Bug fixes on primitives
Jace, Wielder of Mysteries Chain Reaction Rona, Tolarian Obliterator Seize the Soul Graveyard Marshal Varina, Lich Queen
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@@ -37156,7 +37156,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Graveyard Marshal
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name=Graveyard Marshal
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auto={2}{B}{E(creature|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!(tap(noevent))!
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auto={2}{B}{E(creature|mygraveyard)}:_ZOMBIETOKEN_ and!(tap(noevent))!
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text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
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text={2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
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mana={B}{B}
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mana={B}{B}
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type=Creature
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type=Creature
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@@ -72393,6 +72393,7 @@ abilities=trample
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auto=@damaged(this) from(*|opponentzones):name(Discard at random) name(Discard at random) ability$!name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put land in play) moveto(mybattlefield)],newability[choice name(Don't put land in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast for zero) activate castcard(normal)],newability[choice name(Don't cast) donothing])) oneshot])) oneshot )!!$ opponent
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auto=@damaged(this) from(*|opponentzones):name(Discard at random) name(Discard at random) ability$!name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put land in play) moveto(mybattlefield)],newability[choice name(Don't put land in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast for zero) activate castcard(normal)],newability[choice name(Don't cast) donothing])) oneshot])) oneshot )!!$ opponent
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auto=@damaged(this) from(*|myzones):name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put in play) moveto(mybattlefield)],newability[choice name(Don't put in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell for zero) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot])) oneshot )!
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auto=@damaged(this) from(*|myzones):name(Discard at random) name(Discard at random) all(*[zpos=genrandzpos=type:*:myhandplus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[land]|*) then transforms((,newability[choice name(Put in play) moveto(mybattlefield)],newability[choice name(Don't put in play) donothing])) oneshot],newability[if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell for zero) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot])) oneshot )!
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text=Trample -- Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.
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text=Trample -- Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.
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color=black,blue
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type=Legendary Creature
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type=Legendary Creature
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subtype=Phyrexian Wizard
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subtype=Phyrexian Wizard
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power=5
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power=5
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@@ -95077,7 +95078,7 @@ toughness=3
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name=Varina, Lich Queen
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name=Varina, Lich Queen
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auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
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auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:draw:type:zombie[attacking]:myBattlefield && transforms((,newability[target(<type:zombie[attacking]:myBattlefield>*|myhand) reject])) forever
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auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
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auto=@each my blockers restriction{type(Zombie[attacking]|myBattlefield)~morethan~0}:life:type:zombie[attacking]:myBattlefield
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auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:create(black zombie:creature black zombie:2/2) and!( tap(noevent) )!
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auto={2}{E(*|mygraveyard)}{E(*|mygraveyard)}:_ZOMBIETOKEN_ and!( tap(noevent) )!
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text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
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text=Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. -- {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
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mana={1}{W}{U}{B}
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mana={1}{W}{U}{B}
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type=Legendary Creature
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type=Legendary Creature
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@@ -18494,7 +18494,8 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Chain Reaction
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name=Chain Reaction
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auto=damage:type:creature:battlefield all(creature)
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auto=count(type:creature:battlefield)
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auto=all(creature) damage:countedamount
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text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
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text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
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mana={2}{R}{R}
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mana={2}{R}{R}
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type=Sorcery
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type=Sorcery
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@@ -1463,7 +1463,7 @@ name=Jace, Wielder of Mysteries
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abilities=cantmilllose
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abilities=cantmilllose
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auto=counter(0/0,4,loyalty)
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auto=counter(0/0,4,loyalty)
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auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame
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auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame
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auto={C(0/0,1,Loyalty)}:name(+1: Target player milss two and draws a card) target(player) deplete:2 && draw:1
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auto={C(0/0,1,Loyalty)}:name(+1: Target player milss two and draws a card) target(player) deplete:2 && draw:1 controller
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auto={C(0/0,-8,Loyalty)}:name(-8: Draw seven cards if no cards are in library win the game) if type(*|mylibrary)~lessthan~8 then wingame else draw:7
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auto={C(0/0,-8,Loyalty)}:name(-8: Draw seven cards if no cards are in library win the game) if type(*|mylibrary)~lessthan~8 then wingame else draw:7
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text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player mills two cards. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game.
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text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player mills two cards. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game.
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mana={1}{U}{U}{U}
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mana={1}{U}{U}{U}
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