Psyringe - added some test scripts for 5DN equipment. Also found some differences between my local version and the recently uploaded one and merged those.

This commit is contained in:
Psyyringe
2009-12-13 18:21:10 +00:00
parent 9ecf7afad1
commit 5b38c6b6a3
6 changed files with 159 additions and 59 deletions

View File

@@ -46,6 +46,16 @@ power=2
toughness=6
[/card]
[card]
id=73566
name=Armed Response
mana={2}{W}
type=Instant
text=Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
target=creature[attacking]
auto=foreach(equipment|mybattlefield) damage:1
rarity=C
[/card]
[card]
text=Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.
id=72921
auto=@movedTo(creature|battlefield):may life:1 controller
@@ -189,9 +199,9 @@ mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto=foreach(artifact|myBattlefield) 1/0
auto=foreach(artifact|mybattlefield) 1/0
auto={B}{B}:attach
auto={1}:equip
rarity=C
[/card]
[card]
@@ -293,27 +303,6 @@ toughness=2
abilities=flying
[/card]
[card]
text=First strike Goblin Brawler can't be equipped.
id=51170
name=Goblin Brawler
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=first strike
[/card]
[card]
id=48215
name=Goblin Cannon
mana={4}
type=Artifact
text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
auto={2}{S}:damage:1 target(creature,player)
rarity=U
[/card]
[card]
text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station
auto=@movedTo(artifact|battlefield):may untap
auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player)
@@ -324,16 +313,35 @@ mana={3}
type=Artifact
[/card]
[card]
id=47449
name=Helm of Kaldra
mana={3}
type=Artifact
subtype=Equipment
text=Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip {2}
auto=first strike
auto=trample
auto=haste
auto={2}:equip
# Following line does not work yet: It's not possible to specify
# a target for an equip action. Even if that gets implemented,
# targetting a token that's just being created might not work.
# It currently doesn't matter though since the sword can't be
# implemented anyway.
# auto --- aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield) {1}:token(Kaldra,Creature Avatar,4/4,legendary) && attach target(Kaldra)
rarity=R
[/card]
[card]
id=51186
name=Horned Helm
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={G}{G}:attach
auto=1/1
auto=trample
auto={G}{G}:attach
auto={1}:equip
rarity=C
[/card]
[card]
@@ -451,9 +459,9 @@ mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={U}{U}:attach
auto=shroud
auto={U}{U}:attach
auto={1}:equip
rarity=C
[/card]
[card]
@@ -599,9 +607,9 @@ mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={R}{R}:attach
auto=first strike
auto={R}{R}:attach
auto={1}:equip
rarity=C
[/card]
[card]