Fixed for choosing Chinese at first time play.
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@@ -639,6 +639,7 @@ WFont * mFont = resources.GetWFont(Constants::MENU_FONT);
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switch (controllerId){
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case 103:
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setLang(controlId);
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resources.reloadWFonts(); // Fix for choosing Chinese language at first time.
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subMenuController->Close();
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currentState = MENU_STATE_MAJOR_LOADING_CARDS | MENU_STATE_MINOR_SUBMENU_CLOSING;
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break;
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