combined nbzone increment and zone assignment into one statement.
This commit is contained in:
@@ -97,50 +97,38 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta
|
||||
|
||||
if (zoneName.compare("*") == 0)
|
||||
{
|
||||
zones[nbzones] = MTGGameZone::ALL_ZONES;
|
||||
zones[nbzones++] = MTGGameZone::ALL_ZONES;
|
||||
}
|
||||
else if (zoneName.compare("graveyard") == 0)
|
||||
{
|
||||
zones[nbzones] = MTGGameZone::MY_GRAVEYARD;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::MY_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD;
|
||||
}
|
||||
else if (zoneName.compare("battlefield") == 0 || zoneName.compare("inplay") == 0)
|
||||
{
|
||||
zones[nbzones] = MTGGameZone::MY_BATTLEFIELD;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_BATTLEFIELD;
|
||||
zones[nbzones++] = MTGGameZone::MY_BATTLEFIELD;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_BATTLEFIELD;
|
||||
}
|
||||
else if (zoneName.compare("nonbattlezone") == 0)
|
||||
{
|
||||
zones[nbzones] = MTGGameZone::MY_GRAVEYARD;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_GRAVEYARD;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::MY_LIBRARY;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_LIBRARY;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::MY_HAND;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_HAND;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::MY_EXILE;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_EXILE;
|
||||
zones[nbzones++] = MTGGameZone::MY_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::MY_LIBRARY;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_LIBRARY;
|
||||
zones[nbzones++] = MTGGameZone::MY_HAND;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_HAND;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_EXILE;
|
||||
}
|
||||
else if (zoneName.compare("stack") == 0)
|
||||
{
|
||||
zones[nbzones] = MTGGameZone::MY_STACK;
|
||||
nbzones++;
|
||||
zones[nbzones] = MTGGameZone::OPPONENT_STACK;
|
||||
zones[nbzones++] = MTGGameZone::MY_STACK;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_STACK;
|
||||
}
|
||||
else
|
||||
{
|
||||
int zone = MTGGameZone::zoneStringToId(zoneName);
|
||||
if (zone) zones[nbzones] = zone;
|
||||
if (zone) zones[nbzones++] = zone;
|
||||
}
|
||||
nbzones++;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user