* Add newlines at end of files. This is for better portability.
* Fix a direct reference to g++ in the makefile
This commit is contained in:
jean.chalard
2010-02-02 10:19:43 +00:00
parent 8f56dad259
commit 5a2bae75d5
27 changed files with 68 additions and 68 deletions
+1 -1
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@@ -121,6 +121,6 @@ clean:
endif endif
Makefile.linux: Makefile.linux:
g++ -o /dev/null src/testfeatures.c -L$(LIBDIR) -lfmod-3.75 > /dev/null 2>&1 ; if [ "0" = "$$?" ]; then echo 'FMOD=-DWITH_FMOD'; else echo 'FMOD=-DWITHOUT_FMOD'; fi > $@ $(CXX) -o /dev/null src/testfeatures.c -L$(LIBDIR) -lfmod-3.75 > /dev/null 2>&1 ; if [ "0" = "$$?" ]; then echo 'FMOD=-DWITH_FMOD'; else echo 'FMOD=-DWITHOUT_FMOD'; fi > $@
-include Makefile.$(TARGET_ARCHITECTURE) -include Makefile.$(TARGET_ARCHITECTURE)
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@@ -99,7 +99,7 @@ Makefile.psp:
echo > Makefile.psp echo > Makefile.psp
Makefile.linux: Makefile.linux:
g++ -o /dev/null src/testfeatures.c $(LIBDIR) -lfmod-3.75 > /dev/null 2>&1 ; if [ "0" = "$$?" ]; then echo 'FMOD=-lfmod-3.75'; else echo 'FMOD='; fi > $@ $(CXX) -o /dev/null src/testfeatures.c $(LIBDIR) -lfmod-3.75 > /dev/null 2>&1 ; if [ "0" = "$$?" ]; then echo 'FMOD=-lfmod-3.75'; else echo 'FMOD='; fi > $@
-include $(DEPS) -include $(DEPS)
-include Makefile.$(TARGET_ARCHITECTURE) -include Makefile.$(TARGET_ARCHITECTURE)
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@@ -79,4 +79,4 @@ class CardPrimitive {
}; };
#endif #endif
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@@ -46,4 +46,4 @@ public:
void Render(); void Render();
}; };
#endif #endif
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@@ -24,4 +24,4 @@ private:
map<string,DeckMetaData *>values; map<string,DeckMetaData *>values;
}; };
#endif #endif
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@@ -51,4 +51,4 @@ public:
virtual SacrificeCost * clone() const; virtual SacrificeCost * clone() const;
}; };
#endif #endif
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@@ -235,4 +235,4 @@ private:
extern GameSettings options; extern GameSettings options;
#endif #endif
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@@ -39,4 +39,4 @@ class GameStateAwards: public GameState, public JGuiListener
virtual void ButtonPressed(int controllerId, int controlId); virtual void ButtonPressed(int controllerId, int controlId);
}; };
#endif #endif
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@@ -37,4 +37,4 @@ private:
}; };
#endif #endif
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@@ -30,4 +30,4 @@ public:
bool mReversed; bool mReversed;
}; };
#endif #endif
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@@ -40,4 +40,4 @@ public:
~ReplacementEffects(); ~ReplacementEffects();
}; };
#endif #endif
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@@ -71,4 +71,4 @@ public:
static MTGCardInstance * getCardByMTGId(int mtgid); static MTGCardInstance * getCardByMTGId(int mtgid);
}; };
#endif #endif
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@@ -37,4 +37,4 @@ public:
string _(string toTranslate); string _(string toTranslate);
#endif #endif
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@@ -118,4 +118,4 @@ protected:
JSample * sample; JSample * sample;
}; };
#endif #endif
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@@ -207,4 +207,4 @@ private:
}; };
extern WResourceManager resources; extern WResourceManager resources;
#endif #endif
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@@ -92,4 +92,4 @@ AttackerDamaged::AttackerDamaged(MTGCardInstance* card, const Pos& ref, bool sho
AttackerDamaged::~AttackerDamaged(){ AttackerDamaged::~AttackerDamaged(){
for (vector<DefenserDamaged*>::iterator q = blockers.begin(); q != blockers.end(); ++q) for (vector<DefenserDamaged*>::iterator q = blockers.begin(); q != blockers.end(); ++q)
delete(*q); delete(*q);
} }
+42 -42
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@@ -1,45 +1,45 @@
#include "../include/DeckMetaData.h" #include "../include/DeckMetaData.h"
#include "../include/MTGDeck.h" #include "../include/MTGDeck.h"
#include "../include/config.h" #include "../include/config.h"
//Possible improvements: //Possible improvements:
//Merge this with DeckStats //Merge this with DeckStats
//Have this class handle all the Meta Data rather than relying on MTGDeck. Then MTGDeck would have a MetaData object... //Have this class handle all the Meta Data rather than relying on MTGDeck. Then MTGDeck would have a MetaData object...
DeckMetaDataList * DeckMetaDataList::decksMetaData = NEW DeckMetaDataList(); DeckMetaDataList * DeckMetaDataList::decksMetaData = NEW DeckMetaDataList();
DeckMetaData::DeckMetaData(string filename){ DeckMetaData::DeckMetaData(string filename){
load(filename); load(filename);
} }
void DeckMetaData::load(string filename){ void DeckMetaData::load(string filename){
MTGDeck * mtgd = NEW MTGDeck(filename.c_str(),NULL,1); MTGDeck * mtgd = NEW MTGDeck(filename.c_str(),NULL,1);
name = mtgd->meta_name; name = mtgd->meta_name;
desc = mtgd->meta_desc; desc = mtgd->meta_desc;
delete(mtgd); delete(mtgd);
} }
DeckMetaDataList::~DeckMetaDataList(){ DeckMetaDataList::~DeckMetaDataList(){
for(map<string,DeckMetaData *>::iterator it = values.begin(); it != values.end(); ++it){ for(map<string,DeckMetaData *>::iterator it = values.begin(); it != values.end(); ++it){
SAFE_DELETE(it->second); SAFE_DELETE(it->second);
} }
values.clear(); values.clear();
} }
void DeckMetaDataList::invalidate(string filename){ void DeckMetaDataList::invalidate(string filename){
map<string,DeckMetaData *>::iterator it = values.find(filename); map<string,DeckMetaData *>::iterator it = values.find(filename);
if (it !=values.end()){ if (it !=values.end()){
SAFE_DELETE(it->second); SAFE_DELETE(it->second);
values.erase(it); values.erase(it);
} }
} }
DeckMetaData * DeckMetaDataList::get(string filename){ DeckMetaData * DeckMetaDataList::get(string filename){
map<string,DeckMetaData *>::iterator it = values.find(filename); map<string,DeckMetaData *>::iterator it = values.find(filename);
if (it ==values.end()){ if (it ==values.end()){
if (fileExists(filename.c_str())) { if (fileExists(filename.c_str())) {
values[filename] = NEW DeckMetaData(filename); values[filename] = NEW DeckMetaData(filename);
} }
} }
return values[filename]; //this creates a NULL entry if the file does not exist return values[filename]; //this creates a NULL entry if the file does not exist
} }
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@@ -394,4 +394,4 @@ void GameApp::DoTransition(int trans, int tostate, float dur, bool animonly){
void GameApp::DoAnimation(int trans, float dur){ void GameApp::DoAnimation(int trans, float dur){
DoTransition(trans,GAME_STATE_NONE,dur,true); DoTransition(trans,GAME_STATE_NONE,dur,true);
} }
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@@ -44,4 +44,4 @@ int GameState::fillDeckMenu(SimpleMenu * _menu, string path, string smallDeckPre
} }
} }
return nbDecks; return nbDecks;
} }
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@@ -349,4 +349,4 @@ void GameStateAwards::ButtonPressed(int controllerId, int controlId)
mState = STATE_DETAILS; mState = STATE_DETAILS;
} }
} }
} }
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@@ -235,4 +235,4 @@ void GameStateOptions::ButtonPressed(int controllerId, int controlId)
} }
else else
optionsTabs->ButtonPressed(controllerId, controlId); optionsTabs->ButtonPressed(controllerId, controlId);
}; };
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@@ -256,4 +256,4 @@ void GameStateShop::ButtonPressed(int controllerId, int controlId)
} }
SAFE_DELETE(menu); SAFE_DELETE(menu);
} }
} }
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@@ -53,4 +53,4 @@ void TransitionFade::Render(){
TransitionFade::TransitionFade(GameApp* p, GameState* f, GameState* t, float dur, bool reversed): TransitionFade::TransitionFade(GameApp* p, GameState* f, GameState* t, float dur, bool reversed):
TransitionBase(p, f,t,dur) { TransitionBase(p, f,t,dur) {
mReversed = reversed; mReversed = reversed;
}; };
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@@ -72,4 +72,4 @@ char * MTGCard::getImageName(){
void MTGCard::setPrimitive(CardPrimitive * cp){ void MTGCard::setPrimitive(CardPrimitive * cp){
data = cp; data = cp;
} }
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@@ -1632,4 +1632,4 @@ bool WSrcMTGSet::thisCard(int mtgid){
} }
} }
return false; return false;
} }
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@@ -551,4 +551,4 @@ bool ShopItems::CheckUserInput(u32 key){
return dialog->CheckUserInput(key); return dialog->CheckUserInput(key);
return JGuiController::CheckUserInput(key); return JGuiController::CheckUserInput(key);
} }
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@@ -184,4 +184,4 @@ void SimpleMenu::destroy(){
SAFE_DELETE(SimpleMenu::jewel); SAFE_DELETE(SimpleMenu::jewel);
SAFE_DELETE(SimpleMenu::stars); SAFE_DELETE(SimpleMenu::stars);
SAFE_DELETE(SimpleMenu::jewelTex); SAFE_DELETE(SimpleMenu::jewelTex);
} }