Changed how Clue, Food, and Treasure tokens are created.
Since I can now obtain token images, the tokens should correspond to the plane and have different illustrations.
This commit is contained in:
@@ -16066,7 +16066,7 @@ type=Instant
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[card]
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name=Bygone Bishop
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abilities=flying
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auto=@movedto(creature[manacost<=3]|mystack):name(Create clue) token(Clue) controller
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auto=@movedto(creature[manacost<=3]|mystack):name(Create clue) _CLUE_ controller
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text=Flying -- Whenever you cast a creature spell with mana value 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={2}{W}
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type=Creature
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@@ -16076,7 +16076,7 @@ toughness=3
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[/card]
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[card]
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name=Byway Courier
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auto=_DIES_name(Create clue) token(Clue) controller
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auto=_DIES_name(Create clue) _CLUE_ controller
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text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={2}{G}
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type=Creature
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@@ -21842,7 +21842,7 @@ toughness=1
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name=Confirm Suspicions
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target=*|stack
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auto=fizzle
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auto=name(Create clue) token(Clue)*3 controller
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auto=name(Create clue) _CLUE_*3 controller
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text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={3}{U}{U}
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type=Instant
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@@ -21859,7 +21859,7 @@ subtype=Aura
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[card]
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name=Confront the Unknown
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target=creature
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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auto=foreach(clue|mybattlefield) 1/1
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text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={G}
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@@ -27528,7 +27528,7 @@ type=Artifact
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[card]
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name=Declaration in Stone
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target=creature
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auto=all(*[-token;share!name!]|targetcontrollerbattlefield) moveto(exile) and!( token(Clue) targetcontroller )!
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auto=all(*[-token;share!name!]|targetcontrollerbattlefield) moveto(exile) and!( _CLUE_ targetcontroller )!
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auto=all(*[token;share!name!]|targetcontrollerbattlefield) moveto(exile)
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text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
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mana={1}{W}
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@@ -32570,7 +32570,7 @@ toughness=7
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[/card]
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[card]
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name=Drownyard Explorers
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=When Drownyard Explorers enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={3}{U}
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type=Creature
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@@ -34004,7 +34004,7 @@ subtype=Aura
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[card]
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name=Edgewalker
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auto=lord(cleric|mycastingzone) altercost(white,-1)
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auto=lord(cleric|mycastingzone) altercost(black, -1)
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auto=lord(cleric|mycastingzone) altercost(black,-1)
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text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
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mana={1}{W}{B}
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type=Creature
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@@ -36665,7 +36665,7 @@ type=Legendary Enchantment
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[card]
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name=Erdwal Illuminator
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abilities=flying
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auto=@movedto(clue|mybattlefield) turnlimited:name(Create clue) token(Clue)
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auto=@movedto(clue|mybattlefield) turnlimited:name(Create clue) _CLUE_
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text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time.
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mana={1}{U}
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type=Creature
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@@ -37950,7 +37950,7 @@ type=Sorcery
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[card]
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name=Expose Evil
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auto=may tap target(<upto:2>creature)
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={1}{W}
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type=Instant
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@@ -41729,7 +41729,7 @@ toughness=1
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[/card]
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[card]
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name=Fleeting Memories
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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auto=@sacrificed(clue|mybattlefield):target(player) deplete:3
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text=When Fleeting Memories enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player mills three cards.
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mana={2}{U}
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@@ -49010,7 +49010,7 @@ toughness=6
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name=Gone Missing
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target=*
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auto=moveto(ownerlibrary)
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={4}{U}
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type=Sorcery
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@@ -56126,7 +56126,7 @@ toughness=1
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name=Humble the Brute
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target=creature[power>3]
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auto=destroy
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={4}{W}
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type=Instant
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@@ -59772,7 +59772,7 @@ type=Enchantment
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name=Jace's Scrutiny
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target=creature
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auto=-4/-0
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={1}{U}
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type=Instant
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@@ -69881,7 +69881,7 @@ type=Instant
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[card]
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name=Magnifying Glass
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auto={T}:Add{C}
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auto={4}{T}:name(Create clue) token(Clue) controller
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auto={4}{T}:name(Create clue) _CLUE_ controller
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text={T}: Add {C}. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={3}
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type=Artifact
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@@ -82341,8 +82341,8 @@ toughness=3
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[/card]
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[card]
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name=Ongoing Investigation
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auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Create clue) token(Clue) controller
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auto={1}{G}{e(creature|mygraveyard)}:name(Create clue) token(Clue) controller && life:2
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auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Create clue) _CLUE_ controller
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auto={1}{G}{e(creature|mygraveyard)}:name(Create clue) _CLUE_ controller && life:2
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text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
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mana={1}{U}
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type=Enchantment
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@@ -87767,6 +87767,7 @@ type=Sorcery
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[card]
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name=Porphyry Nodes
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auto=@each my upkeep:bury notatarget(creature[power=power:lowest:creature:battlefield])
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auto=if type(creature|battlefield)~equalto~0 then name(Sacrifice) name(Sacrifice) sacrifice
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text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
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mana={W}
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type=Enchantment
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@@ -88273,7 +88274,7 @@ type=Sorcery
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name=Press for Answers
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target=creature
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auto=freeze
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={1}{U}
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type=Sorcery
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@@ -96689,7 +96690,7 @@ type=Enchantment
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name=Root Out
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target=artifact,enchantment
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auto=destroy
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={2}{G}
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type=Sorcery
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@@ -116248,7 +116249,7 @@ name=Survive the Night
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target=creature
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auto=1/0
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auto=indestructible
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={2}{W}
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type=Instant
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@@ -117744,7 +117745,7 @@ toughness=4
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[card]
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name=Tamiyo's Journal
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abilities=hiddenface
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auto=@each my upkeep:name(Create clue) token(Clue)
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auto=@each my upkeep:name(Create clue) _CLUE_
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aicode=activate target(*|mylibrary) moveto(ownerHand)
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auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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text=At the beginning of your upkeep, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle.
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@@ -120665,7 +120666,7 @@ toughness=2
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[/card]
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[card]
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name=Thraben Inspector
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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text=When Thraben Inspector enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={W}
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type=Creature
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@@ -121965,7 +121966,7 @@ toughness=3
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[/card]
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[card]
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name=Tireless Tracker
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auto=_LANDFALL_name(Create clue) token(Clue) controller
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auto=_LANDFALL_name(Create clue) _CLUE_ controller
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auto=@sacrificed(clue|mybattlefield):counter(1/1)
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text=Whenever a land enters under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
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mana={2}{G}
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@@ -123179,7 +123180,7 @@ type=Instant
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[/card]
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[card]
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name=Trail of Evidence
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auto=@movedto(instant,sorcery|mystack):name(Create clue) token(Clue) controller
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auto=@movedto(instant,sorcery|mystack):name(Create clue) _CLUE_ controller
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text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
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mana={2}{U}
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type=Enchantment
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@@ -125416,7 +125417,7 @@ toughness=*
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[/card]
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[card]
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name=Ulvenwald Mysteries
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auto=@movedto(creature[-token]|mygraveyard):name(Create clue) token(Clue) controller
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auto=@movedto(creature[-token]|mygraveyard):name(Create clue) _CLUE_ controller
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auto=@sacrificed(clue|mybattlefield):token(Human Soldier,creature Human Soldier,1/1,white)
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text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield.
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mana={2}{G}
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@@ -132968,7 +132969,7 @@ toughness=1
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[/card]
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[card]
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name=Weirding Wood
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auto=name(Create clue) token(Clue) controller
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auto=name(Create clue) _CLUE_ controller
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auto=teach(land) {T}:add{G}{G}
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auto=teach(land) {T}:add{W}{W}
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auto=teach(land) {T}:add{U}{U}
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@@ -134754,7 +134755,7 @@ toughness=3
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[/card]
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[card]
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name=Wirefly Hive
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auto={3}{T}:flipacoin winability token(Wirefly,Artifact Creature Wirefly,2/2,flying) winabilityend loseability loseabilityend oneshot flipend
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auto={3}{T}:flipacoin winability token(Wirefly,Artifact Creature Wirefly,2/2,flying) winabilityend loseability sacrifice loseabilityend flipend
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text={3}, {T}: Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly.
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mana={3}
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type=Artifact
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