type(sorcery[manacost<=9]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=9]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=10]|*) then if type(instant[manacost<=10]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=10]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=10]|*) then if type(sorcery[manacost<=10]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=10]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=11]|*) then if type(instant[manacost<=11]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=11]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=11]|*) then if type(sorcery[manacost<=11]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=11]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=12]|*) then if type(instant[manacost<=12]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=12]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=12]|*) then if type(sorcery[manacost<=12]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=12]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=13]|*) then if type(instant[manacost<=13]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=13]|myhand) activate castcard(normal)
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auto=if cantargetcard(*[manacost=13]|*) then if type(sorcery[manacost<=13]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=13]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=14]|*) then if type(instant[manacost<=14]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=14]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=14]|*) then if type(sorcery[manacost<=14]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=14]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=15]|*) then if type(instant[manacost<=15]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=15]|myhand) activate castcard(normal)
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|
auto=if cantargetcard(*[manacost=15]|*) then if type(sorcery[manacost<=15]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=15]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=16]|*) then if type(instant[manacost<=16]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=16]|myhand) activate castcard(normal)
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|
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|
|
auto=if cantargetcard(*[manacost=16]|*) then if type(sorcery[manacost<=16]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=16]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=17]|*) then if type(instant[manacost<=17]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=17]|myhand) activate castcard(normal)
|
|
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|
|
auto=if cantargetcard(*[manacost=17]|*) then if type(sorcery[manacost<=17]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=17]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=18]|*) then if type(instant[manacost<=18]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=18]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=18]|*) then if type(sorcery[manacost<=18]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=18]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost=19]|*) then if type(instant[manacost<=19]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=19]|myhand) activate castcard(normal)
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|
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|
|
auto=if cantargetcard(*[manacost=19]|*) then if type(sorcery[manacost<=19]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=19]|myhand) activate castcard(normal)
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|
|
auto=if cantargetcard(*[manacost>=20]|*) then if type(instant[manacost<=20]|myhand)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost<=20]|myhand) activate castcard(normal)
|
|
|
|
|
auto=if cantargetcard(*[manacost>=20]|*) then if type(sorcery[manacost<=20]|myhand)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost<=20]|myhand) activate castcard(normal)
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|
|
auto=choice name(Don't cast anything) donothing
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|
|
text=Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
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|
|
mana={2}{U}{U}
|
|
|
|
|
type=Instant
|
|
|
|
|
[/card]
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|
|
|
|
[card]
|
|
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|
|
name=Preston, the Vanisher
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|
|
auto=@movedto(other creature|mybattlefield):name(Check if casted) all(trigger[to]) transforms((,newability[ifnot casted(this) then clone and!( becomes(Creature Illusion^0/1^white) forever )!])) forever
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|
|
auto={1}{W}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}:name(Exile nonland permanent) target(*[-land]|battlefield) moveto(exile)
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|
|
@@ -77544,6 +77849,17 @@ mana={1}{U}{B}
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|
|
type=Sorcery
|
|
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|
|
[/card]
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|
|
[card]
|
|
|
|
|
name=Ringwraiths
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|
|
auto=name(Opponent creature gains -3/-3) target(creature|opponentBattlefield) transforms((,newability[-3/-3],newability[if cantargetcard(*[legendary]|*) then life:-3 controller])) ueot
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|
|
autograveyard=@ringtemptedof(player):name(Return to hand) moveto(myhand)
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|
|
text=When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. -- When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
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|
|
|
|
mana={4}{B}{B}
|
|
|
|
|
type=Creature
|
|
|
|
|
subtype=Wraith Knight
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|
|
|
|
power=5
|
|
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|
|
toughness=5
|
|
|
|
|
[/card]
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|
|
[card]
|
|
|
|
|
name=Rionya, Fire Dancer
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|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~0}:name(Copy creature) target(other creature|mybattlefield) clone with(unearth,haste)
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|
|
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
|
|
|
|
|
@@ -80770,6 +81086,18 @@ mana={3}{G}
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|
|
type=Sorcery
|
|
|
|
|
[/card]
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|
|
|
|
[card]
|
|
|
|
|
name=Saradoc, Master of Buckland
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|
|
|
|
auto=name(Create halfling) token(Halfling,Creature Halfling,1/1,white)
|
|
|
|
|
auto=@movedto(other creature[-token&power<=2]|myBattlefield):name(Create halfling) token(Halfling,Creature Halfling,1/1,white)
|
|
|
|
|
auto={T(halfling[-tapped]|mybattlefield)}{T(halfling[-tapped]|mybattlefield)}:name(Gains 2/0 and lifelink) transforms((,newability[2/0],newability[lifelink])) ueot
|
|
|
|
|
text=Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. -- Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
|
|
|
|
|
mana={3}{W}
|
|
|
|
|
type=Legendary Creature
|
|
|
|
|
subtype=Halfling Citizen
|
|
|
|
|
power=2
|
|
|
|
|
toughness=4
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Sardian Avenger
|
|
|
|
|
abilities=first strike,trample
|
|
|
|
|
auto=_ATTACKING_type:artifact:opponentBattlefield/0 ueot
|
|
|
|
|
@@ -81109,6 +81437,17 @@ power=7
|
|
|
|
|
toughness=6
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Sauron, the Lidless Eye
|
|
|
|
|
auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) ueot)!
|
|
|
|
|
auto={1}{B}{R}:name(Creaures gain 2/0) transforms((,newability[life:-2 opponent],newability[all(creature|myBattlefield) 2/0 ueot])) ueot
|
|
|
|
|
text=When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
|
|
|
|
|
mana={3}{B}{R}
|
|
|
|
|
type=Legendary Creature
|
|
|
|
|
subtype=Avatar Horror
|
|
|
|
|
power=4
|
|
|
|
|
toughness=4
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Sauron, the Necromancer
|
|
|
|
|
abilities=menace
|
|
|
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auto=_ATTACKING_name(Exile creature) target(creature|mygraveyard) moveto(myexile) and!( clone with(battleready) and!( transforms((removecreaturesubtypes,removemc,setpower=3,settoughness=3,black,newability[becomes(Wraith) forever],newability[menace],newability[@next endofturn restriction{type(Sauron^ the Necromancer[ringbearer]|mybattlefield)~equalto~0}:name(Sacrifice) sacrifice])) forever )! )!
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@@ -84288,6 +84627,20 @@ mana={B}
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type=Instant
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[/card]
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[card]
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name=Shelob, Child of Ungoliant
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abilities=deathtouch
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auto=_WARD_(2)
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auto=lord(other spider|myBattlefield) deathtouch
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auto=@targeted(other spider|myBattlefield) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
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auto=@movedto(other creature|graveyard) from(battlefield):may name(Copy creature damaged by spider) all(trigger[to]) clone and!( transforms((removetypes,newability[becomes(Artifact Food) forever],newability[{2}{T}{S}:name(Sacrifice and gain 3 life) life:3 controller])) forever )!
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text=Deathtouch, ward {2} -- Other Spiders you control have deathtouch and ward {2}. -- Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
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mana={4}{B}{G}
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type=Legendary Creature
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subtype=Spider Demon
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power=8
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toughness=8
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[/card]
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[card]
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name=Sheltered Thicket
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abilities=cycling
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auto=tap
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@@ -87575,6 +87928,17 @@ power=6
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toughness=6
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[/card]
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[card]
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name=Smeagol, Helpful Guide
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auto=@each my endofturn restriction{myhasdeadcreature}:name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
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auto=@ringtemptedof(player):name(Reveal opponent cards) transforms((,newability[name(Choose land card) target(land[zpos=oppofindfirsttypeland]|opponentlibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[-land&zpos<=oppofindfirsttypeland]|opponentlibrary) moveto(opponentgraveyard)])) oneshot )!])) oneshot
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text=At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. -- Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
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mana={1}{B}{G}
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type=Legendary Creature
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subtype=Halfling Horror
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power=4
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toughness=2
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[/card]
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[card]
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name=Smell Fear
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target=creature|myBattlefield
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auto=_PROLIFERATE_
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@@ -88192,7 +88556,7 @@ name=Solitude
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abilities=flash,lifelink
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other={E(*[white]|myhand)} name(Evoke)
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auto=if paid(alternative) then sacrifice
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auto=target(creature) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )!
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auto=may name(Exile a creature) target(other creature|battlefield) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )!
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text=Flash -- Lifelink -- When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand.
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mana={3}{W}{W}
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type=Creature
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@@ -91568,6 +91932,15 @@ power=2
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toughness=3
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[/card]
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[card]
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name=Stone of Erech
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auto=lord(creature|opponentBattlefield) exiledeath
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auto={2}{T}{S}:name(Exile opponent graveyard) transforms((,newability[draw:1 controller],newability[all(*|opponentgraveyard) moveto(opponentexile)])) oneshot
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auto={2}{T}{S}:name(Exile your graveyard) transforms((,newability[draw:1 controller],newability[all(*|mygraveyard) moveto(myexile)])) oneshot
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text=If a creature an opponent controls would die, exile it instead. -- {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
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mana={1}
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type=Legendary Artifact
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[/card]
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[card]
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name=Stonebinder's Familiar
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auto=@movedto(*|exile) restriction{during my turn} turnlimited:counter(1/1)
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text=Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.
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@@ -97015,6 +97388,15 @@ text=Your Ring-bearer is legendary and can't be blocked by creatures with greate
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type=Emblem
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[/card]
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[card]
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name=The Ring Goes South
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aicode=activate transforms((,newability[all(*[zpos=findfirsttypeland]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=findfirsttypeland]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot
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auto=name(Reveal from top) name(Reveal from top) thisforeach(variable{type:creature[legendary]:mybattlefield}>0) ability$!name(Reveal) reveal:1 revealuntil(land|mylibrary) optionone name(Put land in play) target(land|myreveal) moveto(mybattlefield) and!( tap(noevent) )! optiononeend optiontwo name(Put on bottom) all(*|myreveal) bottomoflibrary optiontwoend revealend!$ controller
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autostack=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller
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text=The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those lands onto the battlefield tapped and the rest on the bottom of your library in a random order.
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mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=The Ringhart Crest
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auto=chooseatype transforms((,newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend
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text=As The Ringhart Crest enters the battlefield, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship
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@@ -97223,6 +97605,20 @@ mana={2}{W}{W}
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type=Legendary Planeswalker
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[/card]
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[card]
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name=The Watcher in the Water
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auto=tap(noevent)
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auto=counter(0/0,9,Stun)
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auto=@drawof(player) restriction{compare(opponentturn)~morethan~0}:name(Create tentacle) token(Tentacle,Creature Tentacle,1/1,blue)
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auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Untap kraken) target(kraken|mybattlefield) untap
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auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Put stun counter) target(*[-land]|battlefield) counter(0/0.1.Stun)
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text=The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. -- Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
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mana={3}{U}{U}
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type=Legendary Creature
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subtype=Kraken
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power=9
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toughness=9
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[/card]
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[card]
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name=The World Tree
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auto=tap(noevent)
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auto={T}:add{G}
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@@ -99024,6 +99420,19 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Tom Bombadil
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aicode=activate transforms((,newability[all(*[zpos=findfirsttypesaga]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypesaga]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
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auto=@sacrificed(saga|myBattlefield) turnlimited:name(Reveal top card) reveal:1 revealzone(mylibrary) revealuntil(saga|mylibrary) optionone choice name(Get Card) target(saga|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed all(saga[tobecast]|mylibrary) moveto(mybattlefield) afterrevealedend revealend
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auto=this(variable{totcntenclore}>=4) indestructible
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auto=this(variable{totcntenclore}>=4) opponentshroud
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text=As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -- Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
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mana={W}{U}{B}{R}{G}
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type=Legendary Creature
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subtype=God Bard
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power=4
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toughness=4
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[/card]
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[card]
|
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name=Tomakul Honor Guard
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auto=_WARD_(2)
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text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
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