Fixed Badlands, Scrubland and Taiga.
Changed Paradise Plume back.
This commit is contained in:
@@ -4176,8 +4176,8 @@ type=Land
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[/card]
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[card]
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name=Badlands
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auto={T}:Add {B}
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auto={T}:Add {R}
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auto={T}:Add {B}
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type=Land
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subtype=Swamp Mountain
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[/card]
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@@ -45199,11 +45199,16 @@ auto=this(counter{0/0.1.Blue}) {T}:add{U}
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auto=this(counter{0/0.1.Black}) {T}:add{B}
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auto=this(counter{0/0.1.Red}) {T}:add{R}
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auto=this(counter{0/0.1.Green}) {T}:add{G}
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auto=@movedto(*[white]|stack):this(counter{0/0.1.White}) life:1 controller
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auto=@movedto(*[blue]|stack):this(counter{0/0.1.Blue}) life:1 controller
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auto=@movedto(*[black]|stack):this(counter{0/0.1.Black}) life:1 controller
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auto=@movedto(*[red]|stack):this(counter{0/0.1.Red}) life:1 controller
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auto=@movedto(*[green]|stack):this(counter{0/0.1.Green}) life:1 controller
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auto=@movedto(*[white]|mystack) from(myhand):this(counter{0/0.1.White}) life:1 controller
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auto=@movedto(*[white]|opponentstack) from(opponenthand):this(counter{0/0.1.White}) life:1 controller
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auto=@movedto(*[blue]|mystack) from(myhand):this(counter{0/0.1.Blue}) life:1 controller
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auto=@movedto(*[blue]|opponentstack) from(opponenthand):this(counter{0/0.1.Blue}) life:1 controller
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auto=@movedto(*[black]|mystack) from(myhand):this(counter{0/0.1.Black}) life:1 controller
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auto=@movedto(*[black]|opponentstack) from(opponenthand):this(counter{0/0.1.Black}) life:1 controller
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auto=@movedto(*[red]|mystack) from(myhand):this(counter{0/0.1.Red}) life:1 controller
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auto=@movedto(*[red]|opponentstack) from(opponenthand):this(counter{0/0.1.Red}) life:1 controller
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auto=@movedto(*[green]|mystack) from(myhand):this(counter{0/0.1.Green}) life:1 controller
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auto=@movedto(*[green]|opponentstack) from(opponenthand):this(counter{0/0.1.Green}) life:1 controller
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text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color to your mana pool.
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mana={4}
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type=Artifact
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@@ -54287,8 +54292,8 @@ toughness=3
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[/card]
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[card]
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name=Scrubland
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auto={T}:Add {B}
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auto={T}:Add {W}
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auto={T}:Add {B}
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type=Land
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subtype=Plains Swamp
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[/card]
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@@ -63400,8 +63405,8 @@ toughness=5
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[/card]
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[card]
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name=Taiga
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auto={T}:Add {R}
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auto={T}:Add {G}
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auto={T}:Add {R}
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type=Land
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subtype=Mountain Forest
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[/card]
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