More warning cleanup - converted certain class functions to return bool instead of int where appropriate. Also fixed the sdl update() tickCount assignment that I just broke in my last checkin.
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@@ -46,10 +46,14 @@ public:
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TargetChooser * getCurrentTargetChooser();
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void setCurrentWaitingAction(ActionElement * ae);
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MTGAbility * getAbility(int type);
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//Removes from game but does not move the element to garbage. The caller must take care of deleting the element.
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int removeFromGame(ActionElement * e);
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int moveToGarbage(ActionElement * e);
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int cleanGarbage();
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bool moveToGarbage(ActionElement * e);
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void cleanGarbage();
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protected:
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ActionElement * currentWaitingAction;
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int cantCancel;
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@@ -89,14 +89,18 @@ class MTGGameZone {
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int countByType(const char * value);
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int countByCanTarget(TargetChooser * tc);
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MTGCardInstance * findByName(string name);
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int hasAbility(int ability); //returns 1 if one of the cards in the zone has the ability, 0 otherwise
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int hasType(const char * value); //returns 1 if one of the cards in the zone has the type, 0 otherwise
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int hasSpecificType(const char * value,const char * secondvalue); //returns 1 if one of the cards in the zone has the type, 0 otherwise
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int hasPrimaryType(const char * value,const char * secondvalue); //returns 1 if one of the cards in the zone has the type, 0 otherwise
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int hasTypeButNotType(const char * value,const char * secondvalue); //returns 1 if one of the cards in the zone has the type, 0 otherwise
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int hasName(string value);
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int hasColor(int value); //returns 1 if one of the cards in the zone has the color, 0 otherwise
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int hasX();
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//returns true if one of the cards in the zone has the ability
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bool hasAbility(int ability);
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//returns true if one of the cards in the zone has the type
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bool hasType(const char * value);
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bool hasSpecificType(const char* value, const char* secondvalue);
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bool hasPrimaryType(const char* value, const char* secondvalue);
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bool hasTypeButNotType(const char* value, const char* secondvalue);
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bool hasName(string value);
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bool hasColor(int value);
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bool hasX();
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//How many cards matching a TargetChooser have been put in this zone during the turn
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int seenThisTurn(TargetChooser * tc, int castFilter = Constants::CAST_DONT_CARE);
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@@ -38,25 +38,24 @@ int ActionLayer::removeFromGame(ActionElement * e)
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}
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int ActionLayer::moveToGarbage(ActionElement * e)
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bool ActionLayer::moveToGarbage(ActionElement * e)
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{
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if (removeFromGame(e))
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{
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garbage.push_back(e);
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return 1;
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return true;
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}
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return 0;
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return false;
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}
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int ActionLayer::cleanGarbage()
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void ActionLayer::cleanGarbage()
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{
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for (size_t i = 0; i < garbage.size(); ++i)
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{
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delete (garbage[i]);
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}
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garbage.clear();
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return 1;
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}
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int ActionLayer::reactToClick(ActionElement * ability, MTGCardInstance * card)
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@@ -532,79 +532,79 @@ MTGCardInstance * MTGGameZone::findByName(string name)
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return NULL;
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}
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int MTGGameZone::hasType(const char * value)
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bool MTGGameZone::hasType(const char * value)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->hasType(value))
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::hasPrimaryType(const char * value,const char * secondvalue)
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bool MTGGameZone::hasPrimaryType(const char * value,const char * secondvalue)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->hasType(value) && cards[i]->hasType(secondvalue))
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{
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return 1;
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return true;
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}
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}
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return 0;
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}
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int MTGGameZone::hasSpecificType(const char * value,const char * secondvalue)
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bool MTGGameZone::hasSpecificType(const char * value,const char * secondvalue)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->hasType(value) && cards[i]->hasSubtype(secondvalue))
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::hasTypeButNotType(const char * value,const char * secondvalue)
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bool MTGGameZone::hasTypeButNotType(const char * value,const char * secondvalue)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->hasType(value) && cards[i]->hasSubtype(value) && !cards[i]->hasType(secondvalue) && !cards[i]->hasSubtype(secondvalue))
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::hasName(string value)
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bool MTGGameZone::hasName(string value)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->name == value)
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::hasColor(int value)
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bool MTGGameZone::hasColor(int value)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->getManaCost()->hasColor(value) && cards[i]->getManaCost()->getConvertedCost() > 0)
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::hasX()
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bool MTGGameZone::hasX()
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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@@ -616,16 +616,16 @@ int MTGGameZone::hasX()
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return false;
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}
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int MTGGameZone::hasAbility(int ability)
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bool MTGGameZone::hasAbility(int ability)
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{
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for (int i = 0; i < (nb_cards); i++)
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{
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if (cards[i]->basicAbilities[ability])
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{
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return 1;
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return true;
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}
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}
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return 0;
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return false;
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}
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int MTGGameZone::seenThisTurn(TargetChooser * tc, int castMethod)
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