Fixed primitives, added "notshare!" keyword (e.g. to search cards with different names), improved decks selection according to chosen game mode (e.g. Game will show commander decks only in commander mode and it will hide them in other modes).
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@@ -24,7 +24,7 @@ private:
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int mDeckId;
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string mAvatarFilename;
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string mColorIndex;
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// statistical information
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int mGamesPlayed, mVictories, mPercentVictories, mDifficulty;
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int getAvatarId();
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@@ -33,7 +33,7 @@ private:
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public:
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bool isCommanderDeck; //Added to read the command tag in deck's metafile.
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DeckMetaData(const string& filename, bool isAI = false);
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void LoadDeck();
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void LoadStats();
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