Fixed Legend rule for mutating cards, avoided spell targeting for mutated down cards, added new primitives.
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@@ -3290,6 +3290,10 @@ int MTGUnearthRule::receiveEvent(WEvent * event)
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e->card->fresh = 1;
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e->card->entersBattlefield = 1;
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}
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if (e->to == e->card->controller()->game->exile) // Apply fresh attribute for new exiled cards
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{
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e->card->fresh = 1;
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}
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if (card && card->basicAbilities[(int)Constants::UNEARTH])
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{
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@@ -3408,7 +3412,9 @@ int MTGNewLegend::receiveEvent(WEvent * e)
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MTGCardInstance * card = ev1->card;
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if(card && card->countDuplicateCardNames() > 1 && card->hasType(Subtypes::TYPE_LEGENDARY))
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{
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CheckLegend(card);
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if(card->basicAbilities[(int)Constants::MUTATE] && card->alternateCostPaid[(int)ManaCost::MANA_PAID_WITH_ALTERNATIVE])
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return 0; // The Leged rule for Mutating card will be checked later just if it's a Mutation Over choice
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CheckLegend(card);
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return 1;
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}
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}
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@@ -3481,7 +3487,7 @@ void MTGNewLegend::MoveLegend(MTGCardInstance * card)
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vector<MTGAbility*>selection;
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MTGCardInstance * myClone = NEW MTGCardInstance(card, card->controller()->game);
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TargetChooserFactory tfL(game);
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tcL = tfL.createTargetChooser("*[share!name!]|mybattlefield",myClone);
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tcL = tfL.createTargetChooser("*[-Mutated;share!name!]|mybattlefield",myClone); // The Mutated down cards cannot be considered as Legendary card anymore
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tcL->targetter = NULL;
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tcL->maxtargets = 1;
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Legendrule = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), myClone, NULL,"ownergraveyard","Put in Graveyard");
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