Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card.
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@@ -227,7 +227,8 @@ const char* Constants::MTGBasicAbilities[] = {
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"nomovetrigger", //no trigger when playing these cards (e.g. fake ability cards such as Davriel Conditions, Davriel Offers, Annihilation Rooms)
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"wascommander", //It was the current commander (e.g. after it flipped or morphed)
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"showopponenthand", //opponent plays with his hand revealed.
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"showcontrollerhand" //controller plays with his hand revealed.
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"showcontrollerhand", //controller plays with his hand revealed.
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"hasreplicate" //Kicker cost is a replicate cost (eg. "Vacuumelt")
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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