-fixed bug with Rampant growth. Other cards that do the same kind of thing can now be coded
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-20 13:56:30 +00:00
parent 82204fd8b3
commit 5a1b75b8d9
6 changed files with 32 additions and 7 deletions
+1 -1
View File
@@ -561,7 +561,7 @@ mana={WB}{WB}{WB}
[/card]
[card]
text={T}: Target red or green creature gets -2/-0 until end of turn.
auto={T}:-2/0 target(creature[red])
auto={T}:-2/0 target(creature[red;green])
id=153476
name=Wilderness Hypnotist
rarity=C
+1 -1
View File
@@ -1131,7 +1131,7 @@ mana={1}{G}
type=Sorcery
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
target=basic|myLibrary
auto=moveTo(myBattlefield)
auto=moveTo(myBattlefield) && tap
rarity=C
[/card]
[card]
+1
View File
@@ -125,6 +125,7 @@ plague_rats.txt
protomatter_powder.txt
pygmy_troll.txt
pyroclasm.txt
rampant_growth.txt
recover.txt
resurrection.txt
righteous_cause.txt
@@ -0,0 +1,20 @@
#Bug:rampant growth does not tap target
[INIT]
FIRSTMAIN
[PLAYER1]
library:island
hand:rampant growth
manapool:{1}{G}
[PLAYER2]
[DO]
rampant growth
island
island
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:island
manapool:{0}
graveyard:rampant growth
[PLAYER2]
[END]