More warning cleanup - converted certain class functions to return bool instead of int where appropriate. Also fixed the sdl update() tickCount assignment that I just broke in my last checkin.

This commit is contained in:
wrenczes@gmail.com
2011-06-02 07:01:42 +00:00
parent 90b1058ad5
commit 5b8ecd0cf7
5 changed files with 45 additions and 37 deletions

View File

@@ -46,10 +46,14 @@ public:
TargetChooser * getCurrentTargetChooser();
void setCurrentWaitingAction(ActionElement * ae);
MTGAbility * getAbility(int type);
//Removes from game but does not move the element to garbage. The caller must take care of deleting the element.
int removeFromGame(ActionElement * e);
int moveToGarbage(ActionElement * e);
int cleanGarbage();
bool moveToGarbage(ActionElement * e);
void cleanGarbage();
protected:
ActionElement * currentWaitingAction;
int cantCancel;