Changed some conditions to simpler variables
newability[reach] changed to just reach Bug fixes Garruk, Unleashed
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@@ -1112,7 +1112,7 @@ subtype=Garruk
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name=Garruk, Unleashed
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot
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auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then counter(0/0,1,Loyalty) all(this)])) oneshot
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auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if control less creatures then counter(0/0.1.Loyalty) all(this)])) oneshot
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my end:may target(creature|myLibrary) moveTo(myBattlefield) && shuffle])) forever dontremove
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text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- -2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- -7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
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mana={2}{G}{G}
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