Added 28 cards.

Card List --> First Comment
This commit is contained in:
solo81@web.de
2012-04-02 18:24:39 +00:00
parent 0b1327bf01
commit 5c67985c45
2 changed files with 308 additions and 234 deletions
+306 -10
View File
@@ -4456,6 +4456,17 @@ power=1
toughness=1
[/card]
[card]
name=Auriok Windwalker
abilities=flying
auto={T}:target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
text=Flying -- {T}: Attach target Equipment you control to target creature you control.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Aurochs
abilities=trample
auto=@combat(attacking) source(this):all(this) foreach(other aurochs[attacking]) 1/0 ueot
@@ -9559,6 +9570,16 @@ power=2
toughness=1
[/card]
[card]
name=Brass Squire
auto={T}:target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
text={T}: Attach target Equipment you control to target creature you control.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=3
[/card]
[card]
name=Brassclaw Orcs
auto=lord(creature[power>=2]) cantbeblockedby(brassclaw orcs)
text=Brassclaw Orcs can't block creatures with power 2 or greater.
@@ -13455,11 +13476,14 @@ mana={U}
type=Instant
[/card]
[card]
name=Claws of Gix
auto={1}{S(*|myBattlefield)}:life:1
text={1}, Sacrifice a permanent: You gain 1 life.
mana={0}
type=Artifact
name=Clash of Realities
auto=@movedTo(spirit|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever
auto=@movedTo(creature[-spirit]|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever
auto=@movedTo(spirit|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever
auto=@movedTo(creature[-spirit]|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever
text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Claustrophobia
@@ -13472,6 +13496,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Claws of Gix
auto={1}{S(*|myBattlefield)}:life:1
text={1}, Sacrifice a permanent: You gain 1 life.
mana={0}
type=Artifact
[/card]
[card]
name=Claws of Valakut
target=creature
auto=foreach(mountain|myBattlefield) 1/0
@@ -15411,6 +15442,17 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Crackleburr
auto={UR{UR}{T(creature[red]|mybattelfield)}{T(creature[red]|mybattelfield)}{T}:damage:3 target(creature,player)
auto={UR{UR}{q(creature[blue]|mybattelfield)}{q(creature[blue]|mybattelfield)}{q}:moveTo(ownerhand) target(creature)
text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
mana={1}{UR}{UR}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Crackling Club
target=creature
auto=1/0
@@ -16496,6 +16538,16 @@ power=0
toughness=1
[/card]
[card]
name=Cuombajj Witches
auto={T}:damage:1 target(creature,player) && ability$!target(creature,player|mybattlefield) damage:1!$ opponent
text={T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.
mana={B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Curiosity
target=creature
auto=@damaged(player) from(mytgt):may draw:1 controller
@@ -17628,6 +17680,15 @@ mana={2}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Dawn's Reflection
target=land
auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend],newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend]))
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dawnfluke
abilities=flash
other={W} name(Evoke)
@@ -22383,6 +22444,14 @@ power=2
toughness=2
[/card]
[card]
name=Edge of Autumn
auto=if type(land|mybattlefield)~lessthan~5 then target(land[basic]|mybattlefield) moveTo(mybattlefield)
autohand=__CYCLING__({S(land|mybattlefield)})
text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Edge of the Divinity
target=creature
auto=teach(creature[white]) 1/2
@@ -24158,6 +24227,16 @@ power=4
toughness=4
[/card]
[card]
name=Errantry
target=creature
auto=3/0
auto=auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap
text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ertai, Wizard Adept
auto={2}{U}{U}{T}:fizzle target(*|stack)
text={2}{U}{U}, {T}: Counter target spell.
@@ -25689,6 +25768,15 @@ power=1
toughness=3
[/card]
[card]
name=Farrel's Mantle
target=creature
auto=@combat(notblocked) source(mytgt):all(mystored) fog && target(creature) damage:storedpower && damage:2
text=Enchant creature -- Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Farrel's Zealot
auto=@combat(notblocked) source(this):may damage:3 target(creature) && fog from(this) ueot
text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
@@ -36163,6 +36251,18 @@ power=1
toughness=2
[/card]
[card]
name=Hokori, Dust Drinker
auto=lord(land) doesnotuntap
auto=@each my upkeep:untap target(land)
auto=@each opponent upkeep:ability$!target(land|mybattlefield) untap!$ opponent
text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls.
mana={2}{W}{W}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Hold the Line
auto=lord(creature[blocking]) 7/7
text=Blocking creatures get +7/+7 until end of turn.
@@ -36736,6 +36836,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Hotheaded Giant
abilities=haste
auto=ifnot thisturn(*[red]|mystack)~morethan~1 then counter(-1/-1,2)
text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
mana={3}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]
[card]
name=Hoverguard Observer
abilities=flying,cloud
text=Flying -- Hoverguard Observer can block only creatures with flying.
@@ -37774,6 +37885,17 @@ power=3
toughness=1
[/card]
[card]
name=Impelled Giant
abilities=trample
auto={T(other creature[red]|mybattlefield)}:storedpower/0
text=Trample -- Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
mana={4}{R}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Impending Disaster
auto=@each my upkeep restriction{type(land|battlefield)~morethan~6}:all(land) destroy
auto=@each my upkeep restriction{type(land|battlefield)~morethan~6}:sacrifice
@@ -39645,6 +39767,19 @@ mana={W}{W}{W}
type=Enchantment
[/card]
[card]
name=Jinx
target=land
auto=choice name(becomes a plains) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((plains)) ueot
auto=choice name(becomes a island) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((island)) ueot
auto=choice name(becomes a swamp) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((swamp)) ueot
auto=choice name(becomes a mountain) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((mountain)) ueot
auto=choice name(becomes a forest) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((forest)) ueot
auto=@next upkeep:draw:1 controller
text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jinxed Choker
auto=@each my endofturn:moveTo(opponentbattlefield) && counter(0/0,1,Charge)
auto=@each my upkeep:dynamicability<!chargestrike srccontroller!>
@@ -40225,6 +40360,17 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Justice
auto=upcost[{W}{W}]) sacrifice
auto=@damaged(creature,player) from(creature[red]|opponentbattlefield]):damage:thatmuch opponent
auto=@damaged(creature,player) from(*[red]|opponentstack]):damage:thatmuch opponent
auto=@damaged(creature,player) from(creature[red]|mybattlefield]):damage:thatmuch controller
auto=@damaged(creature,player) from(*[red]|mystack]):damage:thatmuch controller
text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Juvenile Gloomwidow
abilities=reach,wither
text=Reach (This can block creatures with flying.) -- Wither (This deals damage to creatures in the form of -1/-1 counters.)
@@ -42528,6 +42674,16 @@ power=0
toughness=1
[/card]
[card]
name=Kor Outfitter
target(equipment|mybattefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Kor Sanctifiers
kicker={W}
auto=kicker destroy target(artifact,enchantment)
@@ -43654,6 +43810,20 @@ power=4
toughness=4
[/card]
[card]
name=Lava Runner
abilities=haste
auto=@targeted(this) from(*|opponentbattlefield):sacrifice notatarget(land)
auto=@targeted(this) from(*|opponenthand):sacrifice notatarget(land)
auto=@targeted(this) from(*|mybattlefield):ability$!sacrifice notatarget(land)!$ opponent
auto=@targeted(this) from(*|myhand):ability$!sacrifice notatarget(land)!$ opponent
text=Haste -- Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
mana={1}{R}{R}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
name=Lava Spike
target=player
auto=damage:3
@@ -46416,6 +46586,14 @@ mana={4}
type=Artifact
[/card]
[card]
name=Magnetic Theft
target=equipment
auto=transforms((,newability[retarget target(creature)])) forever
text=Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
mana={R}
type=Instant
[/card]
[card]
name=Magnify
auto=lord(creature) 1/1
text=All creatures get +1/+1 until end of turn.
@@ -47302,6 +47480,17 @@ mana={p(W)}
type=Instant
[/card]
[card]
name=Merrow Bonegnawer
auto={T}:target(player) ability$!target(*|mygraveyard) moveTo(exile)!$ targetedplayer
auto=@movedTo(*[black]|mystack):may untap
text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer.
mana={B}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Merrow Grimeblotter
auto={1}{ub}{q}:target(creature) -2/0 ueot
text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
@@ -52119,6 +52308,21 @@ mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Nature's Wrath
auto=upcost[{G}] sacrifice
auto=@movedTo(island|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller
auto=@movedTo(*[blue]|mybattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ controller
auto=@movedTo(swamp|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller
auto=@movedTo(*[black]|mybattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ controller
auto=@movedTo(island|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent
auto=@movedTo(*[blue]|opponentbattlefield):ability$!choice name(sacrifice island) notatarget(island|mybattlefield) sacrifice _ choice name(sacrifice blue permanent) notatarget(*[blue]|mybattlefield) sacrifice!$ opponent
auto=@movedTo(swamp|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent
auto=@movedTo(*[black]|opponentbattlefield):ability$!choice name(sacrifice swamp) notatarget(swamp|mybattlefield) sacrifice _ choice name(sacrifice black permanent) notatarget(*[black]|mybattlefield) sacrifice!$ opponent
text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Nausea
auto=lord(creature) -1/-1
text=All creatures get -1/-1 until end of turn.
@@ -52364,6 +52568,17 @@ mana={R}
type=Enchantment
[/card]
[card]
name=Needle Specter
abilities=flying,wither
auto=@combatdamaged(opponent) from(this):ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent
text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=1
toughness=1
[/card]
[card]
name=Needle Storm
auto=damage:4 all(creature[flying])
text=Needle Storm deals 4 damage to each creature with flying.
@@ -52950,6 +53165,14 @@ power=*
toughness=*
[/card]
[card]
name=Nightmare Incursion
target=player
auto=ability$!target(<type:swamp:mybattlefield>*|opponentlibrary) moveTo(exile)!$ controller
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
mana={5}{B}
type=Sorcery
[/card]
[card]
name=Nightmare Lash
auto={L}{L}{L}:equip
auto=foreach(swamp|myBattlefield) 1/1
@@ -55552,7 +55775,7 @@ type=Sorcery
name=Pact of Negation
target=*|stack
auto=fizzle
auto=if casted(this) then all(this) transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever
auto=if casted(this) then transforms((,newability[upcost[{3}{U}{U};next upkeep] wingame opponent])) forever
color=blue
text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
mana={0}
@@ -55561,7 +55784,7 @@ type=Instant
[card]
name=Pact of the Titan
auto=token(Giant,Creature Giant,4/4,red)
auto=if casted(this) then all(this) transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever
auto=if casted(this) then transforms((,newability[upcost[{4}{R};next upkeep] wingame opponent])) forever
color=red
text=Pact of the Titan is red. -- Put a 4/4 red Giant creature token onto the battlefield. -- At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
mana={0}
@@ -55782,6 +56005,14 @@ mana={4}
type=Artifact
[/card]
[card]
name=Pandemonium
auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever
auto=@movedTo(creature|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever
text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Pang Tong, "Young Phoenix"
auto={T}:0/2 target(creature) myTurnOnly
text={T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
@@ -57244,6 +57475,17 @@ power=1
toughness=1
[/card]
[card]
name=Phyrexian Devourer
auto={l2e}:counter(1/1,storedmanacost)
auto=this(power>=7)while sacrifice
text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Phyrexian Digester
abilities=infect
text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.)
@@ -64997,6 +65239,16 @@ mana={3}{p(R)}
type=Sorcery
[/card]
[card]
name=Rysorian Badger
auto=@combat(notblocked) source(this):may name(no combat damage and exile 2 creatures from graveyard) fog from(this) && target(<upto:2>creature|opponentgraveyard) transforms((,newability[moveTo(exile)],newability[life:1 opponent])) ueot
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
mana={2}{G}
type=Creature
subtype=Badger
power=2
toughness=2
[/card]
[card]
name=Ryusei, the Falling Star
abilities=flying
auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying])
@@ -67082,6 +67334,20 @@ power=5
toughness=5
[/card]
[card]
name=Sea Snidd
auto={T}:ueot name(land becomes a plains) loseabilities && losesubtypesof(land) && transforms((plains)) target(land)
auto={T}:ueot name(land becomes a island) loseabilities && losesubtypesof(land) && transforms((island)) target(land)
auto={T}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land)
auto={T}:ueot name(land becomes a mountain) loseabilities && losesubtypesof(land) && transforms((mountain)) target(land)
auto={T}:ueot name(land becomes a forest) loseabilities && losesubtypesof(land) && transforms((forest)) target(land)
text={T}: Target land becomes the basic land type of your choice until end of turn.
mana={4}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Sea Spirit
auto={U}:1/0
text={U}: Sea Spirit gets +1/+0 until end of turn.
@@ -67102,6 +67368,16 @@ power=1
toughness=1
[/card]
[card]
name=Sea Troll
auto=@combat(blocked) source(this) from(creature[blue]):all(this) transforms((,newability[{U}:regenerate])) ueot
text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
mana={2}{U}
type=Creature
subtype=Troll
power=2
toughness=1
[/card]
[card]
name=Seachrome Coast
auto=aslongas(other land|myBattlefield) tap >2 oneshot
auto={T}:Add {W}
@@ -69406,7 +69682,7 @@ power=1
toughness=1
[/card]
[card]
name=Shrieking Grotesque
name=Shrieking Grotesque
abilities=flying
auto=alternative target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card.
@@ -70952,6 +71228,17 @@ power=3
toughness=3
[/card]
[card]
name=Skullsnatcher
autohand={B}{N}:ninjutsu
auto=@combatdamaged(player) from(this):may target(<upto:2>*|opponentgraveyard) moveTo(exile)
text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
mana={1}{B}
type=Creature
subtype=Rat Ninja
power=2
toughness=1
[/card]
[card]
name=Skulltap
auto=draw:2 controller
text=As an additional cost to cast Skulltap, sacrifice a creature. -- Draw two cards.
@@ -71470,7 +71757,7 @@ type=Instant
name=Slaughter Pact
target=creature[-black]
auto=destroy
auto=if casted(this) then all(this) transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever
auto=if casted(this) then transforms((,newability[upcost[{2}{B};next upkeep] wingame opponent])) forever
color=black
text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
mana={0}
@@ -76080,6 +76367,15 @@ mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Stream of Consciousness
target=player
auto=ability$!name(return to library) target(<upto:4>*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer
text=Target player shuffles up to four target cards from his or her graveyard into his or her library.
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Stream of Life
target=player
auto=life:X
@@ -76616,7 +76912,7 @@ type=Instant
name=Summoner's Pact
target=creature[green]|mylibrary
auto=moveTo(myhand)
auto=if casted(this) then all(this) transforms((,newability[upcost[{2}{G}{G};next upkeep] wingame opponent])) forever
auto=if casted(this) then transforms((,newability[upcost[{2}{G}{G};next upkeep] wingame opponent])) forever
color=green
text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
mana={0}