- Added SDL, libjpeg and libpng
- Added Android project and Java files
This commit is contained in:
@@ -0,0 +1,570 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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/*
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Code to load and save surfaces in Windows BMP format.
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Why support BMP format? Well, it's a native format for Windows, and
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most image processing programs can read and write it. It would be nice
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to be able to have at least one image format that we can natively load
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and save, and since PNG is so complex that it would bloat the library,
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BMP is a good alternative.
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This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
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*/
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#include "SDL_video.h"
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#include "SDL_endian.h"
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#include "SDL_pixels_c.h"
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/* Compression encodings for BMP files */
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#ifndef BI_RGB
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#define BI_RGB 0
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#define BI_RLE8 1
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#define BI_RLE4 2
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#define BI_BITFIELDS 3
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#endif
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SDL_Surface *
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SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
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{
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SDL_bool was_error;
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long fp_offset;
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int bmpPitch;
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int i, pad;
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SDL_Surface *surface;
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Uint32 Rmask;
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Uint32 Gmask;
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Uint32 Bmask;
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Uint32 Amask;
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SDL_Palette *palette;
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Uint8 *bits;
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Uint8 *top, *end;
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SDL_bool topDown;
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int ExpandBMP;
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/* The Win32 BMP file header (14 bytes) */
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char magic[2];
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Uint32 bfSize;
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Uint16 bfReserved1;
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Uint16 bfReserved2;
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Uint32 bfOffBits;
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/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
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Uint32 biSize;
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Sint32 biWidth;
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Sint32 biHeight;
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Uint16 biPlanes;
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Uint16 biBitCount;
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Uint32 biCompression;
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Uint32 biSizeImage;
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Sint32 biXPelsPerMeter;
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Sint32 biYPelsPerMeter;
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Uint32 biClrUsed;
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Uint32 biClrImportant;
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/* Make sure we are passed a valid data source */
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surface = NULL;
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was_error = SDL_FALSE;
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if (src == NULL) {
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was_error = SDL_TRUE;
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goto done;
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}
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/* Read in the BMP file header */
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fp_offset = SDL_RWtell(src);
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SDL_ClearError();
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if (SDL_RWread(src, magic, 1, 2) != 2) {
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SDL_Error(SDL_EFREAD);
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was_error = SDL_TRUE;
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goto done;
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}
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if (SDL_strncmp(magic, "BM", 2) != 0) {
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SDL_SetError("File is not a Windows BMP file");
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was_error = SDL_TRUE;
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goto done;
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}
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bfSize = SDL_ReadLE32(src);
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bfReserved1 = SDL_ReadLE16(src);
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bfReserved2 = SDL_ReadLE16(src);
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bfOffBits = SDL_ReadLE32(src);
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/* Read the Win32 BITMAPINFOHEADER */
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biSize = SDL_ReadLE32(src);
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if (biSize == 12) {
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biWidth = (Uint32) SDL_ReadLE16(src);
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biHeight = (Uint32) SDL_ReadLE16(src);
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biPlanes = SDL_ReadLE16(src);
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biBitCount = SDL_ReadLE16(src);
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biCompression = BI_RGB;
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biSizeImage = 0;
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biXPelsPerMeter = 0;
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biYPelsPerMeter = 0;
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biClrUsed = 0;
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biClrImportant = 0;
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} else {
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biWidth = SDL_ReadLE32(src);
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biHeight = SDL_ReadLE32(src);
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biPlanes = SDL_ReadLE16(src);
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biBitCount = SDL_ReadLE16(src);
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biCompression = SDL_ReadLE32(src);
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biSizeImage = SDL_ReadLE32(src);
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biXPelsPerMeter = SDL_ReadLE32(src);
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biYPelsPerMeter = SDL_ReadLE32(src);
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biClrUsed = SDL_ReadLE32(src);
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biClrImportant = SDL_ReadLE32(src);
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}
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if (biHeight < 0) {
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topDown = SDL_TRUE;
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biHeight = -biHeight;
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} else {
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topDown = SDL_FALSE;
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}
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/* Check for read error */
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if (SDL_strcmp(SDL_GetError(), "") != 0) {
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was_error = SDL_TRUE;
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goto done;
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}
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/* Expand 1 and 4 bit bitmaps to 8 bits per pixel */
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switch (biBitCount) {
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case 1:
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case 4:
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ExpandBMP = biBitCount;
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biBitCount = 8;
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break;
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default:
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ExpandBMP = 0;
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break;
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}
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/* We don't support any BMP compression right now */
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Rmask = Gmask = Bmask = Amask = 0;
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switch (biCompression) {
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case BI_RGB:
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/* If there are no masks, use the defaults */
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if (bfOffBits == (14 + biSize)) {
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/* Default values for the BMP format */
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switch (biBitCount) {
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case 15:
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case 16:
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Rmask = 0x7C00;
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Gmask = 0x03E0;
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Bmask = 0x001F;
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break;
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case 24:
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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Rmask = 0x000000FF;
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Gmask = 0x0000FF00;
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Bmask = 0x00FF0000;
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#else
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Rmask = 0x00FF0000;
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Gmask = 0x0000FF00;
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Bmask = 0x000000FF;
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#endif
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break;
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case 32:
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Amask = 0xFF000000;
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Rmask = 0x00FF0000;
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Gmask = 0x0000FF00;
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Bmask = 0x000000FF;
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break;
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default:
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break;
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}
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break;
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}
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/* Fall through -- read the RGB masks */
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case BI_BITFIELDS:
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switch (biBitCount) {
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case 15:
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case 16:
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Rmask = SDL_ReadLE32(src);
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Gmask = SDL_ReadLE32(src);
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Bmask = SDL_ReadLE32(src);
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break;
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case 32:
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Rmask = SDL_ReadLE32(src);
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Gmask = SDL_ReadLE32(src);
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Bmask = SDL_ReadLE32(src);
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Amask = SDL_ReadLE32(src);
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break;
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default:
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break;
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}
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break;
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default:
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SDL_SetError("Compressed BMP files not supported");
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was_error = SDL_TRUE;
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goto done;
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}
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/* Create a compatible surface, note that the colors are RGB ordered */
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surface =
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SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
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Bmask, Amask);
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if (surface == NULL) {
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was_error = SDL_TRUE;
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goto done;
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}
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/* Load the palette, if any */
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palette = (surface->format)->palette;
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if (palette) {
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if (biClrUsed == 0) {
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biClrUsed = 1 << biBitCount;
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}
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if ((int) biClrUsed > palette->ncolors) {
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palette->ncolors = biClrUsed;
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palette->colors =
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(SDL_Color *) SDL_realloc(palette->colors,
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palette->ncolors *
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sizeof(*palette->colors));
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if (!palette->colors) {
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SDL_OutOfMemory();
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was_error = SDL_TRUE;
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goto done;
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}
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} else if ((int) biClrUsed < palette->ncolors) {
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palette->ncolors = biClrUsed;
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}
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if (biSize == 12) {
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for (i = 0; i < (int) biClrUsed; ++i) {
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SDL_RWread(src, &palette->colors[i].b, 1, 1);
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SDL_RWread(src, &palette->colors[i].g, 1, 1);
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SDL_RWread(src, &palette->colors[i].r, 1, 1);
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palette->colors[i].unused = SDL_ALPHA_OPAQUE;
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}
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} else {
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for (i = 0; i < (int) biClrUsed; ++i) {
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SDL_RWread(src, &palette->colors[i].b, 1, 1);
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SDL_RWread(src, &palette->colors[i].g, 1, 1);
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SDL_RWread(src, &palette->colors[i].r, 1, 1);
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SDL_RWread(src, &palette->colors[i].unused, 1, 1);
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}
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}
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}
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/* Read the surface pixels. Note that the bmp image is upside down */
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if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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was_error = SDL_TRUE;
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goto done;
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}
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top = (Uint8 *)surface->pixels;
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end = (Uint8 *)surface->pixels+(surface->h*surface->pitch);
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switch (ExpandBMP) {
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case 1:
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bmpPitch = (biWidth + 7) >> 3;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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break;
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case 4:
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bmpPitch = (biWidth + 1) >> 1;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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break;
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default:
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pad = ((surface->pitch % 4) ? (4 - (surface->pitch % 4)) : 0);
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break;
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}
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if (topDown) {
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bits = top;
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} else {
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bits = end - surface->pitch;
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}
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while (bits >= top && bits < end) {
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switch (ExpandBMP) {
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case 1:
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case 4:{
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Uint8 pixel = 0;
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int shift = (8 - ExpandBMP);
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for (i = 0; i < surface->w; ++i) {
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if (i % (8 / ExpandBMP) == 0) {
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if (!SDL_RWread(src, &pixel, 1, 1)) {
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SDL_SetError("Error reading from BMP");
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was_error = SDL_TRUE;
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goto done;
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}
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}
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*(bits + i) = (pixel >> shift);
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pixel <<= ExpandBMP;
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}
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}
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break;
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default:
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if (SDL_RWread(src, bits, 1, surface->pitch)
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!= surface->pitch) {
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SDL_Error(SDL_EFREAD);
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was_error = SDL_TRUE;
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goto done;
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}
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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/* Byte-swap the pixels if needed. Note that the 24bpp
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case has already been taken care of above. */
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switch (biBitCount) {
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case 15:
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case 16:{
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Uint16 *pix = (Uint16 *) bits;
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for (i = 0; i < surface->w; i++)
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pix[i] = SDL_Swap16(pix[i]);
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break;
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}
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case 32:{
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||||
Uint32 *pix = (Uint32 *) bits;
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for (i = 0; i < surface->w; i++)
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||||
pix[i] = SDL_Swap32(pix[i]);
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||||
break;
|
||||
}
|
||||
}
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#endif
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||||
break;
|
||||
}
|
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/* Skip padding bytes, ugh */
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||||
if (pad) {
|
||||
Uint8 padbyte;
|
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for (i = 0; i < pad; ++i) {
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||||
SDL_RWread(src, &padbyte, 1, 1);
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||||
}
|
||||
}
|
||||
if (topDown) {
|
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bits += surface->pitch;
|
||||
} else {
|
||||
bits -= surface->pitch;
|
||||
}
|
||||
}
|
||||
done:
|
||||
if (was_error) {
|
||||
if (src) {
|
||||
SDL_RWseek(src, fp_offset, RW_SEEK_SET);
|
||||
}
|
||||
if (surface) {
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
surface = NULL;
|
||||
}
|
||||
if (freesrc && src) {
|
||||
SDL_RWclose(src);
|
||||
}
|
||||
return (surface);
|
||||
}
|
||||
|
||||
int
|
||||
SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
|
||||
{
|
||||
long fp_offset;
|
||||
int i, pad;
|
||||
SDL_Surface *surface;
|
||||
Uint8 *bits;
|
||||
|
||||
/* The Win32 BMP file header (14 bytes) */
|
||||
char magic[2] = { 'B', 'M' };
|
||||
Uint32 bfSize;
|
||||
Uint16 bfReserved1;
|
||||
Uint16 bfReserved2;
|
||||
Uint32 bfOffBits;
|
||||
|
||||
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
|
||||
Uint32 biSize;
|
||||
Sint32 biWidth;
|
||||
Sint32 biHeight;
|
||||
Uint16 biPlanes;
|
||||
Uint16 biBitCount;
|
||||
Uint32 biCompression;
|
||||
Uint32 biSizeImage;
|
||||
Sint32 biXPelsPerMeter;
|
||||
Sint32 biYPelsPerMeter;
|
||||
Uint32 biClrUsed;
|
||||
Uint32 biClrImportant;
|
||||
|
||||
/* Make sure we have somewhere to save */
|
||||
surface = NULL;
|
||||
if (dst) {
|
||||
SDL_bool save32bit = SDL_FALSE;
|
||||
#ifdef SAVE_32BIT_BMP
|
||||
/* We can save alpha information in a 32-bit BMP */
|
||||
if (saveme->map->info.flags & SDL_COPY_COLORKEY ||
|
||||
saveme->format->Amask) {
|
||||
save32bit = SDL_TRUE;
|
||||
}
|
||||
#endif /* SAVE_32BIT_BMP */
|
||||
|
||||
if (saveme->format->palette && !save32bit) {
|
||||
if (saveme->format->BitsPerPixel == 8) {
|
||||
surface = saveme;
|
||||
} else {
|
||||
SDL_SetError("%d bpp BMP files not supported",
|
||||
saveme->format->BitsPerPixel);
|
||||
}
|
||||
} else if ((saveme->format->BitsPerPixel == 24) &&
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
(saveme->format->Rmask == 0x00FF0000) &&
|
||||
(saveme->format->Gmask == 0x0000FF00) &&
|
||||
(saveme->format->Bmask == 0x000000FF)
|
||||
#else
|
||||
(saveme->format->Rmask == 0x000000FF) &&
|
||||
(saveme->format->Gmask == 0x0000FF00) &&
|
||||
(saveme->format->Bmask == 0x00FF0000)
|
||||
#endif
|
||||
) {
|
||||
surface = saveme;
|
||||
} else {
|
||||
SDL_PixelFormat format;
|
||||
|
||||
/* If the surface has a colorkey or alpha channel we'll save a
|
||||
32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
|
||||
if (save32bit) {
|
||||
SDL_InitFormat(&format,
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
SDL_PIXELFORMAT_ARGB8888
|
||||
#else
|
||||
SDL_PIXELFORMAT_BGRA8888
|
||||
#endif
|
||||
);
|
||||
} else {
|
||||
SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
|
||||
}
|
||||
surface = SDL_ConvertSurface(saveme, &format, 0);
|
||||
if (!surface) {
|
||||
SDL_SetError("Couldn't convert image to %d bpp",
|
||||
format.BitsPerPixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (surface && (SDL_LockSurface(surface) == 0)) {
|
||||
const int bw = surface->w * surface->format->BytesPerPixel;
|
||||
|
||||
/* Set the BMP file header values */
|
||||
bfSize = 0; /* We'll write this when we're done */
|
||||
bfReserved1 = 0;
|
||||
bfReserved2 = 0;
|
||||
bfOffBits = 0; /* We'll write this when we're done */
|
||||
|
||||
/* Write the BMP file header values */
|
||||
fp_offset = SDL_RWtell(dst);
|
||||
SDL_ClearError();
|
||||
SDL_RWwrite(dst, magic, 2, 1);
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
SDL_WriteLE16(dst, bfReserved1);
|
||||
SDL_WriteLE16(dst, bfReserved2);
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
|
||||
/* Set the BMP info values */
|
||||
biSize = 40;
|
||||
biWidth = surface->w;
|
||||
biHeight = surface->h;
|
||||
biPlanes = 1;
|
||||
biBitCount = surface->format->BitsPerPixel;
|
||||
biCompression = BI_RGB;
|
||||
biSizeImage = surface->h * surface->pitch;
|
||||
biXPelsPerMeter = 0;
|
||||
biYPelsPerMeter = 0;
|
||||
if (surface->format->palette) {
|
||||
biClrUsed = surface->format->palette->ncolors;
|
||||
} else {
|
||||
biClrUsed = 0;
|
||||
}
|
||||
biClrImportant = 0;
|
||||
|
||||
/* Write the BMP info values */
|
||||
SDL_WriteLE32(dst, biSize);
|
||||
SDL_WriteLE32(dst, biWidth);
|
||||
SDL_WriteLE32(dst, biHeight);
|
||||
SDL_WriteLE16(dst, biPlanes);
|
||||
SDL_WriteLE16(dst, biBitCount);
|
||||
SDL_WriteLE32(dst, biCompression);
|
||||
SDL_WriteLE32(dst, biSizeImage);
|
||||
SDL_WriteLE32(dst, biXPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biYPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biClrUsed);
|
||||
SDL_WriteLE32(dst, biClrImportant);
|
||||
|
||||
/* Write the palette (in BGR color order) */
|
||||
if (surface->format->palette) {
|
||||
SDL_Color *colors;
|
||||
int ncolors;
|
||||
|
||||
colors = surface->format->palette->colors;
|
||||
ncolors = surface->format->palette->ncolors;
|
||||
for (i = 0; i < ncolors; ++i) {
|
||||
SDL_RWwrite(dst, &colors[i].b, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].g, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].r, 1, 1);
|
||||
SDL_RWwrite(dst, &colors[i].unused, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the bitmap offset */
|
||||
bfOffBits = SDL_RWtell(dst) - fp_offset;
|
||||
if (SDL_RWseek(dst, fp_offset + 10, RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
if (SDL_RWseek(dst, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Write the bitmap image upside down */
|
||||
bits = (Uint8 *) surface->pixels + (surface->h * surface->pitch);
|
||||
pad = ((bw % 4) ? (4 - (bw % 4)) : 0);
|
||||
while (bits > (Uint8 *) surface->pixels) {
|
||||
bits -= surface->pitch;
|
||||
if (SDL_RWwrite(dst, bits, 1, bw) != bw) {
|
||||
SDL_Error(SDL_EFWRITE);
|
||||
break;
|
||||
}
|
||||
if (pad) {
|
||||
const Uint8 padbyte = 0;
|
||||
for (i = 0; i < pad; ++i) {
|
||||
SDL_RWwrite(dst, &padbyte, 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the BMP file size */
|
||||
bfSize = SDL_RWtell(dst) - fp_offset;
|
||||
if (SDL_RWseek(dst, fp_offset + 2, RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
if (SDL_RWseek(dst, fp_offset + bfSize, RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Close it up.. */
|
||||
SDL_UnlockSurface(surface);
|
||||
if (surface != saveme) {
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
}
|
||||
|
||||
if (freedst && dst) {
|
||||
SDL_RWclose(dst);
|
||||
}
|
||||
return ((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1);
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Reference in New Issue
Block a user