added current AI deck name to "start" menu while dueling
This commit is contained in:
@@ -274,13 +274,13 @@ void StoryDuel::init(){
|
||||
sprintf(deckFile, "%s/deck.txt", folder);
|
||||
MTGDeck * tempDeck = NEW MTGDeck(deckFile, GameApp::collection);
|
||||
sprintf(deckFileSmall, "campaign_%s", mParent->folder.c_str());
|
||||
players[0] = NEW HumanPlayer(NEW MTGPlayerCards(tempDeck),deckFile,deckFileSmall);
|
||||
players[0] = NEW HumanPlayer(tempDeck, deckFile, deckFileSmall);
|
||||
SAFE_DELETE(tempDeck);
|
||||
|
||||
sprintf(deckFile,"%s/opponent_deck.txt", folder);
|
||||
tempDeck = NEW MTGDeck(deckFile, GameApp::collection);
|
||||
sprintf(deckFileSmall, "campaign_ennemy_%s_%s", mParent->folder.c_str(), pageId.c_str());
|
||||
players[1] = NEW AIPlayerBaka(NEW MTGPlayerCards(tempDeck),deckFile,deckFileSmall,"baka.jpg");
|
||||
players[1] = NEW AIPlayerBaka(tempDeck, deckFile, deckFileSmall, "baka.jpg");
|
||||
SAFE_DELETE(tempDeck);
|
||||
|
||||
string rulesFile = folder;
|
||||
|
||||
Reference in New Issue
Block a user