Erwan
- the AI can now use activated abilities (stupidly though...) - a few card bugfixes
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@@ -10,7 +10,7 @@
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class MTGPutInPlayRule:public MTGAbility{
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public:
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int isReactingToClick(MTGCardInstance * card);
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int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
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int reactToClick(MTGCardInstance * card);
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int testDestroy();
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MTGPutInPlayRule(int _id);
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@@ -20,7 +20,7 @@ class MTGPutInPlayRule:public MTGAbility{
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class MTGAttackRule:public MTGAbility{
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public:
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int isReactingToClick(MTGCardInstance * card);
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int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
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int reactToClick(MTGCardInstance * card);
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int testDestroy();
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MTGAttackRule(int _id);
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@@ -30,7 +30,7 @@ class MTGAttackRule:public MTGAbility{
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class MTGBlockRule:public MTGAbility{
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public:
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int isReactingToClick(MTGCardInstance * card);
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int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
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int reactToClick(MTGCardInstance * card);
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int testDestroy();
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MTGBlockRule(int _id);
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