- the AI can now use activated abilities (stupidly though...)
- a few card bugfixes
This commit is contained in:
wagic.the.homebrew
2009-03-01 10:20:31 +00:00
parent 6412c453d1
commit 555eb5ee02
15 changed files with 499 additions and 102 deletions
+3 -3
View File
@@ -10,7 +10,7 @@
class MTGPutInPlayRule:public MTGAbility{
public:
int isReactingToClick(MTGCardInstance * card);
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
MTGPutInPlayRule(int _id);
@@ -20,7 +20,7 @@ class MTGPutInPlayRule:public MTGAbility{
class MTGAttackRule:public MTGAbility{
public:
int isReactingToClick(MTGCardInstance * card);
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
MTGAttackRule(int _id);
@@ -30,7 +30,7 @@ class MTGAttackRule:public MTGAbility{
class MTGBlockRule:public MTGAbility{
public:
int isReactingToClick(MTGCardInstance * card);
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
int reactToClick(MTGCardInstance * card);
int testDestroy();
MTGBlockRule(int _id);