Fix bug where the phase wheel got out of sync
The phase wheel messures phases within another unit and not mtg phases. It is important to map between those
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@@ -16,7 +16,6 @@ private:
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static const float step;
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int displayedPhaseId;
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int newPhaseId;
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float angle;
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float zoomFactor;
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OutQuadEasing angleEasing;
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