added MnGuyens further improved menu handling and extra options.
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@@ -5,6 +5,7 @@
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#include "../include/AllAbilities.h"
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#include "../include/ExtraCost.h"
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#include "../include/GuiCombat.h"
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#include "../include/GameStateDuel.h"
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const char * const MTG_LAND_TEXTS[] = {"artifact","forest","island","mountain","swamp","plains","other lands"};
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@@ -575,7 +576,7 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op
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char avatarFile[512];
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char deckFileSmall[512];
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if (deckid == -1){ //Evil twin
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if (deckid == GameStateDuel::MENUITEM_EVIL_TWIN){ //Evil twin
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sprintf(deckFile, "%s", opponent->deckFile.c_str());
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OutputDebugString(opponent->deckFile.c_str());
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sprintf(avatarFile, "%s", "baka.jpg");
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