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Try to fix PSP compilation
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@@ -5244,7 +5244,7 @@ void ABlink::Update(float dt)
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resolveBlink();
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}
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if ((blinkueot && currentPhase == MTG_PHASE_ENDOFTURN) || (blinkForSource && !source->isInPlay(game)) && Blinked->blinked)
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if ((blinkueot && currentPhase == MTG_PHASE_ENDOFTURN) || (blinkForSource && !source->isInPlay(game)) && (Blinked->blinked))
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{
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if (Blinked == NULL)
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MTGAbility::Update(dt);
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