found these newly codable cards while scanning through the todo.

ring of renewal
reckless embermage
Rock Hydra
Roiling Terrain
Ronin Warclub
Runed Stalactite
Sabertooth Alley Cat
Scythe of the Wretched
Security Detail
Sewers of Estark
Sosuke's Summons
Soul Collector
Stasis Cell
Steal Strength
Takenuma Bleeder
Tetravus
Thornbite Staff
Tolarian Entrancer
Trap Digger
This commit is contained in:
omegablast2002@yahoo.com
2011-02-03 03:54:28 +00:00
parent de60908836
commit 5c9b1d03a9
2 changed files with 209 additions and 198 deletions

View File

@@ -19830,15 +19830,6 @@ mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Reckless Embermage
text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Reckless Scholar
text={T}: Target player draws a card, then discards a card.
mana={2}{U}
@@ -20451,14 +20442,6 @@ mana={5}
type=Artifact
[/card]
[card]
name=Ring of Renewal
auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1
# this does not work in WTH 0.10, make you discard a card when comes into play.
text={5}, {T}: Discard a card at random, then draw two cards.
mana={5}
type=Artifact
[/card]
[card]
name=Rings of Brighthearth
text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
mana={3}
@@ -20689,15 +20672,6 @@ power=1
toughness=1
[/card]
[card]
name=Rock Hydra
text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
mana={X}{R}{R}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Rock Jockey
text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn.
mana={2}{R}
@@ -20752,25 +20726,12 @@ power=*
toughness=*
[/card]
[card]
name=Roiling Terrain
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Rolling Thunder
text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Ronin Warclub
text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Root Sliver
text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities.
mana={3}{G}
@@ -21017,13 +20978,6 @@ mana={W}{W}
type=Enchantment
[/card]
[card]
name=Runed Stalactite
text=Equipped creature gets +1/+1 and is every creature type. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Runeflare Trap
text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
mana={4}{R}{R}
@@ -21085,15 +21039,6 @@ power=2
toughness=2
[/card]
[card]
name=Sabertooth Alley Cat
text=Sabertooth Alley Cat attacks each turn if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.
mana={1}{R}{R}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Sabertooth Cobra
text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.)
mana={2}{G}
@@ -21697,13 +21642,6 @@ power=2
toughness=2
[/card]
[card]
name=Scythe of the Wretched
text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sea Drake
text=Flying -- When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
mana={2}{U}
@@ -21833,12 +21771,6 @@ power=2
toughness=2
[/card]
[card]
name=Security Detail
text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sedraxis Specter
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={U}{B}{R}
@@ -22075,12 +22007,6 @@ mana={U}
type=Sorcery
[/card]
[card]
name=Sewers of Estark
text=Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Seton's Desire
text=Enchant creature -- Enchanted creature gets +2/+2. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
mana={2}{G}
@@ -23166,7 +23092,7 @@ toughness=1
[/card]
[card]
name=Soldier of Fortune
auto={R}{T}:shuffle target(library)
auto={R}{T}:shuffle target(player)
text={R}, {T}: Target player shuffles his or her library.
mana={R}
type=Creature
@@ -23283,12 +23209,6 @@ text={T}: Choose two target blocking creatures an opponent controls. If each of
type=Land
[/card]
[card]
name=Sosuke's Summons
text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Soul Barrier
text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
mana={2}{U}
@@ -23310,15 +23230,6 @@ power=2
toughness=2
[/card]
[card]
name=Soul Collector
text=Flying -- Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. -- Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=4
[/card]
[card]
name=Soul Echo
text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
mana={X}{W}{W}
@@ -23362,12 +23273,6 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Soul Rend
text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{B}
type=Instant
[/card]
[card]
name=Soul Scourge
text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life.
mana={4}{B}
@@ -23469,13 +23374,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Spectral Cloak
text=Enchant creature -- Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spectral Searchlight
text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.
mana={3}
@@ -23999,15 +23897,6 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Squirrel Nest
target=land
auto={T}:token(Squirrel,Creature Squirrel,1/1,green)
text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield."
mana={1}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stabilizer
text=Players can't cycle cards.
mana={2}
@@ -24095,13 +23984,6 @@ mana={1}{U}
type=Enchantment
[/card]
[card]
name=Stasis Cell
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stasis Cocoon
text=Enchant artifact -- Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.
mana={1}{W}
@@ -24115,12 +23997,6 @@ mana={3}
type=Artifact
[/card]
[card]
name=Steal Strength
text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Steam Vines
text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.
mana={1}{R}{R}
@@ -24137,13 +24013,6 @@ power=3
toughness=3
[/card]
[card]
name=Steel of the Godhead
text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable.
mana={2}{WU}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Steely Resolve
text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
mana={1}{G}
@@ -24242,7 +24111,8 @@ toughness=2
[/card]
[card]
name=Stomp and Howl
auto=destroy target(artifact)
target=artifact
auto=destroy
auto=destroy target(enchantment)
text=Destroy target artifact and target enchantment.
mana={2}{G}
@@ -24943,13 +24813,6 @@ mana={R}
type=Sorcery
[/card]
[card]
name=Tahngarth's Rage
text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tainted AEther
text=Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
mana={2}{B}{B}
@@ -24996,15 +24859,6 @@ power=3
toughness=3
[/card]
[card]
name=Takenuma Bleeder
text=Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
mana={2}{B}
type=Creature
subtype=Ogre Shaman
power=3
toughness=3
[/card]
[card]
name=Takklemaggot
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."
mana={2}{B}{B}
@@ -25289,13 +25143,6 @@ mana={B}
type=Sorcery
[/card]
[card]
name=Tenza, Godo's Maul
text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Tephraderm
text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. -- Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
mana={4}{R}
@@ -25346,19 +25193,6 @@ mana={1}{W}
type=Instant
[/card]
[card]
name=Tetravus
abilities=flying
auto=counter(1/1,3)
auto=@each my upkeep:may counter(1/1,-1) && token(Tetravite,Artifact Creature,1/1,flying)
auto=@each my upkeep:may moveto(exile) target(Tetravite|myBattlefield) && counter(1/1,1)
text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Tezzeret, Agent of Bolas
text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
mana={2}{U}{B}
@@ -25448,14 +25282,6 @@ mana={U}
type=Instant
[/card]
[card]
name=Thermokarst
target=land
auto=destroy
text=Destroy target land. If that land was a snow land, you gain 1 life.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Thermopod
text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) -- Sacrifice a creature: Add {R} to your mana pool.
mana={4}{R}
@@ -25542,13 +25368,6 @@ power=2
toughness=2
[/card]
[card]
name=Thornbite Staff
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
mana={2}
type=Tribal Artifact
subtype=Shaman Equipment
[/card]
[card]
name=Thornscape Battlemage
text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
mana={2}{G}
@@ -25956,15 +25775,6 @@ text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and a
type=Legendary Land
[/card]
[card]
name=Tolarian Entrancer
text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Tolarian Winds
text=Discard all the cards in your hand, then draw that many cards.
mana={1}{U}
@@ -26094,6 +25904,8 @@ type=Artifact
[/card]
[card]
name=Tower of the Magistrate
auto={t}:add{1}
auto={1}{t}:target(creature)
text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn.
type=Land
[/card]

View File

@@ -2375,7 +2375,7 @@ toughness=5
[/card]
[card]
name=Arbor Elf
auto={T}:untap target(forest)
auto={t}:untap target(forest)
text={T}: Untap target Forest.
mana={G}
type=Creature
@@ -49830,6 +49830,16 @@ mana={R}
type=Sorcery
[/card]
[card]
name=Reckless Embermage
auto={1}{r}:damage:1 target(creature,player) && damage:1 all(this)
text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Reckless Ogre
auto=@attackedalone(this):3/0 ueot
text=Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
@@ -51149,6 +51159,13 @@ mana={3}
type=Artifact
[/card]
[card]
name=Ring of Renewal
auto={d}{5}{T}:draw:2 controller
text={5}, {T}: Discard a card at random, then draw two cards.
mana={5}
type=Artifact
[/card]
[card]
name=Riot Spikes
target=creature
auto=2/-1
@@ -51503,6 +51520,19 @@ power=4
toughness=5
[/card]
[card]
name=Rock Hydra
auto=counter(1/1,x)
auto={r}:prevent:1 all(this)
auto={r}{r}{r}:counter(1/1,1) all(this) myUpkeeponly
abilities=wilting
text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
mana={X}{R}{R}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Rockcaster Platoon
auto={4}{G}:damage:4 all(creature[flying],player)
text={4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.
@@ -51600,6 +51630,15 @@ power=5
toughness=5
[/card]
[card]
name=Roiling Terrain
target=land
auto=destroy
auto=foreach(land|targetcontrollergraveyard) damage:1 targetcontroller
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Rolling Earthquake
auto=damage:X all(player)
auto=damage:X all(creature[-horsemanship])
@@ -51657,6 +51696,16 @@ power=2
toughness=2
[/card]
[card]
name=Ronin Warclub
auto=@movedto(creature|battlefield):choice all(trigger[to]) retarget
auto=+2/+1
text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
auto={5}:equip
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ronom Hulk
auto=protection from(*[snow])
auto=cumulativeupcost[{1}] sacrifice
@@ -52150,6 +52199,16 @@ power=2
toughness=2
[/card]
[card]
name=Runed Stalactite
auto={2}:equip
auto=teach(creature) transforms(allsubtypes)
auto=teach(creature) 1/1
text=Equipped creature gets +1/+1 and is every creature type. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Rupture
target=creature|myBattlefield
auto=moveTo(mygraveyard)
@@ -52340,6 +52399,17 @@ power=4
toughness=2
[/card]
[card]
name=Sabertooth Alley Cat
auto={1}{r}:all(this) cantbeblockedby(creature[-defender]) ueot
text=Sabertooth Alley Cat attacks each turn if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.
mana={1}{R}{R}
type=Creature
subtype=Cat
abilities=mustattack
power=2
toughness=1
[/card]
[card]
name=Sabertooth Nishoba
abilities=trample,protection from blue,protection from red
text=Trample, protection from blue and from red
@@ -54001,6 +54071,16 @@ power=3
toughness=2
[/card]
[card]
name=Scythe of the Wretched
auto=teach(creature) +2/+2
auto={4}:equip
auto=@vampired(creature) from(mytgt):all(trigger[to]) moveto(mybattlefield) && all(trigger[to]) retarget
text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sea Eagle
abilities=flying
text=Flying
@@ -54286,6 +54366,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Security Detail
auto=aslongas(creature|mybattlefield) {w}{w}:token(soldier,creature soldier,1/1,white) limit:1 <1
text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sedge Sliver
auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1
auto=lord(sliver) {B}:regenerate
@@ -55067,6 +55154,16 @@ power=1
toughness=1
[/card]
[card]
name=Sewers of Estark
target=creature
auto=teach(creature[attacking]) unblockable ueot
auto=teach(creature[blocking]) fog to(mytgt)
auto=teach(creature[blocking]) fog from(mytgt)
text=Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Sewerdreg
abilities=swampwalk
auto={S}:moveTo(exile) target(*|graveyard)
@@ -58800,6 +58897,14 @@ power=3
toughness=4
[/card]
[card]
name=Sosuke's Summons
auto=token(Snake,Snake Creature,1/1)*2
autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(myhand) all(this)
text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Soul Bleed
target=creature
auto=@each targetcontroller upkeep:life:-1 targetController
@@ -58809,6 +58914,19 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Collector
autofacedown={b}{b}{b}:morph
facedown={3}
auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield)
text=Flying -- Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. -- Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B}
type=Creature
subtype=Vampire
abilities=flying
power=3
toughness=4
[/card]
[card]
name=Soul Channeling
target=creature
auto={L}{L}:regenerate(mytgt)
@@ -60720,6 +60838,15 @@ mana={1}{U}
type=Enchantment
[/card]
[card]
name=Stasis Cell
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature.
auto=doesnotuntap
auto={3}{u}:retarget target(creature)
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Statecraft
auto=preventAllCombatDamage to(creature|myBattlefield)
auto=preventAllCombatDamage from(creature|myBattlefield)
@@ -60773,6 +60900,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Steal Strength
target=creature
auto=+1/+1 ueot
auto=choice target(creature) -1/-1 ueot
text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Steam Blast
auto=damage:2 all(creature,player)
text=Steam Blast deals 2 damage to each creature and each player.
@@ -63019,6 +63155,17 @@ power=1
toughness=1
[/card]
[card]
name=Takenuma Bleeder
auto=@attacking(this):aslongas(demon|mybattlefield) life:1 controller <1
auto=@blocking(this):aslongas(demon|mybattlefield) life:1 controller <1
text=Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
mana={2}{B}
type=Creature
subtype=Ogre Shaman
power=3
toughness=3
[/card]
[card]
name=Talara's Bane
target=creature[green;white]|opponenthand
auto=moveTo(graveyard)
@@ -63235,10 +63382,8 @@ toughness=3
[card]
name=Tahngarth's Rage
target=creature
target=creature
auto=teach(creature[attacking]) 5/0
auto=-2/0
auto=@each my combatends:teach(creature[attacking]) -3/0 ueot
auto=teach(creature[attacking]) +3/+0
auto=teach(creature[-attacking])-2/-1
text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
mana={R}
type=Enchantment
@@ -64214,6 +64359,27 @@ mana={W}
type=Enchantment
[/card]
[card]
name=Tetravus
abilities=flying
auto=counter(1/1,3)
auto={c(1/1,-1)}:token(-67564534) myupkeeponly
auto={e(Tetravite|myBattlefield)}: counter(1/1,1) myupkeeponly
text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Tetravite
abilities=flying
power=1
toughness=1
auto=cantbetargetof(aura)
id=-67564534
[/card]
[card]
name=Tethered Griffin
abilities=flying
auto=aslongas(enchantment|myBattlefield) sacrifice <1
@@ -64687,6 +64853,18 @@ power=2
toughness=2
[/card]
[card]
name=Thornbite Staff
auto=teach(creature) {2}{t}:damage:1 target(creature,player)
auto=@movedto(creature|mygraveyard) from(creature|mybattlefield):teach(mytgt) untap
auto=@movedto(creature|opponentsgraveyard) from(creature|opponentsbattlefield):teach(mytgt) untap
auto=@movedto(creature[shaman]|battlefield):all(trigger[to]) retarget
auto={4}:equip
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
mana={2}
type=Tribal Artifact
subtype=Shaman Equipment
[/card]
[card]
name=Thornling
auto={G}:haste
auto={G}:trample
@@ -65818,6 +65996,16 @@ power=2
toughness=4
[/card]
[card]
name=Tolarian Entrancer
auto=@blocked(this) from(creature):all(trigger[from]) phaseaction[combatends] moveto(mybattlefield)
text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Tolarian Emissary
abilities=flying
kicker={1}{W}
@@ -66570,6 +66758,17 @@ mana={1}{B}
type=Instant
[/card]
[card]
name=Trap Digger
auto={2}{w}{t}:counter(0/0,Trap) target(land|mybattlefield)
auto={s(land[counter(0/0.1.Trap)]|mybattlefield}:damage:3 target(creature[attacking,-flying])
text={2}{W}, {T}: Put a trap counter on target land you control. -- Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Trapjaw Kelpie
abilities=flash,persist
text=Flash -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)