aicode and revised legendary rule

added aicode for cards that uses reveal. since reveal cancels for ai,
aicode is the alternative code. use basic code only.
aicode=activate dosomething...
aicode - use with caution, its very basic atm and you must test each
card that uses it as it can cause crash.
legendary rule moved to game state based effect so it will not conflict
with cards with copy effects and andability. the legendary check applies
only when  legendrule is found.
This commit is contained in:
Anthony Calosa
2017-01-24 16:10:35 +08:00
parent 94aefa6dba
commit 5c3a064746
10 changed files with 145 additions and 6 deletions

View File

@@ -2832,6 +2832,7 @@ type=Instant
[card]
name=Amnesia
target=player
aicode=activate choice reject all(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land]|reveal) transforms((,newability[moveto(ownerhand) and!( reject )! all(*[-land]|reveal)])) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand and discards all nonland cards.
mana={3}{U}{U}{U}
@@ -4273,6 +4274,7 @@ toughness=1
[card]
name=Appetite for Brains
target=opponent
aicode=activate moveto(exile) notatarget(*[manacost>=4]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[manacost>=4]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
mana={B}
@@ -10547,6 +10549,7 @@ toughness=1
[card]
name=Blackmail
target=player
aicode=activate reject notatarget(*[-land]|targetedpersonshand)
auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend
text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
mana={B}
@@ -13710,6 +13713,7 @@ type=Artifact
[/card]
[card]
name=Brain Maggot
aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)
auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
mana={1}{B}
@@ -13732,6 +13736,7 @@ toughness=1
[card]
name=Brainbite
target=opponent
aicode=activate reject notatarget(*[-land]|targetedpersonshand) and!( draw:1 controller )!
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend
text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. -- Draw a card.
mana={2}{U}{B}
@@ -16597,6 +16602,7 @@ subtype=Aura
[card]
name=Castigate
target=opponent
aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
mana={W}{B}
@@ -20412,6 +20418,7 @@ type=Sorcery
[card]
name=Coercion
target=opponent
aicode=activate reject notatarget(*|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
mana={2}{B}
@@ -27604,6 +27611,7 @@ toughness=2
[card]
name=Despise
target=opponent
aicode=activate reject notatarget(*[creature;planeswalker]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[creature;planeswalker]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.
mana={B}
@@ -28300,6 +28308,7 @@ toughness=4
[card]
name=Diplomacy of the Wastes
target=opponent
aicode=activate reject notatarget(*[-land]|targetedpersonshand) and!( if type(warrior|mybattlefield)~morethan~0 then life:-2 targetedplayer )!
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[if type(*[warrior]|mybattlefield)~morethan~0 then life:-2 opponent])) oneshot afterrevealedend revealend
text=Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
mana={2}{B}
@@ -28932,6 +28941,7 @@ type=Sorcery
[card]
name=Distress
target=player
aicode=activate reject notatarget(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
mana={B}{B}
@@ -31540,6 +31550,7 @@ toughness=*
[card]
name=Duress
target=opponent
aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-creature;-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
mana={B}
@@ -34310,6 +34321,7 @@ toughness=2
[card]
name=Encroach
target=player
aicode=activate reject notatarget(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-basic]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.
mana={B}
@@ -34878,7 +34890,8 @@ toughness=2
[/card]
[card]
name=Entomber Exarch
auto=choice moveTo(myhand) target(creature|mygraveyard)
auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard)
aicode=activate reject notatarget(*[-creature]|targetedpersonshand)
auto=choice target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-creature]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=When Entomber Exarch enters the battlefield, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals his or her hand, you choose a noncreature card from it, then that player discards that card.
mana={2}{B}{B}
@@ -55988,6 +56001,7 @@ type=Sorcery
[card]
name=Inquisition of Kozilek
target=player
aicode=activate reject notatarget(*[-land;manacost<=3]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land;manacost<=3]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
mana={B}
@@ -64117,6 +64131,7 @@ type=Artifact
[card]
name=Lifebane Zombie
abilities=intimidate
aicode=activate moveto(exile) notatarget(creature[green;white]|targetedpersonshand)
auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Intimidate. -- When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.
mana={1}{B}{B}
@@ -65272,6 +65287,7 @@ toughness=4
[card]
name=Lobotomy
target=player
aicode=activate notatarget(*[-basic]|targetedpersonshand) transforms((,newability[all(*[share!name!]|myhand) moveto(exile)],newability[all(*[share!name!]|mylibrary) moveto(exile) and!( shuffle )!],newability[all(*[share!name!]|mygraveyard) moveto(exile)]))
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[-basic]|reveal) moveto(exile) and!( transforms((,newability[all(*[share!name!]|mylibrary) moveto(exile) and!(shuffle)!],newability[all(*[share!name!]|mygraveyard) moveto(exile)],newability[all(*[share!name!]|myhand) moveto(exile)])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.
mana={2}{U}{B}
@@ -70180,6 +70196,7 @@ toughness=1
[/card]
[card]
name=Mesmeric Fiend
aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)
auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
mana={1}{B}
@@ -76466,6 +76483,7 @@ type=Enchantment
[card]
name=Night Terrors
target=player
aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*[-land]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a nonland card from it. Exile that card.
mana={2}{B}
@@ -76573,6 +76591,7 @@ subtype=Equipment
[card]
name=Nightmare Void
target=player
aicode=activate reject notatarget(*|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
dredge=dredge(2)
text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
@@ -76683,7 +76702,7 @@ toughness=1
[card]
name=Nightsnare
target=opponent
auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Land) target(land|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend
auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Nonland) target(*[-land]|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend
text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
mana={3}{B}
type=Sorcery
@@ -80163,6 +80182,7 @@ toughness=2
[card]
name=Ostracize
target=opponent
aicode=activate reject notatarget(creature|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card.
mana={B}
@@ -81997,6 +82017,7 @@ toughness=4
[card]
name=Perish the Thought
target=opponent
aicode=activate notatarget(*|targetedpersonshand) transforms((,newability[moveto(ownerlibrary)],newability[shuffle]))
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone target(*|reveal) moveto(ownerlibrary) and!( shuffle )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.
mana={2}{B}
@@ -85892,6 +85913,7 @@ subtype=Aura
[card]
name=Psychic Spear
target=player
aicode=activate reject notatarget(*[spirit;arcane]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[spirit;arcane]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.
mana={B}
@@ -99459,6 +99481,7 @@ type=Sorcery
[card]
name=Shattered Dreams
target=opponent
aicode=activate reject notatarget(artifact|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card.
mana={B}
@@ -112875,6 +112898,7 @@ toughness=3
[card]
name=Talara's Bane
target=opponent
aicode=activate dynamicability<!mytgt toughnesslifegain srccontroller!> reject notatarget(creature[green;white]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(ownerhand) and!( dynamicability<!mytgt toughnesslifegain srccontroller!> reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.
mana={1}{B}
@@ -115372,6 +115396,7 @@ toughness=3
[card]
name=Thieving Sprite
abilities=flying
aicode=activate reject notatarget(<type:faerie:mybattlefield>*|targetedpersonshand)
auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend
text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
mana={2}{B}
@@ -115894,6 +115919,7 @@ type=Sorcery
[card]
name=Thoughtseize
target=player
aicode=activate reject notatarget(*[-land]|targetedpersonshand) and!( life:-2 controller )!
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[life:-2 controller])) oneshot afterrevealedend revealend
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
mana={B}
@@ -116791,6 +116817,7 @@ toughness=1
[/card]
[card]
name=Tidehollow Sculler
aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)
auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
mana={W}{B}
@@ -118598,6 +118625,7 @@ toughness=3
[card]
name=Transgress the Mind
target=player
aicode=activate moveto(exile) notatarget(*[manacost>=3]|targetedpersonshand)
auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notatarget(*[manacost>=3]|reveal) moveto(ownerexile) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend
text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.
mana={1}{B}
@@ -118667,6 +118695,7 @@ type=Instant
[card]
name=Trapfinder's Trick
target=player
aicode=activate choice reject all(*[trap]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[trap]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*[trap]|reveal) moveto(ownerhand) and!(reject)!])) oneshot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand and discards all Trap cards.
mana={1}{U}
@@ -118790,6 +118819,7 @@ toughness=3
[card]
name=Treacherous Urge
target=opponent
aicode=activate notatarget(creature|targetedpersonshand) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot )!
auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notatarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend
text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
mana={4}{B}
@@ -121242,6 +121272,7 @@ type=Instant
[card]
name=Unmask
target=player
aicode=activate reject notatarget(*[-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
other={E(other *[black]|myhand)} name(Exile a Black Card from Hand)
text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
@@ -122895,6 +122926,7 @@ type=Land
[card]
name=Venarian Glimmer
target=player
aicode=activate reject notatarget(*[-land;manacost<=castx]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land;manacost<=castx]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.
mana={X}{U}
@@ -122912,6 +122944,7 @@ type=Instant
[card]
name=Vendilion Clique
abilities=flash,flying
aicode=activate name(bottom of library) notatarget(*[-land]|targetedpersonshand) bottomoflibrary and!( draw:1 targetedplayer )!
auto=name(target player) target(player) Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) transforms((,newability[bottomoflibrary],newability[draw:1],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Flash -- Flying -- When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
mana={1}{U}{U}
@@ -129710,6 +129743,7 @@ type=Instant
[card]
name=Withering Gaze
target=opponent
aicode=draw:type:*[forest;green]:targetedpersonshand
auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend
text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.
mana={2}{U}

View File

@@ -2045,6 +2045,7 @@ class AALibraryBottom: public ActivatedAbility
{
public:
AALibraryBottom(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL);
MTGAbility * andAbility;
int resolve();
const string getMenuText();
AALibraryBottom * clone() const;

View File

@@ -71,6 +71,9 @@ public:
string doubleFaced;
void setdoubleFaced(const string& value);
const string& getdoubleFaced() const;
string AICustomCode;
void setAICustomCode(const string& value);
const string& getAICustomCode() const;
vector<int>types;
CardPrimitive();

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@@ -125,6 +125,8 @@ class GameObserver{
void enchantmentStatus();
void Affinity();
bool AffinityNeedsUpdate;
bool foundlegendrule;
void checkLegendary(MTGCardInstance * card);
void addObserver(MTGAbility * observer);
bool removeObserver(ActionElement * observer);
void startGame(GameType, Rules * rules);

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@@ -1484,6 +1484,7 @@ AALibraryBottom::AALibraryBottom(GameObserver* observer, int _id, MTGCardInstanc
ActivatedAbility(observer, _id, _source, _cost, 0)
{
target = _target;
andAbility = NULL;
}
int AALibraryBottom::resolve()
@@ -1503,6 +1504,20 @@ int AALibraryBottom::resolve()
newOrder.push_back(rearranged);
}
library->cards = newOrder;
if(andAbility)
{
MTGAbility * andAbilityClone = andAbility->clone();
andAbilityClone->target = _target;
if(andAbility->oneShot)
{
andAbilityClone->resolve();
SAFE_DELETE(andAbilityClone);
}
else
{
andAbilityClone->addToGame();
}
}
return 1;
}
return 0;

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@@ -57,6 +57,7 @@ CardPrimitive::CardPrimitive(CardPrimitive * source)
setName(source->name);
setdoubleFaced(source->doubleFaced);
setAICustomCode(source->AICustomCode);
power = source->power;
toughness = source->toughness;
restrictions = source->restrictions ? source->restrictions->clone() : NULL;
@@ -341,6 +342,16 @@ const string& CardPrimitive::getdoubleFaced() const
return doubleFaced;
}
void CardPrimitive::setAICustomCode(const string& value)
{
std::transform(AICustomCode.begin(), AICustomCode.end(), AICustomCode.begin(), ::tolower);
AICustomCode = value;
}
const string& CardPrimitive::getAICustomCode() const
{
return AICustomCode;
}
void CardPrimitive::setName(const string& value)
{

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@@ -110,6 +110,7 @@ GameObserver::GameObserver(WResourceManager *output, JGE* input)
mLayers = NULL;
mTrash = new Trash();
mDeckManager = new DeckManager();
foundlegendrule = false;
}
GamePhase GameObserver::getCurrentGamePhase()
@@ -880,6 +881,7 @@ void GameObserver::gameStateBasedEffects()
if(card->life < 1 && !card->has(Constants::INDESTRUCTIBLE))
card->destroy();//manor gargoyle... recheck
}
checkLegendary(card); //legendary rule as state based effect
}
if(card->childrenCards.size())
@@ -935,7 +937,6 @@ void GameObserver::gameStateBasedEffects()
p->nomaxhandsize = true;
else
p->nomaxhandsize = false;
/////////////////////////////////////////////////
//handle end of turn effects while we're at it.//
/////////////////////////////////////////////////
@@ -1055,6 +1056,51 @@ void GameObserver::gameStateBasedEffects()
}
}
void GameObserver::checkLegendary(MTGCardInstance * card)
{
if(!foundlegendrule)
return;
if(card->has(Constants::NOLEGEND)||card->controller()->opponent()->inPlay()->hasAbility(Constants::NOLEGENDRULE)||card->controller()->inPlay()->hasAbility(Constants::NOLEGENDRULE))
return;
int destroy = 0;
vector<MTGCardInstance*>oldCards;
MTGGameZone * z = card->controller()->game->inPlay;
int nbcards = z->nb_cards-1;
for (int r = 0; r < nbcards; r++)
{
MTGCardInstance * comparison = z->cards[r];
if (comparison != card && comparison->hasType("legendary") && !(comparison->getName().compare(card->getName())))
{
oldCards.push_back(comparison);
destroy = 1;
}
}
if(destroy)
{
vector<MTGAbility*>selection;
MultiAbility * multi = NEW MultiAbility(this, this->mLayers->actionLayer()->getMaxId(), card, card, NULL);
for(unsigned int i = 0;i < oldCards.size();i++)
{
AAMover *a = NEW AAMover(this, this->mLayers->actionLayer()->getMaxId(), card, oldCards[i],"ownergraveyard","Keep New");
a->oneShot = true;
multi->Add(a);
}
multi->oneShot = 1;
MTGAbility * a1 = multi;
selection.push_back(a1);
AAMover *b = NEW AAMover(this, this->mLayers->actionLayer()->getMaxId(), card, card,"ownergraveyard","Keep Old");
b->oneShot = true;
MTGAbility * b1 = b;
selection.push_back(b1);
MTGAbility * menuChoice = NEW MenuAbility(this, this->mLayers->actionLayer()->getMaxId(), card, card,true,selection,card->controller(),"Legendary Rule");
menuChoice->addToGame();
}
return;
}
void GameObserver::enchantmentStatus()
{
for (int i = 0; i < 2; i++)

View File

@@ -1386,7 +1386,13 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
found = s.find("legendrule");
if(found != string::npos)
{
observer->addObserver(NEW MTGLegendRule(observer, -1));
//I replaced this rule since it broke cards with copy effects and with andability and other
//complex cards. So I moved it to gameobserver state based effects, if there are no more
//abilities that needs resolving then trigger this legend check... example bug:
//cast Phantasmal Image, then copy Vendilion Clique in play, after you choose target player
//there will be infinite menu for legendary rule that conflicts with Phantasmal andAbility
//observer->addObserver(NEW MTGLegendRule(observer, -1));
observer->foundlegendrule = true;
return NULL;
}
//this handles the planeswalker named legend rule which is dramatically different from above.
@@ -2733,6 +2739,13 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
{
MTGAbility * a = NEW AALibraryBottom(observer, id, card, target);
a->oneShot = 1;
//andability
if(storedAndAbility.size())
{
string stored = storedAndAbility;
storedAndAbility.clear();
((AALibraryBottom*)a)->andAbility = parseMagicLine(stored, id, spell, card);
}
return a;
}
@@ -3553,6 +3566,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
a->oneShot = 1;
a->canBeInterrupted = false;
a->named = newName;
if(card->getAICustomCode().size() && card->controller()->isAI())
{
MTGAbility * a3 = parseMagicLine(card->getAICustomCode(), id, spell, card);
a3->oneShot = 1;
a3->canBeInterrupted = false;
return a3;
}
else
return a;
}

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@@ -130,6 +130,7 @@ void MTGCardInstance::copy(MTGCardInstance * card)
alias = data->alias;
copiedID = card->copiedID;
doubleFaced = data->doubleFaced;
AICustomCode = data->AICustomCode;
origpower = card->origpower;//for flip
origtoughness = card->origtoughness;//for flip

View File

@@ -58,7 +58,12 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
switch (key[0])
{
case 'a':
if (key == "auto")
if (key == "aicode")//replacement code for AI. for reveal:number basic version only
{
if (!primitive) primitive = NEW CardPrimitive();
primitive->setAICustomCode(val);
}
else if (key == "auto")
{
if (!primitive) primitive = NEW CardPrimitive();
primitive->addMagicText(val);