Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card.
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@@ -662,9 +662,9 @@ subtype=Davriel
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[card]
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name=Domri, Anarch of Bolas
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auto=counter(0/0,3,loyalty)
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auto=lord(other creature|myBattlefield) +1/+0
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auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[@targeted(creature|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[@targeted(creature|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle])) ueot
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auto=lord(other creature|myBattlefield) 1/0
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auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot
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auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
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text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control.
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mana={1}{R}{G}
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