Improved Modal Double Faced Lands of Zendikar Rising set.

This commit is contained in:
valfieri
2020-10-16 15:55:05 +02:00
parent 3d46b41efc
commit 519c90dd9d

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@@ -4931,8 +4931,7 @@ type=Enchantment
[/card]
[card]
name=Branchloft Pathway
auto=choice name(Choose Branchloft Pathway) donothing
auto=choice name(Choose Boulderloft Pathway) flip(Boulderloft Pathway)
autohand={0}:name(Boulderloft Pathway) name(Boulderloft Pathway) flip(Boulderloft Pathway) forcetype(land)
auto={T}:add{G}
text={T}: Add {G}.
type=Land
@@ -5026,8 +5025,7 @@ type=Instant
[/card]
[card]
name=Brightclimb Pathway
auto=choice name(Choose Brightclimb Pathway) donothing
auto=choice name(Choose Grimclimb Pathway) flip(Grimclimb Pathway)
autohand={0}:name(Grimclimb Pathway) name(Grimclimb Pathway) flip(Grimclimb Pathway) forcetype(land)
auto={T}:add{W}
text={T}: Add {W}.
type=Land
@@ -7338,8 +7336,7 @@ type=Instant
[/card]
[card]
name=Clearwater Pathway
auto=choice name(Choose Clearwater Pathway) donothing
auto=choice name(Choose Murkwater Pathway) flip(Murkwater Pathway)
autohand={0}:name(Murkwater Pathway) name(Murkwater Pathway) flip(Murkwater Pathway) forcetype(land)
auto={T}:add{U}
text={T}: Add {U}.
type=Land
@@ -8493,8 +8490,7 @@ subtype=Desert
[/card]
[card]
name=Cragcrown Pathway
auto=choice name(Choose Cragcrown Pathway) donothing
auto=choice name(Choose Timbercrown Pathway) flip(Timbercrown Pathway)
autohand={0}:name(Timbercrown Pathway) name(Timbercrown Pathway) flip(Timbercrown Pathway) forcetype(land)
auto={T}:add{R}
text={T}: Add {R}.
type=Land
@@ -28187,8 +28183,7 @@ toughness=2
[/card]
[card]
name=Needleverge Pathway
auto=choice name(Choose Needleverge Pathway) donothing
auto=choice name(Choose Pillarverge Pathway) flip(Pillarverge Pathway)
autohand={0}:name(Pillarverge Pathway) name(Pillarverge Pathway) flip(Pillarverge Pathway) forcetype(land)
auto={T}:add{R}
text={T}: Add {R}.
type=Land
@@ -34889,8 +34884,7 @@ type=Sorcery
[/card]
[card]
name=Riverglide Pathway
auto=choice name(Choose Riverglide Pathway) donothing
auto=choice name(Choose Lavaglide Pathway) flip(Lavaglide Pathway)
autohand={0}:name(Lavaglide Pathway) name(Lavaglide Pathway) flip(Lavaglide Pathway) forcetype(land)
auto={T}:add{U}
text={T}: Add {U}.
type=Land