removed unused variables
moved debug framerate message to be 10px higher. current position covers the credit count on the game shop screens. changed hard coded numeric values for menu ids to Labels. ( this was done only to GameStateAward )
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@@ -404,7 +404,7 @@ void GameApp::Render()
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if (mFont)
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{
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(buf, 10, SCREEN_HEIGHT-15);
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mFont->DrawString(buf, 10, SCREEN_HEIGHT-25);
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}
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#endif
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