Fixed a few bugs mentioned by abrasax
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@@ -315,10 +315,11 @@ abilities=exalted
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[card]
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[card]
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id=188971
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id=188971
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name=Slave of Bolas
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name=Slave of Bolas
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mana={3}{(}{U}{/}{R}{)}{B}
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mana={3}{UR}{B}
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type=Sorcery
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type=Sorcery
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text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.
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text=Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.
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target=creature
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target=creature
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auto=moveTo(myBattlefield)
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auto=@next end:bury
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auto=@next end:bury
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auto=untap
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auto=untap
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auto=haste
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auto=haste
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@@ -823,7 +823,7 @@ rarity=R
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mana={3}{G}{G}{W}{W}
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mana={3}{G}{G}{W}{W}
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type=Creature
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type=Creature
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subtype=Human Archer
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subtype=Human Archer
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auto={T}:damage:3 target(creaure[attacking;blocking])
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auto={T}:damage:3 target(creature[attacking;blocking])
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power=3
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power=3
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toughness=6
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toughness=6
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abilities=legendary
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abilities=legendary
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@@ -248,7 +248,7 @@ subtype=Zombie
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power=2
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power=2
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toughness=2
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toughness=2
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text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
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text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
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auto=lord(zombie|myBattlefield) 1/1
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auto=lord(zombie|myBattlefield) 1/1 other
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auto={2}{B}{T}: moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black)
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auto={2}{B}{T}: moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black)
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rarity=R
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rarity=R
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[/card]
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[/card]
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@@ -818,7 +818,7 @@ subtype=Zombie Cleric
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power=1
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power=1
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toughness=1
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toughness=1
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text={T}: Each player loses 1 life for each Zombie in play.
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text={T}: Each player loses 1 life for each Zombie in play.
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auto=foreach(Zombie) life:-1 all(player)
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auto={T}:foreach(Zombie) life:-1 opponent && life:-1 controller
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rarity=C
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rarity=C
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[/card]
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[/card]
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[card]
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[card]
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