Fixed Grizzly Fate and Eye of Ugin.
Updated following cards, they target card in your own hand now: Addle Distress Encroach Hint of Insanity Inquisition of Kozilek Psychic Spear Thoughtseize Unmask Venarian Glimmer Updated following cards: Astrolabe Barbed Sextant Castigate Catalog Extract Fallow Wurm Plant Elemental Rogue Elephant Ruinous Minotaur Scythe Tiger Coral Atoll Crosis's Catacombs Darigaaz's Caldera Demonic Appetite Dormant Volcano Dromar's Cavern Everglades Jungle Basin Rith's Grove Treva's Ruins Added Amnesia.
This commit is contained in:
@@ -539,11 +539,11 @@ type=Land
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[/card]
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[card]
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name=Addle
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auto=choice name(white) && reject target(*[white]|opponenthand)
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auto=choice name(blue) && reject target(*[blue]|opponenthand)
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auto=choice name(black) && reject target(*[black]|opponenthand)
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auto=choice name(red) && reject target(*[red]|opponenthand)
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auto=choice name(green) && reject target(*[green]|opponenthand)
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auto=choice name(white) && reject target(*[white]|opponenthand,myhand)
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auto=choice name(blue) && reject target(*[blue]|opponenthand,myhand)
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auto=choice name(black) && reject target(*[black]|opponenthand,myhand)
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auto=choice name(red) && reject target(*[red]|opponenthand,myhand)
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auto=choice name(green) && reject target(*[green]|opponenthand,myhand)
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text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.
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mana={1}{B}
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type=Sorcery
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@@ -1431,6 +1431,14 @@ power=3
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toughness=1
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[/card]
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[card]
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name=Amnesia
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target=*[-land]|opponenthand,myhand
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auto=reject all(*[-land]|targetcontrollerhand)
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text=Target player reveals his or her hand and discards all nonland cards.
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mana={3}{U}{U}{U}
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type=Sorcery
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[/card]
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[card]
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name=Amphibious Kavu
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auto=@blocked(this) from(creature[blue]) turnlimited:3/3 ueot
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auto=@blocked(this) from(creature[black]) turnlimited:3/3 ueot
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@@ -3407,11 +3415,11 @@ type=Instant
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[/card]
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[card]
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name=Astrolabe
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auto={1}{T}:sacrifice && Add{W}{W} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{U}{U} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{B}{B} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{R}{R} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{G}{G} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{W}{W} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{U}{U} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{B}{B} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{R}{R} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{G}{G} && phaseaction[upkeep] draw:1 controller
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text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
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mana={3}
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type=Artifact
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@@ -4633,11 +4641,11 @@ type=Enchantment
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[/card]
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[card]
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name=Barbed Sextant
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auto={1}{T}:sacrifice && Add{W} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{U} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{B} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{R} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}:sacrifice && Add{G} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{W} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{U} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{B} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{R} && phaseaction[upkeep] draw:1 controller
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auto={1}{T}{S}:Add{G} && phaseaction[upkeep] draw:1 controller
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text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
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mana={1}
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type=Artifact
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@@ -9404,8 +9412,7 @@ type=Land
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[/card]
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[card]
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name=Castigate
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target=*[-land]|opponenthand
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auto=moveTo(exile)
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auto=moveTo(exile) target(*[-land]|opponenthand)
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text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
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mana={W}{B}
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type=Sorcery
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@@ -9450,7 +9457,7 @@ toughness=2
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[card]
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name=Catalog
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auto=draw:2
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auto=moveTo(mygraveyard) target(*|myhand)
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auto=reject target(*|myhand)
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text=Draw two cards, then discard a card.
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mana={2}{U}
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type=Instant
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@@ -12319,8 +12326,8 @@ type=Land
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[card]
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name=Coral Atoll
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auto=tap
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auto=aslongas(island[-tapped]|mybattlefield) moveto(myhand) target(island[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(island[-tapped]|mybattlefield) moveto(myhand) notatarget(island[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto={T}:Add{1}{U}
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text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool.
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type=Land
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@@ -13070,8 +13077,8 @@ toughness=3
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[/card]
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[card]
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name=Crosis's Catacombs
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
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@@ -13813,8 +13820,8 @@ toughness=3
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[/card]
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[card]
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name=Darigaaz's Caldera
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
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@@ -15382,7 +15389,7 @@ toughness=2
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name=Demonic Appetite
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target=creature|myBattlefield
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auto=3/3
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auto=@each my upkeep:moveTo(mygraveyard) target(creature|myBattlefield)
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auto=@each my upkeep:moveTo(mygraveyard) notatarget(creature|myBattlefield)
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text=Enchant creature you control -- Enchanted creature gets +3/+3. -- At the beginning of your upkeep, sacrifice a creature.
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mana={B}
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type=Enchantment
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@@ -16155,7 +16162,7 @@ type=Artifact
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[/card]
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[card]
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name=Distress
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auto=reject target(*[-land]|opponenthand)
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auto=reject target(*[-land]|opponenthand,myhand)
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text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
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mana={B}{B}
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type=Sorcery
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@@ -16467,8 +16474,8 @@ toughness=2
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[card]
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name=Dormant Volcano
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auto=tap
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auto=aslongas(mountain[-tapped]|mybattlefield) moveto(myhand) target(mountain[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(mountain[-tapped]|mybattlefield) moveto(myhand) notatarget(mountain[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto={T}:Add{1}{R}
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text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool.
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type=Land
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@@ -17242,8 +17249,8 @@ toughness=3
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[/card]
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[card]
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name=Dromar's Cavern
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
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@@ -19222,8 +19229,7 @@ auto=moveto(exile) all(this)
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[/card]
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[card]
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name=Encroach
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target=land[-basic]|opponenthand
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auto=reject
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auto=reject target(land[-basic]|opponenthand,myhand)
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text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.
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mana={B}
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type=Sorcery
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@@ -19993,8 +19999,8 @@ type=Instant
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[card]
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name=Everglades
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auto=tap
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auto=aslongas(swamp[-tapped]|mybattlefield) moveto(myhand) target(swamp[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(swamp[-tapped]|mybattlefield) moveto(myhand) notatarget(swamp[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto={T}:Add{1}{B}
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text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool.
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type=Land
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@@ -20260,8 +20266,7 @@ subtype=Aura
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[/card]
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[card]
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name=Extract
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target=*|myLibrary,opponentLibrary
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auto=moveTo(exile)
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auto=moveTo(exile) target(*|myLibrary,opponentLibrary)
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text=Search target player's library for a card and exile it. Then that player shuffles his or her library.
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mana={U}
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type=Sorcery
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@@ -20340,7 +20345,7 @@ type=Artifact
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name=Eye of Ugin
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auto=lord(eldrazi[-white;-blue;-black;-red;-green]|myhand) altercost( colorless, -2 )
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auto={7}{T}:moveTo(myhand) target(creature[-white;-blue;-black;-red;-green]|myLibrary)
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text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool.
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text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
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type=Legendary Land
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[/card]
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[card]
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@@ -20576,7 +20581,7 @@ type=Sorcery
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[/card]
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[card]
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name=Fallow Wurm
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auto=aslongas(land|myhand) moveTo(graveyard) notatarget(land|myhand) oneshot
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auto=aslongas(land|myhand) reject target(land|myhand) oneshot
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
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mana={2}{G}
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@@ -27297,7 +27302,7 @@ name=Grizzly Fate
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auto=token(Bear,creature bear, 2/2,green)*2
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auto=aslongas(*|mygraveyard) token(Bear,creature bear, 2/2,green)*2 >6
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flashback={5}{G}{G}
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text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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text=Put two 2/2 green Bear creature tokens onto the battlefield. -- Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard. -- Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={3}{G}{G}
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type=Sorcery
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[/card]
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@@ -29316,7 +29321,7 @@ toughness=3
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[/card]
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[card]
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name=Hint of Insanity
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target=*[-land]|opponenthand
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target=*[-land]|opponenthand,myhand
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auto=reject all(*[share!name!]|targetcontrollerhand)
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text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.
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mana={2}{B}
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@@ -31251,8 +31256,7 @@ toughness=3
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[/card]
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[card]
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name=Inquisition of Kozilek
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target=*[manacost<=3;-land]|opponenthand
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auto=reject
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auto=reject target(*[manacost<=3;-land]|opponenthand,myhand)
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text=Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
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mana={B}
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type=Sorcery
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@@ -32585,8 +32589,8 @@ toughness=6
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[card]
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name=Jungle Basin
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auto=tap
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auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) target(forest[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(forest[-tapped]|mybattlefield) moveto(myhand) notatarget(forest[-tapped]|mybattlefield) oneshot
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto={T}:Add{1}{G}
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text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}to your mana pool.
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type=Land
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@@ -47094,7 +47098,7 @@ type=Enchantment
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[/card]
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[card]
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name=Plant Elemental
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auto=aslongas(forest|myBattlefield) moveTo(graveyard) target(forest|myBattlefield) oneshot
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auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
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mana={1}{G}
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@@ -48163,8 +48167,7 @@ subtype=Aura
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[/card]
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[card]
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name=Psychic Spear
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target=spirit,arcane|opponenthand
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auto=reject
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auto=reject target(spirit,arcane|opponenthand,myhand)
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text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.
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mana={B}
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type=Sorcery
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@@ -51703,8 +51706,8 @@ toughness=3
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[/card]
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[card]
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name=Rith's Grove
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) notatarget(this|mybattlefield)
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auto=this(counter{0/0.1.payment}<1) {T}:Add{R}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
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auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
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@@ -51995,7 +51998,7 @@ toughness=1
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[/card]
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[card]
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name=Rogue Elephant
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auto=aslongas(forest|myBattlefield) moveTo(graveyard) target(forest|myBattlefield) oneshot
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auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
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mana={G}
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@@ -52492,7 +52495,7 @@ type=Sorcery
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[/card]
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[card]
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name=Ruinous Minotaur
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auto=@damaged(opponent) from(this):moveto(graveyard) target(land|mybattlefield)
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auto=@damaged(opponent) from(this):moveto(graveyard) notatarget(land|mybattlefield)
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text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
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mana={1}{R}{R}
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type=Creature
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@@ -54434,7 +54437,7 @@ toughness=1
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[card]
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name=Scythe Tiger
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abilities=shroud
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auto=aslongas(land|myBattlefield) moveTo(graveyard) target(land|myBattlefield) oneshot
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auto=aslongas(land|myBattlefield) moveTo(graveyard) notatarget(land|myBattlefield) oneshot
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.
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mana={G}
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@@ -65457,8 +65460,7 @@ type=Enchantment
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[/card]
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[card]
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name=Thoughtseize
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target=*[-land]|opponenthand
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auto=reject
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auto=reject target(*[-land]|opponenthand,myhand)
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auto=life:-2 controller
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text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
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mana={B}
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||||
@@ -67436,8 +67438,8 @@ type=nothing
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[/card]
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[card]
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name=Treva's Ruins
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auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) target(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
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auto=moveto(mygraveyard) target(this|mybattlefield)
|
||||
auto=aslongas(land[-lair]|mybattlefield) moveto(myhand) notatarget(land[-lair]|mybattlefield) oneshot && counter(0/0,-1,payment)
|
||||
auto=moveto(mygraveyard) notatarget(this|mybattlefield)
|
||||
auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
|
||||
auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
|
||||
auto=this(counter{0/0.1.payment}<1) {T}:Add{U}
|
||||
@@ -68345,9 +68347,8 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Unmask
|
||||
target=*[-land]|opponenthand
|
||||
auto=reject target(*[-land]|opponenthand,myhand)
|
||||
other={E(other *[black]|myhand)}
|
||||
auto=reject
|
||||
text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
|
||||
mana={3}{B}
|
||||
type=Sorcery
|
||||
@@ -69406,7 +69407,7 @@ type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Venarian Glimmer
|
||||
auto=reject target(*[manacost <=X]|opponenthand)
|
||||
auto=reject target(*[-land;manacost <=X]|opponenthand,myhand)
|
||||
text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.
|
||||
mana={X}{U}
|
||||
type=Instant
|
||||
|
||||
Reference in New Issue
Block a user