- Fixed a bug with control magic (see tests/control_magic2.txt)
This commit is contained in:
wagic.the.homebrew
2008-11-29 06:47:03 +00:00
parent 5d6a7232cd
commit 58a50705de
6 changed files with 41 additions and 28 deletions
+3 -2
View File
@@ -1131,8 +1131,9 @@ class ATakeControlAura:public MTGAbility{
int destroy(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if (_target->controller()->game->inPlay->hasCard(_target)){
_target->controller()->game->putInZone(_target, _target->controller()->game->inPlay, previousController->game->inPlay);
Player * p = _target->controller();
if (p && p->game->inPlay->hasCard(_target)){
p->game->putInZone(_target, p->game->inPlay, previousController->game->inPlay);
}
return 1;
}