diff --git a/projects/mtg/src/Rules.cpp b/projects/mtg/src/Rules.cpp index f99fa5320..d0baee7f1 100644 --- a/projects/mtg/src/Rules.cpp +++ b/projects/mtg/src/Rules.cpp @@ -198,7 +198,7 @@ void Rules::addExtraRules() if (((p->isAI() && p->playMode != Player::MODE_AI && p->opponent()->playMode != Player::MODE_AI)||( !p->isAI() && Optimizedhandcheat)) && a->aType == MTGAbility::STANDARD_DRAW && - difficultyRating == HARD && p->playMode + difficultyRating != HARD && p->playMode != Player::MODE_TEST_SUITE && g->mRules->gamemode != GAME_TYPE_MOMIR && g->mRules->gamemode != GAME_TYPE_RANDOM1 && g->mRules->gamemode != GAME_TYPE_RANDOM2 && g->mRules->gamemode != GAME_TYPE_STORY)//stupid protections to keep this out of mimor and other game modes.