Added 28 cards.
Card List --> First Comment
This commit is contained in:
@@ -4456,6 +4456,17 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Auriok Windwalker
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abilities=flying
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auto={T}:target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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text=Flying -- {T}: Attach target Equipment you control to target creature you control.
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mana={3}{W}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=3
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[/card]
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[card]
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name=Aurochs
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abilities=trample
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auto=@combat(attacking) source(this):all(this) foreach(other aurochs[attacking]) 1/0 ueot
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@@ -9559,6 +9570,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Brass Squire
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auto={T}:target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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text={T}: Attach target Equipment you control to target creature you control.
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mana={3}
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type=Artifact Creature
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subtype=Myr
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power=1
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toughness=3
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[/card]
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[card]
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name=Brassclaw Orcs
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auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs)
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text=Brassclaw Orcs can't block creatures with power 2 or greater.
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@@ -13455,11 +13476,14 @@ mana={U}
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type=Instant
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[/card]
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[card]
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name=Claws of Gix
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auto={1}{S(*|myBattlefield)}:life:1
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text={1}, Sacrifice a permanent: You gain 1 life.
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mana={0}
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type=Artifact
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name=Clash of Realities
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auto=@movedTo(spirit|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever
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auto=@movedTo(creature[-spirit]|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever
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auto=@movedTo(spirit|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever
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auto=@movedTo(creature[-spirit]|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever
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text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."
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mana={3}{R}
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type=Enchantment
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[/card]
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[card]
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name=Claustrophobia
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@@ -13472,6 +13496,13 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Claws of Gix
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auto={1}{S(*|myBattlefield)}:life:1
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text={1}, Sacrifice a permanent: You gain 1 life.
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mana={0}
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type=Artifact
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[/card]
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[card]
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name=Claws of Valakut
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target=creature
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auto=foreach(mountain|myBattlefield) 1/0
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@@ -15411,6 +15442,17 @@ mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Crackleburr
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auto={UR{UR}{T(creature[red]|mybattelfield)}{T(creature[red]|mybattelfield)}{T}:damage:3 target(creature,player)
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auto={UR{UR}{q(creature[blue]|mybattelfield)}{q(creature[blue]|mybattelfield)}{q}:moveTo(ownerhand) target(creature)
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text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
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mana={1}{UR}{UR}
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type=Creature
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subtype=Elemental
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power=2
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toughness=2
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[/card]
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[card]
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name=Crackling Club
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target=creature
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auto=1/0
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@@ -16496,6 +16538,16 @@ power=0
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toughness=1
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[/card]
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[card]
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name=Cuombajj Witches
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auto={T}:damage:1 target(creature,player) && ability$!target(creature,player|mybattlefield) damage:1!$ opponent
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text={T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.
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mana={B}{B}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=3
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[/card]
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[card]
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name=Curiosity
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target=creature
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auto=@damaged(player) from(mytgt):may draw:1 controller
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@@ -17628,6 +17680,15 @@ mana={2}{B}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=Dawn's Reflection
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target=land
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auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend],newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend]))
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text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
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mana={3}{G}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Dawnfluke
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abilities=flash
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other={W} name(Evoke)
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@@ -22383,6 +22444,14 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Edge of Autumn
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auto=if type(land|mybattlefield)~lessthan~5 then target(land[basic]|mybattlefield) moveTo(mybattlefield)
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autohand=__CYCLING__({S(land|mybattlefield)})
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text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
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mana={1}{G}
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type=Sorcery
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[/card]
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[card]
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name=Edge of the Divinity
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target=creature
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auto=teach(creature[white]) 1/2
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@@ -24158,6 +24227,16 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Errantry
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target=creature
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auto=3/0
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auto=auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap
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text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone.
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mana={1}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Ertai, Wizard Adept
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auto={2}{U}{U}{T}:fizzle target(*|stack)
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text={2}{U}{U}, {T}: Counter target spell.
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@@ -25689,6 +25768,15 @@ power=1
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toughness=3
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[/card]
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[card]
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name=Farrel's Mantle
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target=creature
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auto=@combat(notblocked) source(mytgt):all(mystored) fog && target(creature) damage:storedpower && damage:2
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text=Enchant creature -- Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
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mana={2}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Farrel's Zealot
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auto=@combat(notblocked) source(this):may damage:3 target(creature) && fog from(this) ueot
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text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
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@@ -36163,6 +36251,18 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Hokori, Dust Drinker
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auto=lord(land) doesnotuntap
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auto=@each my upkeep:untap target(land)
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auto=@each opponent upkeep:ability$!target(land|mybattlefield) untap!$ opponent
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text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls.
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mana={2}{W}{W}
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type=Legendary Creature
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subtype=Spirit
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power=2
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toughness=2
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[/card]
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[card]
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name=Hold the Line
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auto=lord(creature[blocking]) 7/7
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text=Blocking creatures get +7/+7 until end of turn.
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@@ -36736,6 +36836,17 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Hotheaded Giant
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abilities=haste
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auto=ifnot thisturn(*[red]|mystack)~morethan~1 then counter(-1/-1,2)
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text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
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mana={3}{R}
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type=Creature
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subtype=Giant Warrior
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power=4
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toughness=4
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[/card]
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[card]
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name=Hoverguard Observer
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abilities=flying,cloud
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text=Flying -- Hoverguard Observer can block only creatures with flying.
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@@ -37774,6 +37885,17 @@ power=3
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toughness=1
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[/card]
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[card]
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name=Impelled Giant
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abilities=trample
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auto={T(other creature[red]|mybattlefield)}:storedpower/0
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text=Trample -- Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
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mana={4}{R}{R}
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type=Creature
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subtype=Giant Warrior
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power=3
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toughness=3
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[/card]
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[card]
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name=Impending Disaster
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auto=@each my upkeep restriction{type(land|battlefield)~morethan~6}:all(land) destroy
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auto=@each my upkeep restriction{type(land|battlefield)~morethan~6}:sacrifice
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@@ -39645,6 +39767,19 @@ mana={W}{W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Jinx
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target=land
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auto=choice name(becomes a plains) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((plains)) ueot
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auto=choice name(becomes a island) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((island)) ueot
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auto=choice name(becomes a swamp) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((swamp)) ueot
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auto=choice name(becomes a mountain) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((mountain)) ueot
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auto=choice name(becomes a forest) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((forest)) ueot
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auto=@next upkeep:draw:1 controller
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text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Jinxed Choker
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auto=@each my endofturn:moveTo(opponentbattlefield) && counter(0/0,1,Charge)
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auto=@each my upkeep:dynamicability<!chargestrike srccontroller!>
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@@ -40225,6 +40360,17 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Justice
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auto=upcost[{W}{W}]) sacrifice
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auto=@damaged(creature,player) from(creature[red]|opponentbattlefield]):damage:thatmuch opponent
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auto=@damaged(creature,player) from(*[red]|opponentstack]):damage:thatmuch opponent
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auto=@damaged(creature,player) from(creature[red]|mybattlefield]):damage:thatmuch controller
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auto=@damaged(creature,player) from(*[red]|mystack]):damage:thatmuch controller
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text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
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mana={2}{W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Juvenile Gloomwidow
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abilities=reach,wither
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text=Reach (This can block creatures with flying.) -- Wither (This deals damage to creatures in the form of -1/-1 counters.)
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@@ -42528,6 +42674,16 @@ power=0
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toughness=1
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[/card]
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[card]
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name=Kor Outfitter
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target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
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mana={W}{W}
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type=Creature
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subtype=Kor Soldier
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power=2
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toughness=2
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[/card]
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[card]
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name=Kor Sanctifiers
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kicker={W}
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auto=kicker destroy target(artifact,enchantment)
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@@ -43654,6 +43810,20 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Lava Runner
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abilities=haste
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auto=@targeted(this) from(*|opponentbattlefield):sacrifice notatarget(land)
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auto=@targeted(this) from(*|opponenthand):sacrifice notatarget(land)
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auto=@targeted(this) from(*|mybattlefield):ability$!sacrifice notatarget(land)!$ opponent
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auto=@targeted(this) from(*|myhand):ability$!sacrifice notatarget(land)!$ opponent
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text=Haste -- Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
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mana={1}{R}{R}
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type=Creature
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subtype=Lizard
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power=2
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toughness=2
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[/card]
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[card]
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name=Lava Spike
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target=player
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auto=damage:3
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@@ -46416,6 +46586,14 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Magnetic Theft
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target=equipment
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auto=transforms((,newability[retarget target(creature)])) forever
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text=Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
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mana={R}
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type=Instant
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[/card]
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[card]
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name=Magnify
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auto=lord(creature) 1/1
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text=All creatures get +1/+1 until end of turn.
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@@ -47302,6 +47480,17 @@ mana={p(W)}
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type=Instant
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[/card]
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[card]
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name=Merrow Bonegnawer
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auto={T}:target(player) ability$!target(*|mygraveyard) moveTo(exile)!$ targetedplayer
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auto=@movedTo(*[black]|mystack):may untap
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text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer.
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mana={B}
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type=Creature
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subtype=Merfolk Rogue
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power=1
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toughness=1
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[/card]
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[card]
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name=Merrow Grimeblotter
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auto={1}{ub}{q}:target(creature) -2/0 ueot
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text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
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@@ -52119,6 +52308,21 @@ mana={2}{G}{G}
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type=Enchantment
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[/card]
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[card]
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name=Nature's Wrath
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auto=upcost[{G}] sacrifice
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auto=@movedTo(island|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller
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auto=@movedTo(*[blue]|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller
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auto=@movedTo(swamp|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller
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auto=@movedTo(*[black]|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller
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auto=@movedTo(island|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent
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auto=@movedTo(*[blue]|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent
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auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent
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auto=@movedTo(*[black]|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent
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text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.
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mana={4}{G}{G}
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type=Enchantment
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[/card]
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[card]
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name=Nausea
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auto=lord(creature) -1/-1
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text=All creatures get -1/-1 until end of turn.
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@@ -52364,6 +52568,17 @@ mana={R}
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type=Enchantment
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[/card]
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[card]
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name=Needle Specter
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abilities=flying,wither
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auto=@combatdamaged(opponent) from(this):ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent
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text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
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mana={1}{B}{B}
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type=Creature
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subtype=Specter
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power=1
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toughness=1
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[/card]
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[card]
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||||
name=Needle Storm
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auto=damage:4 all(creature[flying])
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text=Needle Storm deals 4 damage to each creature with flying.
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@@ -52950,6 +53165,14 @@ power=*
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toughness=*
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[/card]
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[card]
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name=Nightmare Incursion
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target=player
|
||||
auto=ability$!target(<type:swamp:mybattlefield>*|opponentlibrary) moveTo(exile)!$ controller
|
||||
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
|
||||
mana={5}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Nightmare Lash
|
||||
auto={L}{L}{L}:equip
|
||||
auto=foreach(swamp|myBattlefield) 1/1
|
||||
@@ -55552,7 +55775,7 @@ type=Sorcery
|
||||
name=Pact of Negation
|
||||
target=*|stack
|
||||
auto=fizzle
|
||||
auto=if casted(this) then all(this) transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever
|
||||
auto=if casted(this) then transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever
|
||||
color=blue
|
||||
text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
|
||||
mana={0}
|
||||
@@ -55561,7 +55784,7 @@ type=Instant
|
||||
[card]
|
||||
name=Pact of the Titan
|
||||
auto=token(Giant,Creature Giant,4/4,red)
|
||||
auto=if casted(this) then all(this) transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever
|
||||
auto=if casted(this) then transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever
|
||||
color=red
|
||||
text=Pact of the Titan is red. -- Put a 4/4 red Giant creature token onto the battlefield. -- At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
|
||||
mana={0}
|
||||
@@ -55782,6 +56005,14 @@ mana={4}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Pandemonium
|
||||
auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever
|
||||
auto=@movedTo(creature|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever
|
||||
text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
|
||||
mana={3}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Pang Tong, "Young Phoenix"
|
||||
auto={T}:0/2 target(creature) myTurnOnly
|
||||
text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
|
||||
@@ -57244,6 +57475,17 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Phyrexian Devourer
|
||||
auto={l2e}:counter(1/1,storedmanacost)
|
||||
auto=this(power>=7)while sacrifice
|
||||
text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.
|
||||
mana={6}
|
||||
type=Artifact Creature
|
||||
subtype=Construct
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Phyrexian Digester
|
||||
abilities=infect
|
||||
text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.)
|
||||
@@ -64997,6 +65239,16 @@ mana={3}{p(R)}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Rysorian Badger
|
||||
auto=@combat(notblocked) source(this):may name(no combat damage and exile 2 creatures from graveyard) fog from(this) && target(<upto:2>creature|opponentgraveyard) transforms((,newability[moveTo(exile)],newability[life:1 opponent])) ueot
|
||||
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Badger
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Ryusei, the Falling Star
|
||||
abilities=flying
|
||||
auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying])
|
||||
@@ -67082,6 +67334,20 @@ power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Sea Snidd
|
||||
auto={T}:ueot name(land becomes a plains) loseabilities && losesubtypesof(land) && transforms((plains)) target(land)
|
||||
auto={T}:ueot name(land becomes a island) loseabilities && losesubtypesof(land) && transforms((island)) target(land)
|
||||
auto={T}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land)
|
||||
auto={T}:ueot name(land becomes a mountain) loseabilities && losesubtypesof(land) && transforms((mountain)) target(land)
|
||||
auto={T}:ueot name(land becomes a forest) loseabilities && losesubtypesof(land) && transforms((forest)) target(land)
|
||||
text={T}: Target land becomes the basic land type of your choice until end of turn.
|
||||
mana={4}{U}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sea Spirit
|
||||
auto={U}:1/0
|
||||
text={U}: Sea Spirit gets +1/+0 until end of turn.
|
||||
@@ -67102,6 +67368,16 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sea Troll
|
||||
auto=@combat(blocked) source(this) from(creature[blue]):all(this) transforms((,newability[{U}:regenerate])) ueot
|
||||
text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Troll
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Seachrome Coast
|
||||
auto=aslongas(other land|myBattlefield) tap >2 oneshot
|
||||
auto={T}:Add {W}
|
||||
@@ -69406,7 +69682,7 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Shrieking Grotesque
|
||||
name=Shrieking Grotesque
|
||||
abilities=flying
|
||||
auto=alternative target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
|
||||
text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card.
|
||||
@@ -70952,6 +71228,17 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Skullsnatcher
|
||||
autohand={B}{N}:ninjutsu
|
||||
auto=@combatdamaged(player) from(this):may target(<upto:2>*|opponentgraveyard) moveTo(exile)
|
||||
text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Rat Ninja
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Skulltap
|
||||
auto=draw:2 controller
|
||||
text=As an additional cost to cast Skulltap, sacrifice a creature. -- Draw two cards.
|
||||
@@ -71470,7 +71757,7 @@ type=Instant
|
||||
name=Slaughter Pact
|
||||
target=creature[-black]
|
||||
auto=destroy
|
||||
auto=if casted(this) then all(this) transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever
|
||||
auto=if casted(this) then transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever
|
||||
color=black
|
||||
text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
|
||||
mana={0}
|
||||
@@ -76080,6 +76367,15 @@ mana={2}{B}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Stream of Consciousness
|
||||
target=player
|
||||
auto=ability$!name(return to library) target(<upto:4>*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer
|
||||
text=Target player shuffles up to four target cards from his or her graveyard into his or her library.
|
||||
mana={1}{U}
|
||||
type=Instant
|
||||
subtype=Arcane
|
||||
[/card]
|
||||
[card]
|
||||
name=Stream of Life
|
||||
target=player
|
||||
auto=life:X
|
||||
@@ -76616,7 +76912,7 @@ type=Instant
|
||||
name=Summoner's Pact
|
||||
target=creature[green]|mylibrary
|
||||
auto=moveTo(myhand)
|
||||
auto=if casted(this) then all(this) transforms((,newability[upcost[{2}{G}{G};next upkeep] wingame opponent])) forever
|
||||
auto=if casted(this) then transforms((,newability[upcost[{2}{G}{G};next upkeep] wingame opponent])) forever
|
||||
color=green
|
||||
text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
|
||||
mana={0}
|
||||
|
||||
Reference in New Issue
Block a user