J :
* Fix a number of warnings
This commit is contained in:
@@ -62,7 +62,7 @@ void CardGui::alternateRender(MTGCard * card, JLBFont * mFont, JQuad ** manaIcon
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ManaCostHybrid * h;
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ManaCostHybrid * h;
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unsigned int j = 0;
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unsigned int j = 0;
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while (h = manacost->getHybridCost(j)){
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while ((h = manacost->getHybridCost(j))){
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OutputDebugString("Hybrid\n");
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OutputDebugString("Hybrid\n");
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for (int i = 0; i < 2; i++){
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for (int i = 0; i < 2; i++){
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int color = h->color1;
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int color = h->color1;
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@@ -411,9 +411,9 @@ void GameStateMenu::ButtonPressed(int controllerId, int controlId)
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{
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{
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case MENUITEM_PLAY:
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case MENUITEM_PLAY:
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#ifdef TESTSUITE
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#ifdef TESTSUITE
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subMenuController = NEW SimpleMenu(102, this, mFont, 180,110);
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subMenuController = NEW SimpleMenu(102, this, mFont, 150,60);
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#else
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#else
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subMenuController = NEW SimpleMenu(102, this, mFont, 180,110);
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subMenuController = NEW SimpleMenu(102, this, mFont, 150,60);
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#endif
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#endif
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if (subMenuController){
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if (subMenuController){
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subMenuController->Add(SUBMENUITEM_1PLAYER,"1 Player");
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subMenuController->Add(SUBMENUITEM_1PLAYER,"1 Player");
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@@ -145,7 +145,7 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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MultiAbility * multi = NULL;
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MultiAbility * multi = NULL;
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int delimiter = line.find("}:");
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unsigned int delimiter = line.find("}:");
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ManaCost * cost = NULL;
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ManaCost * cost = NULL;
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if (delimiter!= string::npos){
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if (delimiter!= string::npos){
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cost = ManaCost::parseManaCost(line.substr(0,delimiter+1));
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cost = ManaCost::parseManaCost(line.substr(0,delimiter+1));
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@@ -113,7 +113,7 @@ ManaCost::ManaCost(ManaCost * _manaCost){
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ManaCost::~ManaCost(){
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ManaCost::~ManaCost(){
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LOG("==Deleting ManaCost==");
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LOG("==Deleting ManaCost==");
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for (int i = 0; i < nbhybrids ; i++){
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for (unsigned int i = 0; i < nbhybrids ; i++){
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SAFE_DELETE(hybrids[i]);
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SAFE_DELETE(hybrids[i]);
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}
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}
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}
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}
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@@ -132,10 +132,10 @@ void ManaCost::init(){
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void ManaCost::copy(ManaCost * _manaCost){
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void ManaCost::copy(ManaCost * _manaCost){
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for (int i=0; i<= Constants::MTG_NB_COLORS; i++){
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for (unsigned int i = 0; i <= Constants::MTG_NB_COLORS; i++){
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cost[i] = _manaCost->getCost(i);
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cost[i] = _manaCost->getCost(i);
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}
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}
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for (int i=0; i< _manaCost->nbhybrids; i++){
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for (unsigned int i = 0; i < _manaCost->nbhybrids; i++){
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hybrids[i] = NEW ManaCostHybrid((*_manaCost->hybrids[i]));
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hybrids[i] = NEW ManaCostHybrid((*_manaCost->hybrids[i]));
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}
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}
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nbhybrids = _manaCost->nbhybrids;
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nbhybrids = _manaCost->nbhybrids;
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@@ -159,7 +159,7 @@ int ManaCost::getMainColor(){
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int ManaCost::hasColor(int color){
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int ManaCost::hasColor(int color){
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if (cost[color]) return 1;
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if (cost[color]) return 1;
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for (int i = 0; i < nbhybrids; i++){
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for (unsigned int i = 0; i < nbhybrids; i++){
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if (hybrids[i]->hasColor(color)) return 1;
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if (hybrids[i]->hasColor(color)) return 1;
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}
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}
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return 0;
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return 0;
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@@ -167,10 +167,10 @@ int ManaCost::hasColor(int color){
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int ManaCost::getConvertedCost(){
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int ManaCost::getConvertedCost(){
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int result = 0;
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int result = 0;
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for (int i=0; i< Constants::MTG_NB_COLORS; i++){
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for (unsigned int i = 0; i < Constants::MTG_NB_COLORS; i++){
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result += cost[i];
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result += cost[i];
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}
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}
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for (int i = 0; i < nbhybrids; i++){
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for (unsigned int i = 0; i < nbhybrids; i++){
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result+= hybrids[i]->getConvertedCost();
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result+= hybrids[i]->getConvertedCost();
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}
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}
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return result;
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return result;
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@@ -188,10 +188,10 @@ int ManaCost::add(int color, int value){
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int ManaCost::add(ManaCost * _cost){
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int ManaCost::add(ManaCost * _cost){
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if(!_cost) return 0;
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if(!_cost) return 0;
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for (int i=0; i< Constants::MTG_NB_COLORS; i++){
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for (unsigned int i = 0; i < Constants::MTG_NB_COLORS; i++){
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cost[i]+= _cost->getCost(i);
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cost[i]+= _cost->getCost(i);
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}
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}
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for (int i=0; i< _cost->nbhybrids; i++){
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for (unsigned int i = 0; i < _cost->nbhybrids; i++){
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hybrids[nbhybrids] = NEW ManaCostHybrid((*_cost->hybrids[i]));
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hybrids[nbhybrids] = NEW ManaCostHybrid((*_cost->hybrids[i]));
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nbhybrids++;
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nbhybrids++;
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}
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}
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@@ -39,7 +39,7 @@ Phase * PhaseRing::forward(){
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Phase * PhaseRing::goToPhase(int id, Player * player){
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Phase * PhaseRing::goToPhase(int id, Player * player){
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Phase * currentPhase = *current;
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Phase * currentPhase = *current;
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while(currentPhase->id !=id || currentPhase->player !=player){ //Dangerous, risk for inifinte loop !
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while(currentPhase->id !=id || currentPhase->player != player){ //Dangerous, risk for inifinte loop !
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#ifdef WIN32
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#ifdef WIN32
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OutputDebugString("goto");
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OutputDebugString("goto");
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#endif
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#endif
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@@ -5,9 +5,9 @@
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#include "../include/GameApp.h"
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#include "../include/GameApp.h"
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const unsigned SimpleMenu::SIDE_SIZE = 7;
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const unsigned SimpleMenu::SIDE_SIZE = 7;
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const unsigned SimpleMenu::VMARGIN = 12;
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const unsigned SimpleMenu::VMARGIN = 16;
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const unsigned SimpleMenu::HMARGIN = 27;
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const unsigned SimpleMenu::HMARGIN = 30;
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const signed SimpleMenu::LINE_HEIGHT = 16;
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const signed SimpleMenu::LINE_HEIGHT = 28;
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const char* SimpleMenu::spadeLPath = "graphics/spade_ul.png";
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const char* SimpleMenu::spadeLPath = "graphics/spade_ul.png";
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const char* SimpleMenu::spadeRPath = "graphics/spade_ur.png";
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const char* SimpleMenu::spadeRPath = "graphics/spade_ur.png";
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const char* SimpleMenu::jewelPath = "graphics/jewel.png";
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const char* SimpleMenu::jewelPath = "graphics/jewel.png";
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