Erwan
- the AI can now use activated abilities (stupidly though...) - a few card bugfixes
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@@ -12,6 +12,9 @@ ActionElement::ActionElement(int id):JGuiObject(id){
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tc = NULL;
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}
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ActionElement::~ActionElement(){
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SAFE_DELETE(tc);
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}
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int ActionElement::getActivity(){
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