Fixed Cursed Land (RV)
Yes, the card still does not for 100% do what the original card should do, but as long as no one will enchant a land of its own everything will be alright.
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@@ -462,7 +462,7 @@ type=Artifact
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text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
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target=land
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id=1148
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auto=@each my upkeep:damage:1 targetController
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auto=@each opponent upkeep:damage:1 targetController
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name=Cursed Land
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rarity=U
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mana={2}{B}{B}
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@@ -1323,7 +1323,7 @@ mana={3}{G}
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type=Enchantment
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[/card]
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[card]
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text=Defender (This creature can't attack.) {1}: Regenerate Living Wall.
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text=Defender (This creature can't attack.) {1}: Regenerate Living Wall.
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auto={1}:regenerate
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id=1123
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name=Living Wall
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@@ -1546,15 +1546,15 @@ type=Enchantment
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.)
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abilities=flying
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id=1131
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name=Ornithopter
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rarity=U
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type=Artifact Creature
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mana={0}
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power=0
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type=Artifact Creature
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subtype=Thopter
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power=0
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "At the beginning of your upkeep, you may pay {4}. If you do, untap this creature."
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