@@ -1138,27 +1138,27 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
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}
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}
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for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
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{
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MTGCardInstance * cardFirst = *it;
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if (cardFirst->isLand())
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continue;
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for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
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{
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MTGCardInstance * cardFirst = *it;
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if (cardFirst->isLand())
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continue;
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for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
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{
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if (cardFirst->hasColor(i))
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{
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for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
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{
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MTGCardInstance * cardSecond = *secondit;
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if (cardSecond->isLand())
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continue;
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if (cardSecond->hasColor(i) && cardFirst != cardSecond)
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{
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repeating = true;
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}
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}
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}
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}
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{
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if (cardFirst->hasColor(i))
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{
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for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
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{
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MTGCardInstance * cardSecond = *secondit;
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if (cardSecond->isLand())
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continue;
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if (cardSecond->hasColor(i) && cardFirst != cardSecond)
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{
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repeating = true;
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}
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}
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}
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}
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}
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do
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@@ -1195,18 +1195,18 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
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}
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||||
}
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||||
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||||
for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
|
||||
{
|
||||
MTGCardInstance * cardFirst = *it;
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||||
for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
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||||
{
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||||
MTGCardInstance * cardSecond = *secondit;
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if (cardSecond->name == cardFirst->name && cardFirst != cardSecond)
|
||||
{
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||||
repeating = true;
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||||
}
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||||
}
|
||||
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||||
for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
|
||||
{
|
||||
MTGCardInstance * cardFirst = *it;
|
||||
for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
|
||||
{
|
||||
MTGCardInstance * cardSecond = *secondit;
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||||
if (cardSecond->name == cardFirst->name && cardFirst != cardSecond)
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||||
{
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||||
repeating = true;
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||||
}
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||||
}
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||||
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}
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||||
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do
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@@ -2716,10 +2716,14 @@ int AASacrificeCard::resolve()
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{
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Player * p = _target->controller();
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MTGCardInstance * beforeCard = _target;
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WEvent * e;
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if(!_target->isToken)
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e = NEW WEventCardSacrifice(beforeCard,_target);
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else
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||||
e = NEW WEventCardSacrifice(beforeCard,_target,true);
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||||
p->game->putInGraveyard(_target);
|
||||
while(_target->next)
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||||
_target = _target->next;
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||||
WEvent * e = NEW WEventCardSacrifice(beforeCard,_target);
|
||||
game->receiveEvent(e);
|
||||
if(andAbility)
|
||||
{
|
||||
@@ -3236,11 +3240,14 @@ int AAFlip::resolve()
|
||||
{
|
||||
toughMod =_target->toughness - _target->origtoughness;
|
||||
}
|
||||
if(!_target->isCDA)
|
||||
{
|
||||
_target->power = powerlessThanOriginal?myFlip->power - powerMod:myFlip->power + powerMod;
|
||||
_target->life = toughLessThanOriginal?myFlip->toughness - toughMod:myFlip->toughness + toughMod;
|
||||
_target->toughness = toughLessThanOriginal?myFlip->toughness - toughMod:myFlip->toughness + toughMod;
|
||||
_target->origpower = myFlip->origpower;
|
||||
_target->origtoughness = myFlip->origtoughness;
|
||||
}
|
||||
SAFE_DELETE(myFlip);
|
||||
_target->mPropertiesChangedSinceLastUpdate = true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user