Fixed Grizzly Fate and Eye of Ugin.

Updated following cards, they target card in your own hand now:
Addle
Distress
Encroach
Hint of Insanity
Inquisition of Kozilek
Psychic Spear
Thoughtseize
Unmask
Venarian Glimmer

Updated following cards:
Astrolabe
Barbed Sextant
Castigate
Catalog
Extract
Fallow Wurm
Plant Elemental
Rogue Elephant
Ruinous Minotaur
Scythe Tiger
Coral Atoll
Crosis's Catacombs
Darigaaz's Caldera
Demonic Appetite
Dormant Volcano
Dromar's Cavern
Everglades
Jungle Basin
Rith's Grove
Treva's Ruins

Added Amnesia.
This commit is contained in:
guzhenjie1@gmail.com
2011-03-26 17:35:51 +00:00
parent bcb7e64dfd
commit 598e1b4521
+60 -59
View File
@@ -539,11 +539,11 @@ type=Land
[/card] [/card]
[card] [card]
name=Addle name=Addle
auto=choice name(white) && reject target(*[white]|opponenthand) auto=choice name(white) && reject target(*[white]|opponenthand,myhand)
auto=choice name(blue) && reject target(*[blue]|opponenthand) auto=choice name(blue) && reject target(*[blue]|opponenthand,myhand)
auto=choice name(black) && reject target(*[black]|opponenthand) auto=choice name(black) && reject target(*[black]|opponenthand,myhand)
auto=choice name(red) && reject target(*[red]|opponenthand) auto=choice name(red) && reject target(*[red]|opponenthand,myhand)
auto=choice name(green) && reject target(*[green]|opponenthand) auto=choice name(green) && reject target(*[green]|opponenthand,myhand)
text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.
mana={1}{B} mana={1}{B}
type=Sorcery type=Sorcery
@@ -1431,6 +1431,14 @@ power=3
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Amnesia
target=*[-land]|opponenthand,myhand
auto=reject all(*[-land]|targetcontrollerhand)
text=Target player reveals his or her hand and discards all nonland cards.
mana={3}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Amphibious Kavu name=Amphibious Kavu
auto=@blocked(this) from(creature[blue]) turnlimited:3/3 ueot auto=@blocked(this) from(creature[blue]) turnlimited:3/3 ueot
auto=@blocked(this) from(creature[black]) turnlimited:3/3 ueot auto=@blocked(this) from(creature[black]) turnlimited:3/3 ueot
@@ -3407,11 +3415,11 @@ type=Instant
[/card] [/card]
[card] [card]
name=Astrolabe name=Astrolabe
auto={1}{T}:sacrifice && Add{W}{W} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{W}{W} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{U}{U} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{U}{U} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{B}{B} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{B}{B} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{R}{R} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{R}{R} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{G}{G} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{G}{G} && phaseaction[upkeep] draw:1 controller
text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
mana={3} mana={3}
type=Artifact type=Artifact
@@ -4633,11 +4641,11 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Barbed Sextant name=Barbed Sextant
auto={1}{T}:sacrifice && Add{W} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{W} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{U} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{U} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{B} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{B} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{R} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{R} && phaseaction[upkeep] draw:1 controller
auto={1}{T}:sacrifice && Add{G} && phaseaction[upkeep] draw:1 controller auto={1}{T}{S}:Add{G} && phaseaction[upkeep] draw:1 controller
text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
mana={1} mana={1}
type=Artifact type=Artifact
@@ -9404,8 +9412,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Castigate name=Castigate
target=*[-land]|opponenthand auto=moveTo(exile) target(*[-land]|opponenthand)
auto=moveTo(exile)
text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card. text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
mana={W}{B} mana={W}{B}
type=Sorcery type=Sorcery
@@ -9450,7 +9457,7 @@ toughness=2
[card] [card]
name=Catalog name=Catalog
auto=draw:2 auto=draw:2
auto=moveTo(mygraveyard) target(*|myhand) auto=reject target(*|myhand)
text=Draw two cards, then discard a card. text=Draw two cards, then discard a card.
mana={2}{U} mana={2}{U}
type=Instant type=Instant
@@ -12319,8 +12326,8 @@ type=Land
[card] [card]
name=Coral Atoll name=Coral Atoll
auto=tap auto=tap
auto=aslongas(island[-tapped]|mybattlefield) moveto(myhand) target(island[-tapped]|mybattlefield) oneshot auto=aslongas(island[-tapped]|mybattlefield) moveto(myhand) notatarget(island[-tapped]|mybattlefield) oneshot
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto={T}:Add{1}{U} auto={T}:Add{1}{U}
text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool. text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool.
type=Land type=Land
@@ -13070,8 +13077,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Crosis's Catacombs name=Crosis's Catacombs
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
@@ -13813,8 +13820,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Darigaaz's Caldera name=Darigaaz's Caldera
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
@@ -15382,7 +15389,7 @@ toughness=2
name=Demonic Appetite name=Demonic Appetite
target=creature|myBattlefield target=creature|myBattlefield
auto=3/3 auto=3/3
auto=@each my upkeep:moveTo(mygraveyard) target(creature|myBattlefield) auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield)
text=Enchant creature you control -- Enchanted creature gets +3/+3. -- At the beginning of your upkeep, sacrifice a creature. text=Enchant creature you control -- Enchanted creature gets +3/+3. -- At the beginning of your upkeep, sacrifice a creature.
mana={B} mana={B}
type=Enchantment type=Enchantment
@@ -16155,7 +16162,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Distress name=Distress
auto=reject target(*[-land]|opponenthand) auto=reject target(*[-land]|opponenthand,myhand)
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
mana={B}{B} mana={B}{B}
type=Sorcery type=Sorcery
@@ -16467,8 +16474,8 @@ toughness=2
[card] [card]
name=Dormant Volcano name=Dormant Volcano
auto=tap auto=tap
auto=aslongas(mountain[-tapped]|mybattlefield) moveto(myhand) target(mountain[-tapped]|mybattlefield) oneshot auto=aslongas(mountain[-tapped]|mybattlefield) moveto(myhand) notatarget(mountain[-tapped]|mybattlefield) oneshot
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto={T}:Add{1}{R} auto={T}:Add{1}{R}
text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool. text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool.
type=Land type=Land
@@ -17242,8 +17249,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Dromar's Cavern name=Dromar's Cavern
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
@@ -19222,8 +19229,7 @@ auto=moveto(exile) all(this)
[/card] [/card]
[card] [card]
name=Encroach name=Encroach
target=land[-basic]|opponenthand auto=reject target(land[-basic]|opponenthand,myhand)
auto=reject
text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card. text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.
mana={B} mana={B}
type=Sorcery type=Sorcery
@@ -19993,8 +19999,8 @@ type=Instant
[card] [card]
name=Everglades name=Everglades
auto=tap auto=tap
auto=aslongas(swamp[-tapped]|mybattlefield) moveto(myhand) target(swamp[-tapped]|mybattlefield) oneshot auto=aslongas(swamp[-tapped]|mybattlefield) moveto(myhand) notatarget(swamp[-tapped]|mybattlefield) oneshot
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto={T}:Add{1}{B} auto={T}:Add{1}{B}
text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool. text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool.
type=Land type=Land
@@ -20260,8 +20266,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Extract name=Extract
target=*|myLibrary,opponentLibrary auto=moveTo(exile) target(*|myLibrary,opponentLibrary)
auto=moveTo(exile)
text=Search target player's library for a card and exile it. Then that player shuffles his or her library. text=Search target player's library for a card and exile it. Then that player shuffles his or her library.
mana={U} mana={U}
type=Sorcery type=Sorcery
@@ -20340,7 +20345,7 @@ type=Artifact
name=Eye of Ugin name=Eye of Ugin
auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) altercost( colorless, -2 ) auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) altercost( colorless, -2 )
auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary) auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary)
text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool. text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
type=Legendary Land type=Legendary Land
[/card] [/card]
[card] [card]
@@ -20576,7 +20581,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Fallow Wurm name=Fallow Wurm
auto=aslongas(land|myhand) moveTo(graveyard) notatarget(land|myhand) oneshot auto=aslongas(land|myhand) reject target(land|myhand) oneshot
auto=moveTo(graveyard) notatarget(this|myBattlefield) auto=moveTo(graveyard) notatarget(this|myBattlefield)
text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
mana={2}{G} mana={2}{G}
@@ -27297,7 +27302,7 @@ name=Grizzly Fate
auto=token(Bear,creature bear, 2/2,green)*2 auto=token(Bear,creature bear, 2/2,green)*2
auto=aslongas(*|mygraveyard) token(Bear,creature bear, 2/2,green)*2 >6 auto=aslongas(*|mygraveyard) token(Bear,creature bear, 2/2,green)*2 >6
flashback={5}{G}{G} flashback={5}{G}{G}
text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{G}{G} mana={3}{G}{G}
type=Sorcery type=Sorcery
[/card] [/card]
@@ -29316,7 +29321,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Hint of Insanity name=Hint of Insanity
target=*[-land]|opponenthand target=*[-land]|opponenthand,myhand
auto=reject all(*[share!name!]|targetcontrollerhand) auto=reject all(*[share!name!]|targetcontrollerhand)
text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand. text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.
mana={2}{B} mana={2}{B}
@@ -31251,8 +31256,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Inquisition of Kozilek name=Inquisition of Kozilek
target=*[manacost<=3;-land]|opponenthand auto=reject target(*[manacost<=3;-land]|opponenthand,myhand)
auto=reject
text=Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. text=Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
mana={B} mana={B}
type=Sorcery type=Sorcery
@@ -32585,8 +32589,8 @@ toughness=6
[card] [card]
name=Jungle Basin name=Jungle Basin
auto=tap auto=tap
auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) target(forest[-tapped]|mybattlefield) oneshot auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) notatarget(forest[-tapped]|mybattlefield) oneshot
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto={T}:Add{1}{G} auto={T}:Add{1}{G}
text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}to your mana pool. text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}to your mana pool.
type=Land type=Land
@@ -47094,7 +47098,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Plant Elemental name=Plant Elemental
auto=aslongas(forest|myBattlefield) moveTo(graveyard) target(forest|myBattlefield) oneshot auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot
auto=moveTo(graveyard) notatarget(this|myBattlefield) auto=moveTo(graveyard) notatarget(this|myBattlefield)
text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
mana={1}{G} mana={1}{G}
@@ -48163,8 +48167,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Psychic Spear name=Psychic Spear
target=spirit,arcane|opponenthand auto=reject target(spirit,arcane|opponenthand,myhand)
auto=reject
text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.
mana={B} mana={B}
type=Sorcery type=Sorcery
@@ -51703,8 +51706,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Rith's Grove name=Rith's Grove
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
@@ -51995,7 +51998,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Rogue Elephant name=Rogue Elephant
auto=aslongas(forest|myBattlefield) moveTo(graveyard) target(forest|myBattlefield) oneshot auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot
auto=moveTo(graveyard) notatarget(this|myBattlefield) auto=moveTo(graveyard) notatarget(this|myBattlefield)
text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
mana={G} mana={G}
@@ -52492,7 +52495,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Ruinous Minotaur name=Ruinous Minotaur
auto=@damaged(opponent) from(this):moveto(graveyard) target(land|mybattlefield) auto=@damaged(opponent) from(this):moveto(graveyard) notatarget(land|mybattlefield)
text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
mana={1}{R}{R} mana={1}{R}{R}
type=Creature type=Creature
@@ -54434,7 +54437,7 @@ toughness=1
[card] [card]
name=Scythe Tiger name=Scythe Tiger
abilities=shroud abilities=shroud
auto=aslongas(land|myBattlefield) moveTo(graveyard) target(land|myBattlefield) oneshot auto=aslongas(land|myBattlefield) moveTo(graveyard) notatarget(land|myBattlefield) oneshot
auto=moveTo(graveyard) notatarget(this|myBattlefield) auto=moveTo(graveyard) notatarget(this|myBattlefield)
text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.
mana={G} mana={G}
@@ -65457,8 +65460,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Thoughtseize name=Thoughtseize
target=*[-land]|opponenthand auto=reject target(*[-land]|opponenthand,myhand)
auto=reject
auto=life:-2 controller auto=life:-2 controller
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
mana={B} mana={B}
@@ -67436,8 +67438,8 @@ type=nothing
[/card] [/card]
[card] [card]
name=Treva's Ruins name=Treva's Ruins
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment) auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield) auto=moveto(mygraveyard) notatarget(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
@@ -68345,9 +68347,8 @@ type=Instant
[/card] [/card]
[card] [card]
name=Unmask name=Unmask
target=*[-land]|opponenthand auto=reject target(*[-land]|opponenthand,myhand)
other={E(other *[black]|myhand)} other={E(other *[black]|myhand)}
auto=reject
text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
mana={3}{B} mana={3}{B}
type=Sorcery type=Sorcery
@@ -69406,7 +69407,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Venarian Glimmer name=Venarian Glimmer
auto=reject target(*[manacost <=X]|opponenthand) auto=reject target(*[-land;manacost <=X]|opponenthand,myhand)
text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card. text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.
mana={X}{U} mana={X}{U}
type=Instant type=Instant