added current AI deck name to "start" menu while dueling
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@@ -6,6 +6,7 @@
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#include "Damage.h"
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#include "Targetable.h"
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class MTGDeck;
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class MTGPlayerCards;
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class MTGInPlay;
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class ManaPool;
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@@ -45,7 +46,7 @@ class Player: public Damageable{
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int poisoned();
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int damaged();
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int prevented();
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Player(MTGPlayerCards * deck, string deckFile, string deckFileSmall);
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Player(MTGDeck * deck, string deckFile, string deckFileSmall);
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virtual ~Player();
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void unTapPhase();
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MTGInPlay * inPlay();
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@@ -58,6 +59,7 @@ class Player: public Damageable{
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JQuad * getIcon();
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string deckFile;
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string deckFileSmall;
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string deckName;
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virtual int receiveEvent(WEvent * event){return 0;};
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virtual void Render(){};
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@@ -66,7 +68,7 @@ class Player: public Damageable{
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class HumanPlayer: public Player{
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public:
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HumanPlayer(MTGPlayerCards * deck, string deckFile, string deckFileSmall);
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HumanPlayer(MTGDeck * deck, string deckFile, string deckFileSmall);
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HumanPlayer(string deckFile);
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};
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