reversed
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@@ -283,7 +283,7 @@ void CardDisplay::Render(bool norect)
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Pos pos = Pos((CardGui::BigWidth / 2), CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
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Pos pos = Pos((CardGui::BigWidth / 2), CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
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if(norect)
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if(norect)
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pos = Pos((SCREEN_WIDTH - CardGui::BigWidth / 2)+5, CardGui::BigHeight / 2 - 7, 1.0, 0.0, 220);
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pos = Pos((CardGui::BigWidth / 2), CardGui::BigHeight / 2 - 7, 1.0, 0.0, 220);
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int drawMode = DrawMode::kNormal;
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int drawMode = DrawMode::kNormal;
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if (observer)
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if (observer)
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@@ -308,7 +308,7 @@ void GameStateShop::purchaseBooster(int controlId)
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SAFE_DELETE(booster);
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SAFE_DELETE(booster);
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deleteDisplay();
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deleteDisplay();
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booster = NEW MTGDeck(MTGCollection());
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booster = NEW MTGDeck(MTGCollection());
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boosterDisplay = NEW BoosterDisplay(12, NULL, 30, SCREEN_HEIGHT/2, this, NULL, 7);
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boosterDisplay = NEW BoosterDisplay(12, NULL, SCREEN_WIDTH - 255, (SCREEN_HEIGHT/2)-20, this, NULL, 7);
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mBooster[controlId].addToDeck(booster, srcCards);
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mBooster[controlId].addToDeck(booster, srcCards);
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string sort = mBooster[controlId].getSort();
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string sort = mBooster[controlId].getSort();
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