Fixed a few bugs mentioned by abrasax

This commit is contained in:
wagic.the.homebrew
2009-07-29 07:55:33 +00:00
parent be93e1f6d1
commit 5696b650ea
4 changed files with 5 additions and 4 deletions
+2 -1
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@@ -315,10 +315,11 @@ abilities=exalted
[card] [card]
id=188971 id=188971
name=Slave of Bolas name=Slave of Bolas
mana={3}{(}{U}{/}{R}{)}{B} mana={3}{UR}{B}
type=Sorcery type=Sorcery
text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn. text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.
target=creature target=creature
auto=moveTo(myBattlefield)
auto=@next end:bury auto=@next end:bury
auto=untap auto=untap
auto=haste auto=haste
+1 -1
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@@ -823,7 +823,7 @@ rarity=R
mana={3}{G}{G}{W}{W} mana={3}{G}{G}{W}{W}
type=Creature type=Creature
subtype=Human Archer subtype=Human Archer
auto={T}:damage:3 target(creaure[attacking;blocking]) auto={T}:damage:3 target(creature[attacking;blocking])
power=3 power=3
toughness=6 toughness=6
abilities=legendary abilities=legendary
+1 -1
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@@ -248,7 +248,7 @@ subtype=Zombie
power=2 power=2
toughness=2 toughness=2
text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
auto=lord(zombie|myBattlefield) 1/1 auto=lord(zombie|myBattlefield) 1/1 other
auto={2}{B}{T}: moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black) auto={2}{B}{T}: moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black)
rarity=R rarity=R
[/card] [/card]
+1 -1
View File
@@ -818,7 +818,7 @@ subtype=Zombie Cleric
power=1 power=1
toughness=1 toughness=1
text={T}: Each player loses 1 life for each Zombie in play. text={T}: Each player loses 1 life for each Zombie in play.
auto=foreach(Zombie) life:-1 all(player) auto={T}:foreach(Zombie) life:-1 opponent && life:-1 controller
rarity=C rarity=C
[/card] [/card]
[card] [card]