Erwan
- fix issue 89 and issue 90 - In the future, we will probably want cardSelector to handle CardDisplay somehow (although carddisplay is used in the Shop as well...)
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@@ -12,6 +12,13 @@ using std::vector;
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class PlayGuiObject;
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class PlayGuiObject;
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class DuelLayers;
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class DuelLayers;
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enum {
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BIG_MODE_SHOW = 0,
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BIG_MODE_TEXT = 1,
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BIG_MODE_HIDE = 2,
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NB_BIG_MODES = 3
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};
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template <typename T>
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template <typename T>
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struct LimitorFunctor
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struct LimitorFunctor
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{
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{
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@@ -38,7 +45,6 @@ class ObjectSelector : public GuiLayer
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protected:
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protected:
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vector<T*> cards;
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vector<T*> cards;
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T* active;
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T* active;
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int bigMode;
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DuelLayers* duel;
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DuelLayers* duel;
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LimitorFunctor<T>* limitor;
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LimitorFunctor<T>* limitor;
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Pos bigpos;
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Pos bigpos;
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@@ -48,6 +54,7 @@ class ObjectSelector : public GuiLayer
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T* fetchMemory(SelectorMemory&);
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T* fetchMemory(SelectorMemory&);
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public:
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public:
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int bigMode;
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ObjectSelector(DuelLayers*);
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ObjectSelector(DuelLayers*);
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void Add(T*);
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void Add(T*);
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void Remove(T*);
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void Remove(T*);
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@@ -159,11 +159,29 @@ void CardDisplay::Render(){
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}
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}
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}
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}
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//TODO: CardSelector should handle the graveyard and the library in the future...
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if (mCount && mObjects[mCurr] != NULL){
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if (mCount && mObjects[mCurr] != NULL){
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mObjects[mCurr]->Render();
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mObjects[mCurr]->Render();
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//TODO Put these two lines back!!!
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CardGui * cardg = ((CardGui *)mObjects[mCurr]);
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// CardGui * cardg = ((CardGui *)mObjects[mCurr]);
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
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// cardg->RenderBig(-1,-1,showBigCards-1);
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int showMode = BIG_MODE_SHOW;
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if (game){
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showMode = game->mLayers->cs->bigMode;
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pos.actY = 150;
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if (x < (CardGui::BigWidth / 2)) pos.actX = SCREEN_WIDTH - 10 - CardGui::BigWidth / 2;
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}
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switch(showMode){
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case BIG_MODE_SHOW:
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cardg->RenderBig(pos);
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break;
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case BIG_MODE_TEXT:
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cardg->alternateRenderBig(pos);
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break;
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default:
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break;
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}
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}
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}
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}
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}
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@@ -7,12 +7,7 @@
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using std::cout;
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using std::cout;
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enum {
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BIG_MODE_SHOW = 0,
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BIG_MODE_TEXT = 1,
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BIG_MODE_HIDE = 2,
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NB_BIG_MODES = 3
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};
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struct Left : public Exp { static inline bool test(CardSelector::Target* ref, CardSelector::Target* test)
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struct Left : public Exp { static inline bool test(CardSelector::Target* ref, CardSelector::Target* test)
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@@ -301,11 +301,12 @@ void ShopItems::Render(){
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JGuiController::Render();
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JGuiController::Render();
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JRenderer * r = JRenderer::GetInstance();
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JRenderer * r = JRenderer::GetInstance();
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if (display) display->Render();
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if (mBgAA)
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if (mBgAA)
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r->RenderQuad(mBgAA,0,SCREEN_HEIGHT-128);
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r->RenderQuad(mBgAA,0,SCREEN_HEIGHT-128);
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if (display) display->Render();
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if (showPriceDialog==-1){
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if (showPriceDialog==-1){
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}else{
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}else{
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