- Added SDL, libjpeg and libpng

- Added Android project and Java files
This commit is contained in:
Xawotihs
2011-04-23 19:25:48 +00:00
parent d48176e390
commit 4ed7f10def
571 changed files with 216345 additions and 0 deletions
@@ -0,0 +1,55 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* These are functions that need to be implemented by a port of SDL */
#ifndef _SDL_systhread_h
#define _SDL_systhread_h
#include "SDL_thread.h"
/* This function creates a thread, passing args to SDL_RunThread(),
saves a system-dependent thread id in thread->id, and returns 0
on success.
*/
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread);
#else
extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
#endif
/* This function does any necessary setup in the child thread */
extern void SDL_SYS_SetupThread(void);
/* This function sets the current thread priority */
extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority);
/* This function waits for the thread to finish and frees any data
allocated by SDL_SYS_CreateThread()
*/
extern void SDL_SYS_WaitThread(SDL_Thread * thread);
#endif /* _SDL_systhread_h */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,315 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* System independent thread management routines for SDL */
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "SDL_thread_c.h"
#include "SDL_systhread.h"
#define ARRAY_CHUNKSIZE 32
/* The array of threads currently active in the application
(except the main thread)
The manipulation of an array here is safer than using a linked list.
*/
static int SDL_maxthreads = 0;
static int SDL_numthreads = 0;
static SDL_Thread **SDL_Threads = NULL;
static SDL_mutex *thread_lock = NULL;
static int
SDL_ThreadsInit(void)
{
int retval;
retval = 0;
thread_lock = SDL_CreateMutex();
if (thread_lock == NULL) {
retval = -1;
}
return (retval);
}
/* This should never be called...
If this is called by SDL_Quit(), we don't know whether or not we should
clean up threads here. If any threads are still running after this call,
they will no longer have access to any per-thread data.
*/
#if 0
static void
SDL_ThreadsQuit(void)
{
SDL_mutex *mutex;
mutex = thread_lock;
thread_lock = NULL;
if (mutex != NULL) {
SDL_DestroyMutex(mutex);
}
}
#endif
/* Routines for manipulating the thread list */
static void
SDL_AddThread(SDL_Thread * thread)
{
/* WARNING:
If the very first threads are created simultaneously, then
there could be a race condition causing memory corruption.
In practice, this isn't a problem because by definition there
is only one thread running the first time this is called.
*/
if (!thread_lock) {
if (SDL_ThreadsInit() < 0) {
return;
}
}
SDL_mutexP(thread_lock);
/* Expand the list of threads, if necessary */
#ifdef DEBUG_THREADS
printf("Adding thread (%d already - %d max)\n",
SDL_numthreads, SDL_maxthreads);
#endif
if (SDL_numthreads == SDL_maxthreads) {
SDL_Thread **threads;
threads = (SDL_Thread **) SDL_realloc(SDL_Threads,
(SDL_maxthreads +
ARRAY_CHUNKSIZE) *
(sizeof *threads));
if (threads == NULL) {
SDL_OutOfMemory();
goto done;
}
SDL_maxthreads += ARRAY_CHUNKSIZE;
SDL_Threads = threads;
}
SDL_Threads[SDL_numthreads++] = thread;
done:
SDL_mutexV(thread_lock);
}
static void
SDL_DelThread(SDL_Thread * thread)
{
int i;
if (!thread_lock) {
return;
}
SDL_mutexP(thread_lock);
for (i = 0; i < SDL_numthreads; ++i) {
if (thread == SDL_Threads[i]) {
break;
}
}
if (i < SDL_numthreads) {
if (--SDL_numthreads > 0) {
while (i < SDL_numthreads) {
SDL_Threads[i] = SDL_Threads[i + 1];
++i;
}
} else {
SDL_maxthreads = 0;
SDL_free(SDL_Threads);
SDL_Threads = NULL;
}
#ifdef DEBUG_THREADS
printf("Deleting thread (%d left - %d max)\n",
SDL_numthreads, SDL_maxthreads);
#endif
}
SDL_mutexV(thread_lock);
#if 0 /* There could be memory corruption if another thread is starting */
if (SDL_Threads == NULL) {
SDL_ThreadsQuit();
}
#endif
}
/* The default (non-thread-safe) global error variable */
static SDL_error SDL_global_error;
/* Routine to get the thread-specific error variable */
SDL_error *
SDL_GetErrBuf(void)
{
SDL_error *errbuf;
errbuf = &SDL_global_error;
if (SDL_Threads) {
int i;
SDL_threadID this_thread;
this_thread = SDL_ThreadID();
SDL_mutexP(thread_lock);
for (i = 0; i < SDL_numthreads; ++i) {
if (this_thread == SDL_Threads[i]->threadid) {
errbuf = &SDL_Threads[i]->errbuf;
break;
}
}
SDL_mutexV(thread_lock);
}
return (errbuf);
}
/* Arguments and callback to setup and run the user thread function */
typedef struct
{
int (SDLCALL * func) (void *);
void *data;
SDL_Thread *info;
SDL_sem *wait;
} thread_args;
void
SDL_RunThread(void *data)
{
thread_args *args;
int (SDLCALL * userfunc) (void *);
void *userdata;
int *statusloc;
/* Perform any system-dependent setup
- this function cannot fail, and cannot use SDL_SetError()
*/
SDL_SYS_SetupThread();
/* Get the thread id */
args = (thread_args *) data;
args->info->threadid = SDL_ThreadID();
/* Figure out what function to run */
userfunc = args->func;
userdata = args->data;
statusloc = &args->info->status;
/* Wake up the parent thread */
SDL_SemPost(args->wait);
/* Run the function */
*statusloc = userfunc(userdata);
}
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#undef SDL_CreateThread
DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *), void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
#else
DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *), void *data)
#endif
{
SDL_Thread *thread;
thread_args *args;
int ret;
/* Allocate memory for the thread info structure */
thread = (SDL_Thread *) SDL_malloc(sizeof(*thread));
if (thread == NULL) {
SDL_OutOfMemory();
return (NULL);
}
SDL_memset(thread, 0, (sizeof *thread));
thread->status = -1;
/* Set up the arguments for the thread */
args = (thread_args *) SDL_malloc(sizeof(*args));
if (args == NULL) {
SDL_OutOfMemory();
SDL_free(thread);
return (NULL);
}
args->func = fn;
args->data = data;
args->info = thread;
args->wait = SDL_CreateSemaphore(0);
if (args->wait == NULL) {
SDL_free(thread);
SDL_free(args);
return (NULL);
}
/* Add the thread to the list of available threads */
SDL_AddThread(thread);
/* Create the thread and go! */
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
#else
ret = SDL_SYS_CreateThread(thread, args);
#endif
if (ret >= 0) {
/* Wait for the thread function to use arguments */
SDL_SemWait(args->wait);
} else {
/* Oops, failed. Gotta free everything */
SDL_DelThread(thread);
SDL_free(thread);
thread = NULL;
}
SDL_DestroySemaphore(args->wait);
SDL_free(args);
/* Everything is running now */
return (thread);
}
SDL_threadID
SDL_GetThreadID(SDL_Thread * thread)
{
SDL_threadID id;
if (thread) {
id = thread->threadid;
} else {
id = SDL_ThreadID();
}
return id;
}
int
SDL_SetThreadPriority(SDL_ThreadPriority priority)
{
return SDL_SYS_SetThreadPriority(priority);
}
void
SDL_WaitThread(SDL_Thread * thread, int *status)
{
if (thread) {
SDL_SYS_WaitThread(thread);
if (status) {
*status = thread->status;
}
SDL_DelThread(thread);
SDL_free(thread);
}
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,61 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h
/* Need the definitions of SYS_ThreadHandle */
#if SDL_THREADS_DISABLED
#include "generic/SDL_systhread_c.h"
#elif SDL_THREAD_BEOS
#include "beos/SDL_systhread_c.h"
#elif SDL_THREAD_EPOC
#include "epoc/SDL_systhread_c.h"
#elif SDL_THREAD_PTHREAD
#include "pthread/SDL_systhread_c.h"
#elif SDL_THREAD_SPROC
#include "irix/SDL_systhread_c.h"
#elif SDL_THREAD_WINDOWS
#include "windows/SDL_systhread_c.h"
#elif SDL_THREAD_NDS
#include "nds/SDL_systhread_c.h"
#else
#error Need thread implementation for this platform
#include "generic/SDL_systhread_c.h"
#endif
#include "../SDL_error_c.h"
/* This is the system-independent thread info structure */
struct SDL_Thread
{
SDL_threadID threadid;
SYS_ThreadHandle handle;
int status;
SDL_error errbuf;
void *data;
};
/* This is the function called to run a thread */
extern void SDL_RunThread(void *data);
#endif /* _SDL_thread_c_h */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,151 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Semaphores in the BeOS environment */
#include <be/kernel/OS.h>
#include "SDL_thread.h"
struct SDL_semaphore
{
sem_id id;
};
/* Create a counting semaphore */
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
if (sem) {
sem->id = create_sem(initial_value, "SDL semaphore");
if (sem->id < B_NO_ERROR) {
SDL_SetError("create_sem() failed");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return (sem);
}
/* Free the semaphore */
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
if (sem->id >= B_NO_ERROR) {
delete_sem(sem->id);
}
SDL_free(sem);
}
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int32 val;
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
tryagain:
if (timeout == SDL_MUTEX_MAXWAIT) {
val = acquire_sem(sem->id);
} else {
timeout *= 1000; /* BeOS uses a timeout in microseconds */
val = acquire_sem_etc(sem->id, 1, B_RELATIVE_TIMEOUT, timeout);
}
switch (val) {
case B_INTERRUPTED:
goto tryagain;
case B_NO_ERROR:
retval = 0;
break;
case B_TIMED_OUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
case B_WOULD_BLOCK:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
SDL_SetError("acquire_sem() failed");
retval = -1;
break;
}
return retval;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32
SDL_SemValue(SDL_sem * sem)
{
int32 count;
Uint32 value;
value = 0;
if (sem) {
get_sem_count(sem->id, &count);
if (count > 0) {
value = (Uint32) count;
}
}
return value;
}
/* Atomically increases the semaphore's count (not blocking) */
int
SDL_SemPost(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
if (release_sem(sem->id) != B_NO_ERROR) {
SDL_SetError("release_sem() failed");
return -1;
}
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,116 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* BeOS thread management routines for SDL */
#include <stdio.h>
#include <signal.h>
#include <be/kernel/OS.h>
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
};
void
SDL_MaskSignals(sigset_t * omask)
{
sigset_t mask;
int i;
sigemptyset(&mask);
for (i = 0; sig_list[i]; ++i) {
sigaddset(&mask, sig_list[i]);
}
sigprocmask(SIG_BLOCK, &mask, omask);
}
void
SDL_UnmaskSignals(sigset_t * omask)
{
sigprocmask(SIG_SETMASK, omask, NULL);
}
static int32
RunThread(void *data)
{
SDL_RunThread(data);
return (0);
}
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
/* Create the thread and go! */
thread->handle = spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args);
if ((thread->handle == B_NO_MORE_THREADS) ||
(thread->handle == B_NO_MEMORY)) {
SDL_SetError("Not enough resources to create thread");
return (-1);
}
resume_thread(thread->handle);
return (0);
}
void
SDL_SYS_SetupThread(void)
{
/* Mask asynchronous signals for this thread */
SDL_MaskSignals(NULL);
}
SDL_threadID
SDL_ThreadID(void)
{
return ((SDL_threadID) find_thread(NULL));
}
int
SDL_SYS_SetThreadPriority(SDL_Thread * thread, SDL_ThreadPriority priority)
{
int32 value;
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = B_LOW_PRIORITY;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
value = B_URGENT_DISPLAY_PRIORITY;
} else {
value = B_NORMAL_PRIORITY;
}
set_thread_priority(find_thread(NULL), value);
return 0;
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
status_t the_status;
wait_for_thread(thread->handle, &the_status);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,32 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <signal.h>
#include <be/kernel/OS.h>
typedef thread_id SYS_ThreadHandle;
/* Functions needed to work with system threads in other portions of SDL */
extern void SDL_MaskSignals(sigset_t * omask);
extern void SDL_UnmaskSignals(sigset_t * omask);
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,223 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
SDL_cond *
SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if (cond) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return (cond);
}
/* Destroy a condition variable */
void
SDL_DestroyCond(SDL_cond * cond)
{
if (cond) {
if (cond->wait_sem) {
SDL_DestroySemaphore(cond->wait_sem);
}
if (cond->wait_done) {
SDL_DestroySemaphore(cond->wait_done);
}
if (cond->lock) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int
SDL_CondSignal(SDL_cond * cond)
{
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int
SDL_CondBroadcast(SDL_cond * cond)
{
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for (i = 0; i < num_waiting; ++i) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for (i = 0; i < num_waiting; ++i) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond, lock);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_CondSignal(cond);
SDL_UnlockMutex(lock);
*/
int
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
{
int retval;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if (ms == SDL_MUTEX_MAXWAIT) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if (cond->signals > 0) {
/* If we timed out, we need to eat a condition signal */
if (retval > 0) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
int
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,135 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* An implementation of mutexes using semaphores */
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
struct SDL_mutex
{
int recursive;
SDL_threadID owner;
SDL_sem *sem;
};
/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
if (mutex) {
/* Create the mutex semaphore, with initial value 1 */
mutex->sem = SDL_CreateSemaphore(1);
mutex->recursive = 0;
mutex->owner = 0;
if (!mutex->sem) {
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return mutex;
}
/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
if (mutex) {
if (mutex->sem) {
SDL_DestroySemaphore(mutex->sem);
}
SDL_free(mutex);
}
}
/* Lock the semaphore */
int
SDL_mutexP(SDL_mutex * mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
SDL_threadID this_thread;
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
this_thread = SDL_ThreadID();
if (mutex->owner == this_thread) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
SDL_SemWait(mutex->sem);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
/* If we don't own the mutex, we can't unlock it */
if (SDL_ThreadID() != mutex->owner) {
SDL_SetError("mutex not owned by this thread");
return -1;
}
if (mutex->recursive) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
SDL_SemPost(mutex->sem);
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,22 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,225 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* An implementation of semaphores using mutexes and condition variables */
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#if SDL_THREADS_DISABLED
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *) 0;
}
void
SDL_DestroySemaphore(SDL_sem * sem)
{
return;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int
SDL_SemWait(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
return 0;
}
int
SDL_SemPost(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
struct SDL_semaphore
{
Uint32 count;
Uint32 waiters_count;
SDL_mutex *count_lock;
SDL_cond *count_nonzero;
};
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
if (!sem) {
SDL_OutOfMemory();
return NULL;
}
sem->count = initial_value;
sem->waiters_count = 0;
sem->count_lock = SDL_CreateMutex();
sem->count_nonzero = SDL_CreateCond();
if (!sem->count_lock || !sem->count_nonzero) {
SDL_DestroySemaphore(sem);
return NULL;
}
return sem;
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
sem->count = 0xFFFFFFFF;
while (sem->waiters_count > 0) {
SDL_CondSignal(sem->count_nonzero);
SDL_Delay(10);
}
SDL_DestroyCond(sem->count_nonzero);
if (sem->count_lock) {
SDL_mutexP(sem->count_lock);
SDL_mutexV(sem->count_lock);
SDL_DestroyMutex(sem->count_lock);
}
SDL_free(sem);
}
}
int
SDL_SemTryWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
SDL_LockMutex(sem->count_lock);
if (sem->count > 0) {
--sem->count;
retval = 0;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* A timeout of 0 is an easy case */
if (timeout == 0) {
return SDL_SemTryWait(sem);
}
SDL_LockMutex(sem->count_lock);
++sem->waiters_count;
retval = 0;
while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
retval = SDL_CondWaitTimeout(sem->count_nonzero,
sem->count_lock, timeout);
}
--sem->waiters_count;
if (retval == 0) {
--sem->count;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
Uint32 value;
value = 0;
if (sem) {
SDL_LockMutex(sem->count_lock);
value = sem->count;
SDL_UnlockMutex(sem->count_lock);
}
return value;
}
int
SDL_SemPost(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
SDL_LockMutex(sem->count_lock);
if (sem->waiters_count > 0) {
SDL_CondSignal(sem->count_nonzero);
}
++sem->count;
SDL_UnlockMutex(sem->count_lock);
return 0;
}
#endif /* SDL_THREADS_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,59 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_systhread.h"
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
SDL_SetError("Threads are not supported on this platform");
return (-1);
}
void
SDL_SYS_SetupThread(void)
{
return;
}
SDL_threadID
SDL_ThreadID(void)
{
return (0);
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
return (0);
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
return;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,26 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Stub until we implement threads on this platform */
typedef int SYS_ThreadHandle;
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,230 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/sem.h>
#include <errno.h>
#include "SDL_error.h"
#include "SDL_thread.h"
struct SDL_semaphore
{
int id;
};
/* Not defined by many operating systems, use configure to detect */
/*
#if !defined(HAVE_SEMUN)
union semun {
int val;
struct semid_ds *buf;
ushort *array;
};
#endif
*/
static struct sembuf op_trywait[2] = {
{0, -1, (IPC_NOWAIT | SEM_UNDO)} /* Decrement semaphore, no block */
};
static struct sembuf op_wait[2] = {
{0, -1, SEM_UNDO} /* Decrement semaphore */
};
static struct sembuf op_post[1] = {
{0, 1, (IPC_NOWAIT | SEM_UNDO)} /* Increment semaphore */
};
/* Create a blockable semaphore */
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
extern int _creating_thread_lock; /* SDL_threads.c */
SDL_sem *sem;
union semun init;
sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
if (sem == NULL) {
SDL_OutOfMemory();
return (NULL);
}
sem->id = semget(IPC_PRIVATE, 1, (0600 | IPC_CREAT));
if (sem->id < 0) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
return (NULL);
}
init.val = initial_value; /* Initialize semaphore */
semctl(sem->id, 0, SETVAL, init);
return (sem);
}
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
#ifdef __IRIX__
semctl(sem->id, 0, IPC_RMID);
#else
union semun dummy;
dummy.val = 0;
semctl(sem->id, 0, IPC_RMID, dummy);
#endif
SDL_free(sem);
}
}
int
SDL_SemTryWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if (semop(sem->id, op_trywait, 1) < 0) {
if (errno == EINTR) {
goto tryagain;
}
retval = SDL_MUTEX_TIMEDOUT;
}
return retval;
}
int
SDL_SemWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if (semop(sem->id, op_wait, 1) < 0) {
if (errno == EINTR) {
goto tryagain;
}
SDL_SetError("Semaphore operation error");
retval = -1;
}
return retval;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* Try the easy cases first */
if (timeout == 0) {
return SDL_SemTryWait(sem);
}
if (timeout == SDL_MUTEX_MAXWAIT) {
return SDL_SemWait(sem);
}
/* Ack! We have to busy wait... */
timeout += SDL_GetTicks();
do {
retval = SDL_SemTryWait(sem);
if (retval == 0) {
break;
}
SDL_Delay(1);
} while (SDL_GetTicks() < timeout);
return retval;
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
int semval;
Uint32 value;
value = 0;
if (sem) {
tryagain:
#ifdef __IRIX__
semval = semctl(sem->id, 0, GETVAL);
#else
{
union semun arg;
arg.val = 0;
semval = semctl(sem->id, 0, GETVAL, arg);
}
#endif
if (semval < 0) {
if (errno == EINTR) {
goto tryagain;
}
} else {
value = (Uint32) semval;
}
}
return value;
}
int
SDL_SemPost(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if (semop(sem->id, op_post, 1) < 0) {
if (errno == EINTR) {
goto tryagain;
}
SDL_SetError("Semaphore operation error");
retval = -1;
}
return retval;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,81 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* IRIX thread management routines for SDL */
#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/prctl.h>
#include "SDL_thread.h"
#include "../SDL_systhread.h"
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
/* Create the thread and go! */
if (sproc(SDL_RunThread, PR_SALL, args) < 0) {
SDL_SetError("Not enough resources to create thread");
return (-1);
}
return (0);
}
void
SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for (i = 0; sig_list[i]; ++i) {
sigaddset(&mask, sig_list[i]);
}
sigprocmask(SIG_BLOCK, &mask, NULL);
}
SDL_threadID
SDL_ThreadID(void)
{
return ((SDL_threadID) getpid());
}
void
SDL_WaitThread(SDL_Thread * thread, int *status)
{
errno = 0;
while (errno != ECHILD) {
waitpid(thread->handle, NULL, 0);
}
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,27 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <sys/types.h>
typedef pid_t SYS_ThreadHandle;
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,230 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syscond.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include <stdio.h>
#include <stdlib.h>
#include "SDL_error.h"
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
SDL_cond *
SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) malloc(sizeof(SDL_cond));
if (cond) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return (cond);
}
/* Destroy a condition variable */
void
SDL_DestroyCond(SDL_cond * cond)
{
if (cond) {
if (cond->wait_sem) {
SDL_DestroySemaphore(cond->wait_sem);
}
if (cond->wait_done) {
SDL_DestroySemaphore(cond->wait_done);
}
if (cond->lock) {
SDL_DestroyMutex(cond->lock);
}
free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int
SDL_CondSignal(SDL_cond * cond)
{
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int
SDL_CondBroadcast(SDL_cond * cond)
{
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for (i = 0; i < num_waiting; ++i) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for (i = 0; i < num_waiting; ++i) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
int
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
{
int retval;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if (ms == SDL_MUTEX_MAXWAIT) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if (cond->signals > 0) {
/* If we timed out, we need to eat a condition signal */
if (retval > 0) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
int
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,25 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syscond_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
@@ -0,0 +1,143 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_sysmutex.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
/* An implementation of mutexes using semaphores */
#include <stdio.h>
#include <stdlib.h>
#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
struct SDL_mutex
{
int recursive;
SDL_threadID owner;
SDL_sem *sem;
};
/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *) malloc(sizeof(*mutex));
if (mutex) {
/* Create the mutex semaphore, with initial value 1 */
mutex->sem = SDL_CreateSemaphore(1);
mutex->recursive = 0;
mutex->owner = 0;
if (!mutex->sem) {
free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return mutex;
}
/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
if (mutex) {
if (mutex->sem) {
SDL_DestroySemaphore(mutex->sem);
}
free(mutex);
}
}
/* Lock the semaphore */
int
SDL_mutexP(SDL_mutex * mutex)
{
#ifdef DISABLE_THREADS
return 0;
#else
SDL_threadID this_thread;
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
this_thread = SDL_ThreadID();
if (mutex->owner == this_thread) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
SDL_SemWait(mutex->sem);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* DISABLE_THREADS */
}
/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
#ifdef DISABLE_THREADS
return 0;
#else
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
/* If we don't own the mutex, we can't unlock it */
if (SDL_ThreadID() != mutex->owner) {
SDL_SetError("mutex not owned by this thread");
return -1;
}
if (mutex->recursive) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
SDL_SemPost(mutex->sem);
}
return 0;
#endif /* DISABLE_THREADS */
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,25 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_sysmutex_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
@@ -0,0 +1,229 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syssem.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
/* An implementation of semaphores using mutexes and condition variables */
#include <stdlib.h>
#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#ifdef DISABLE_THREADS
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *) 0;
}
void
SDL_DestroySemaphore(SDL_sem * sem)
{
return;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int
SDL_SemWait(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
return 0;
}
int
SDL_SemPost(SDL_sem * sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
struct SDL_semaphore
{
Uint32 count;
Uint32 waiters_count;
SDL_mutex *count_lock;
SDL_cond *count_nonzero;
};
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *) malloc(sizeof(*sem));
if (!sem) {
SDL_OutOfMemory();
return (0);
}
sem->count = initial_value;
sem->waiters_count = 0;
sem->count_lock = SDL_CreateMutex();
sem->count_nonzero = SDL_CreateCond();
if (!sem->count_lock || !sem->count_nonzero) {
SDL_DestroySemaphore(sem);
return (0);
}
return (sem);
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
sem->count = 0xFFFFFFFF;
while (sem->waiters_count > 0) {
SDL_CondSignal(sem->count_nonzero);
SDL_Delay(10);
}
SDL_DestroyCond(sem->count_nonzero);
SDL_mutexP(sem->count_lock);
SDL_mutexV(sem->count_lock);
SDL_DestroyMutex(sem->count_lock);
free(sem);
}
}
int
SDL_SemTryWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
SDL_LockMutex(sem->count_lock);
if (sem->count > 0) {
--sem->count;
retval = 0;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* A timeout of 0 is an easy case */
if (timeout == 0) {
return SDL_SemTryWait(sem);
}
SDL_LockMutex(sem->count_lock);
++sem->waiters_count;
retval = 0;
while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
retval = SDL_CondWaitTimeout(sem->count_nonzero,
sem->count_lock, timeout);
}
--sem->waiters_count;
--sem->count;
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
Uint32 value;
value = 0;
if (sem) {
SDL_LockMutex(sem->count_lock);
value = sem->count;
SDL_UnlockMutex(sem->count_lock);
}
return value;
}
int
SDL_SemPost(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
SDL_LockMutex(sem->count_lock);
if (sem->waiters_count > 0) {
SDL_CondSignal(sem->count_nonzero);
}
++sem->count;
SDL_UnlockMutex(sem->count_lock);
return 0;
}
#endif /* DISABLE_THREADS */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,25 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syssem_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
@@ -0,0 +1,70 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_systhread.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif
/* Thread management routines for SDL */
#include "SDL_error.h"
#include "SDL_thread.h"
#include "../SDL_systhread.h"
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
SDL_SetError("Threads are not supported on this platform");
return (-1);
}
void
SDL_SYS_SetupThread(void)
{
return;
}
SDL_threadID
SDL_ThreadID(void)
{
return (0);
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
return;
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
return (0);
}
void
SDL_SYS_KillThread(SDL_Thread * thread)
{
return;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,27 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* Stub until we implement threads on this platform */
typedef int SYS_ThreadHandle;
#ifndef DISABLE_THREADS
#define DISABLE_THREADS
#endif
@@ -0,0 +1,162 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <sys/time.h>
#include <unistd.h>
#include <errno.h>
#include <pthread.h>
#include "SDL_thread.h"
#include "SDL_sysmutex_c.h"
struct SDL_cond
{
pthread_cond_t cond;
};
/* Create a condition variable */
SDL_cond *
SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if (cond) {
if (pthread_cond_init(&cond->cond, NULL) < 0) {
SDL_SetError("pthread_cond_init() failed");
SDL_free(cond);
cond = NULL;
}
}
return (cond);
}
/* Destroy a condition variable */
void
SDL_DestroyCond(SDL_cond * cond)
{
if (cond) {
pthread_cond_destroy(&cond->cond);
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int
SDL_CondSignal(SDL_cond * cond)
{
int retval;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if (pthread_cond_signal(&cond->cond) != 0) {
SDL_SetError("pthread_cond_signal() failed");
retval = -1;
}
return retval;
}
/* Restart all threads that are waiting on the condition variable */
int
SDL_CondBroadcast(SDL_cond * cond)
{
int retval;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if (pthread_cond_broadcast(&cond->cond) != 0) {
SDL_SetError("pthread_cond_broadcast() failed");
retval = -1;
}
return retval;
}
int
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
{
int retval;
struct timeval delta;
struct timespec abstime;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
gettimeofday(&delta, NULL);
abstime.tv_sec = delta.tv_sec + (ms / 1000);
abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000;
if (abstime.tv_nsec > 1000000000) {
abstime.tv_sec += 1;
abstime.tv_nsec -= 1000000000;
}
tryagain:
retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
switch (retval) {
case EINTR:
goto tryagain;
break;
case ETIMEDOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
case 0:
break;
default:
SDL_SetError("pthread_cond_timedwait() failed");
retval = -1;
break;
}
return retval;
}
/* Wait on the condition variable, unlocking the provided mutex.
The mutex must be locked before entering this function!
*/
int
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
{
int retval;
if (!cond) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) {
SDL_SetError("pthread_cond_wait() failed");
retval = -1;
}
return retval;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,160 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#define _GNU_SOURCE
#include <pthread.h>
#include "SDL_thread.h"
#if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \
!SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
#define FAKE_RECURSIVE_MUTEX 1
#endif
struct SDL_mutex
{
pthread_mutex_t id;
#if FAKE_RECURSIVE_MUTEX
int recursive;
pthread_t owner;
#endif
};
SDL_mutex *
SDL_CreateMutex(void)
{
SDL_mutex *mutex;
pthread_mutexattr_t attr;
/* Allocate the structure */
mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
if (mutex) {
pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
#else
/* No extra attributes necessary */
#endif
if (pthread_mutex_init(&mutex->id, &attr) != 0) {
SDL_SetError("pthread_mutex_init() failed");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return (mutex);
}
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
if (mutex) {
pthread_mutex_destroy(&mutex->id);
SDL_free(mutex);
}
}
/* Lock the mutex */
int
SDL_mutexP(SDL_mutex * mutex)
{
int retval;
#if FAKE_RECURSIVE_MUTEX
pthread_t this_thread;
#endif
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if FAKE_RECURSIVE_MUTEX
this_thread = pthread_self();
if (mutex->owner == this_thread) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
if (pthread_mutex_lock(&mutex->id) == 0) {
mutex->owner = this_thread;
mutex->recursive = 0;
} else {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
}
#else
if (pthread_mutex_lock(&mutex->id) < 0) {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
#endif
return retval;
}
int
SDL_mutexV(SDL_mutex * mutex)
{
int retval;
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if FAKE_RECURSIVE_MUTEX
/* We can only unlock the mutex if we own it */
if (pthread_self() == mutex->owner) {
if (mutex->recursive) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
pthread_mutex_unlock(&mutex->id);
}
} else {
SDL_SetError("mutex not owned by this thread");
retval = -1;
}
#else
if (pthread_mutex_unlock(&mutex->id) < 0) {
SDL_SetError("pthread_mutex_unlock() failed");
retval = -1;
}
#endif /* FAKE_RECURSIVE_MUTEX */
return retval;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,32 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef _SDL_mutex_c_h
#define _SDL_mutex_c_h
struct SDL_mutex
{
pthread_mutex_t id;
};
#endif /* _SDL_mutex_c_h */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,184 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <errno.h>
#include <pthread.h>
#include <semaphore.h>
#include "SDL_thread.h"
#include "SDL_timer.h"
/* Wrapper around POSIX 1003.1b semaphores */
#if defined(__MACOSX__) || defined(__IPHONEOS__)
/* Mac OS X doesn't support sem_getvalue() as of version 10.4 */
#include "../generic/SDL_syssem.c"
#else
struct SDL_semaphore
{
sem_t sem;
};
/* Create a semaphore, initialized with value */
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
if (sem) {
if (sem_init(&sem->sem, 0, initial_value) < 0) {
SDL_SetError("sem_init() failed");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return sem;
}
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
sem_destroy(&sem->sem);
SDL_free(sem);
}
}
int
SDL_SemTryWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
if (sem_trywait(&sem->sem) == 0) {
retval = 0;
}
return retval;
}
int
SDL_SemWait(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = sem_wait(&sem->sem);
if (retval < 0) {
SDL_SetError("sem_wait() failed");
}
return retval;
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
struct timeval now;
struct timespec ts_timeout;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* Try the easy cases first */
if (timeout == 0) {
return SDL_SemTryWait(sem);
}
if (timeout == SDL_MUTEX_MAXWAIT) {
return SDL_SemWait(sem);
}
/* Setup the timeout. sem_timedwait doesn't wait for
* a lapse of time, but until we reach a certain time.
* This time is now plus the timeout.
*/
gettimeofday(&now, NULL);
/* Add our timeout to current time */
now.tv_usec += (timeout % 1000) * 1000;
now.tv_sec += timeout / 1000;
/* Wrap the second if needed */
if ( now.tv_usec >= 1000000 ) {
now.tv_usec -= 1000000;
now.tv_sec ++;
}
/* Convert to timespec */
ts_timeout.tv_sec = now.tv_sec;
ts_timeout.tv_nsec = now.tv_usec * 1000;
/* Wait. */
do {
retval = sem_timedwait(&sem->sem, &ts_timeout);
} while (retval < 0 && errno == EINTR);
if (retval < 0) {
SDL_SetError("sem_timedwait() failed");
}
return retval;
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
int ret = 0;
if (sem) {
sem_getvalue(&sem->sem, &ret);
if (ret < 0) {
ret = 0;
}
}
return (Uint32) ret;
}
int
SDL_SemPost(SDL_sem * sem)
{
int retval;
if (!sem) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = sem_post(&sem->sem);
if (retval < 0) {
SDL_SetError("sem_post() failed");
}
return retval;
}
#endif /* __MACOSX__ */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,152 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <pthread.h>
#include <signal.h>
#ifdef __LINUX__
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/syscall.h>
#endif
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
/* List of signals to mask in the subthreads */
static const int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
static void *
RunThread(void *data)
{
SDL_RunThread(data);
pthread_exit((void *) 0);
return ((void *) 0); /* Prevent compiler warning */
}
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
pthread_attr_t type;
/* Set the thread attributes */
if (pthread_attr_init(&type) != 0) {
SDL_SetError("Couldn't initialize pthread attributes");
return (-1);
}
pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
/* Create the thread and go! */
if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
SDL_SetError("Not enough resources to create thread");
return (-1);
}
return (0);
}
void
SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for (i = 0; sig_list[i]; ++i) {
sigaddset(&mask, sig_list[i]);
}
pthread_sigmask(SIG_BLOCK, &mask, 0);
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
/* Allow ourselves to be asynchronously cancelled */
{
int oldstate;
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
}
#endif
}
SDL_threadID
SDL_ThreadID(void)
{
return ((SDL_threadID) pthread_self());
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
#ifdef __LINUX__
int value;
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = 19;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
value = -20;
} else {
value = 0;
}
if (setpriority(PRIO_PROCESS, syscall(SYS_gettid), value) < 0) {
/* Note that this fails if you're trying to set high priority
and you don't have root permission. BUT DON'T RUN AS ROOT!
*/
SDL_SetError("setpriority() failed");
return -1;
}
return 0;
#else
struct sched_param sched;
int policy;
pthread_t thread = pthread_self();
if (pthread_getschedparam(thread, &policy, &sched) < 0) {
SDL_SetError("pthread_getschedparam() failed");
return -1;
}
if (priority == SDL_THREAD_PRIORITY_LOW) {
sched.sched_priority = sched_get_priority_min(policy);
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
sched.sched_priority = sched_get_priority_max(policy);
} else {
int min_priority = sched_get_priority_min(policy);
int max_priority = sched_get_priority_max(policy);
sched.sched_priority = (min_priority + (max_priority - min_priority) / 2);
}
if (pthread_setschedparam(thread, policy, &sched) < 0) {
SDL_SetError("pthread_setschedparam() failed");
return -1;
}
return 0;
#endif /* linux */
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
pthread_join(thread->handle, 0);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,27 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#include <pthread.h>
typedef pthread_t SYS_ThreadHandle;
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,93 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Mutex functions using the Win32 API */
#include "../../core/windows/SDL_windows.h"
#include "SDL_mutex.h"
struct SDL_mutex
{
CRITICAL_SECTION cs;
};
/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
if (mutex) {
/* Initialize */
#ifdef _WIN32_WCE
InitializeCriticalSection(&mutex->cs);
#else
/* On SMP systems, a non-zero spin count generally helps performance */
InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000);
#endif
} else {
SDL_OutOfMemory();
}
return (mutex);
}
/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
if (mutex) {
DeleteCriticalSection(&mutex->cs);
SDL_free(mutex);
}
}
/* Lock the mutex */
int
SDL_mutexP(SDL_mutex * mutex)
{
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
EnterCriticalSection(&mutex->cs);
return (0);
}
/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
if (mutex == NULL) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
LeaveCriticalSection(&mutex->cs);
return (0);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,172 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Semaphore functions using the Win32 API */
#include "../../core/windows/SDL_windows.h"
#include "SDL_thread.h"
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
#include "win_ce_semaphore.h"
#endif
struct SDL_semaphore
{
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
SYNCHHANDLE id;
#else
HANDLE id;
#endif
LONG count;
};
/* Create a semaphore */
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
/* Allocate sem memory */
sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
if (sem) {
/* Create the semaphore, with max value 32K */
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
sem->id = CreateSemaphoreCE(NULL, initial_value, 32 * 1024, NULL);
#else
sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
#endif
sem->count = initial_value;
if (!sem->id) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return (sem);
}
/* Free the semaphore */
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
if (sem->id) {
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
CloseSynchHandle(sem->id);
#else
CloseHandle(sem->id);
#endif
sem->id = 0;
}
SDL_free(sem);
}
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
DWORD dwMilliseconds;
if (!sem) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if (timeout == SDL_MUTEX_MAXWAIT) {
dwMilliseconds = INFINITE;
} else {
dwMilliseconds = (DWORD) timeout;
}
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) {
#else
switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
#endif
case WAIT_OBJECT_0:
InterlockedDecrement(&sem->count);
retval = 0;
break;
case WAIT_TIMEOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
SDL_SetError("WaitForSingleObject() failed");
retval = -1;
break;
}
return retval;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32
SDL_SemValue(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return (Uint32)sem->count;
}
int
SDL_SemPost(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL sem");
return -1;
}
/* Increase the counter in the first place, because
* after a successful release the semaphore may
* immediately get destroyed by another thread which
* is waiting for this semaphore.
*/
InterlockedIncrement(&sem->count);
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
if (ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE) {
#else
if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
#endif
InterlockedDecrement(&sem->count); /* restore */
SDL_SetError("ReleaseSemaphore() failed");
return -1;
}
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,183 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* Win32 thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#include "SDL_systhread_c.h"
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#ifndef _WIN32_WCE
/* We'll use the C library from this DLL */
#include <process.h>
#endif
#if __GNUC__
typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned
(__stdcall *
func) (void *),
void *arg,
unsigned,
unsigned
*threadID);
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
#elif defined(__WATCOMC__)
/* This is for Watcom targets except OS2 */
#if __WATCOMC__ < 1240
#define __watcall
#endif
typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
unsigned,
unsigned
(__stdcall *
func) (void
*),
void *arg,
unsigned,
unsigned
*threadID);
typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
#else
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *
func) (void
*),
void *arg, unsigned,
unsigned *threadID);
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
#endif
#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
typedef struct ThreadStartParms
{
void *args;
pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;
static DWORD __stdcall
RunThread(void *data)
{
pThreadStartParms pThreadParms = (pThreadStartParms) data;
pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
// Call the thread function!
SDL_RunThread(pThreadParms->args);
// Get the current endthread we have to use!
if (pThreadParms) {
pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
SDL_free(pThreadParms);
}
// Call endthread!
if (pfnCurrentEndThread)
(*pfnCurrentEndThread) (0);
return (0);
}
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
{
#else
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
#ifdef _WIN32_WCE
pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
pfnSDL_CurrentEndThread pfnEndThread = NULL;
#else
pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
#endif
#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
unsigned threadid;
pThreadStartParms pThreadParms =
(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
if (!pThreadParms) {
SDL_OutOfMemory();
return (-1);
}
// Save the function which we will have to call to clear the RTL of calling app!
pThreadParms->pfnCurrentEndThread = pfnEndThread;
// Also save the real parameters we have to pass to thread function
pThreadParms->args = args;
if (pfnBeginThread) {
thread->handle =
(SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread,
pThreadParms, 0, &threadid);
} else {
thread->handle =
CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid);
}
if (thread->handle == NULL) {
SDL_SetError("Not enough resources to create thread");
return (-1);
}
return (0);
}
void
SDL_SYS_SetupThread(void)
{
return;
}
SDL_threadID
SDL_ThreadID(void)
{
return ((SDL_threadID) GetCurrentThreadId());
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
int value;
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = THREAD_PRIORITY_LOWEST;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
value = THREAD_PRIORITY_HIGHEST;
} else {
value = THREAD_PRIORITY_NORMAL;
}
if (!SetThreadPriority(GetCurrentThread(), value)) {
WIN_SetError("SetThreadPriority()");
return -1;
}
return 0;
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
WaitForSingleObject(thread->handle, INFINITE);
CloseHandle(thread->handle);
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,32 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef _SDL_systhread_c_h
#define _SDL_systhread_c_h
#include "../../core/windows/SDL_windows.h"
typedef HANDLE SYS_ThreadHandle;
#endif /* _SDL_systhread_c_h */
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,227 @@
/* win_ce_semaphore.c
Copyright (c) 1998, Johnson M. Hart
(with corrections 2001 by Rainer Loritz)
Permission is granted for any and all use providing that this
copyright is properly acknowledged.
There are no assurances of suitability for any use whatsoever.
WINDOWS CE: There is a collection of Windows CE functions to simulate
semaphores using only a mutex and an event. As Windows CE events cannot
be named, these simulated semaphores cannot be named either.
Implementation notes:
1. All required internal data structures are allocated on the process's heap.
2. Where appropriate, a new error code is returned (see the header
file), or, if the error is a Win32 error, that code is unchanged.
3. Notice the new handle type "SYNCHHANDLE" that has handles, counters,
and other information. This structure will grow as new objects are added
to this set; some members are specific to only one or two of the objects.
4. Mutexes are used for critical sections. These could be replaced with
CRITICAL_SECTION objects but then this would give up the time out
capability.
5. The implementation shows several interesting aspects of synchronization, some
of which are specific to Win32 and some of which are general. These are pointed
out in the comments as appropriate.
6. The wait function emulates WaitForSingleObject only. An emulation of
WaitForMultipleObjects is much harder to implement outside the kernel,
and it is not clear how to handle a mixture of WCE semaphores and normal
events and mutexes. */
#include "../../core/windows/SDL_windows.h"
#include "win_ce_semaphore.h"
static SYNCHHANDLE CleanUp(SYNCHHANDLE hSynch, DWORD Flags);
SYNCHHANDLE
CreateSemaphoreCE(LPSECURITY_ATTRIBUTES lpSemaphoreAttributes, /* pointer to security attributes */
LONG lInitialCount, /* initial count */
LONG lMaximumCount, /* maximum count */
LPCTSTR lpName)
/* Semaphore for use with Windows CE that does not support them directly.
Requires a counter, a mutex to protect the counter, and an
autoreset event.
Here are the rules that must always hold between the autoreset event
and the mutex (any violation of these rules by the CE semaphore functions
will, in all likelihood, result in a defect):
1. No thread can set, pulse, or reset the event,
nor can it access any part of the SYNCHHANDLE structure,
without first gaining ownership of the mutex.
BUT, a thread can wait on the event without owning the mutex
(this is clearly necessary or else the event could never be set).
2. The event is in a signaled state if and only if the current semaphore
count ("CurCount") is greater than zero.
3. The semaphore count is always >= 0 and <= the maximum count */
{
SYNCHHANDLE hSynch = NULL, result = NULL;
__try {
if (lInitialCount > lMaximumCount || lMaximumCount < 0
|| lInitialCount < 0) {
/* Bad parameters */
SetLastError(SYNCH_ERROR);
__leave;
}
hSynch =
HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, SYNCH_HANDLE_SIZE);
if (hSynch == NULL)
__leave;
hSynch->MaxCount = lMaximumCount;
hSynch->CurCount = lInitialCount;
hSynch->lpName = lpName;
hSynch->hMutex = CreateMutex(lpSemaphoreAttributes, FALSE, NULL);
WaitForSingleObject(hSynch->hMutex, INFINITE);
/* Create the event. It is initially signaled if and only if the
initial count is > 0 */
hSynch->hEvent = CreateEvent(lpSemaphoreAttributes, FALSE,
lInitialCount > 0, NULL);
ReleaseMutex(hSynch->hMutex);
hSynch->hSemph = NULL;
}
__finally {
/* Return with the handle, or, if there was any error, return
a null after closing any open handles and freeing any allocated memory. */
result =
CleanUp(hSynch, 6 /* An event and a mutex, but no semaphore. */ );
}
return result;
}
BOOL
ReleaseSemaphoreCE(SYNCHHANDLE hSemCE, LONG cReleaseCount,
LPLONG lpPreviousCount)
/* Windows CE equivalent to ReleaseSemaphore. */
{
BOOL Result = TRUE;
/* Gain access to the object to assure that the release count
would not cause the total count to exceed the maximum. */
__try {
WaitForSingleObject(hSemCE->hMutex, INFINITE);
/* reply only if asked to */
if (lpPreviousCount != NULL)
*lpPreviousCount = hSemCE->CurCount;
if (hSemCE->CurCount + cReleaseCount > hSemCE->MaxCount
|| cReleaseCount <= 0) {
SetLastError(SYNCH_ERROR);
Result = FALSE;
__leave;
}
hSemCE->CurCount += cReleaseCount;
/* Set the autoreset event, releasing exactly one waiting thread, now or
in the future. */
SetEvent(hSemCE->hEvent);
}
__finally {
ReleaseMutex(hSemCE->hMutex);
}
return Result;
}
DWORD
WaitForSemaphoreCE(SYNCHHANDLE hSemCE, DWORD dwMilliseconds)
/* Windows CE semaphore equivalent of WaitForSingleObject. */
{
DWORD WaitResult;
WaitResult = WaitForSingleObject(hSemCE->hMutex, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0 && WaitResult != WAIT_ABANDONED_0)
return WaitResult;
while (hSemCE->CurCount <= 0) {
/* The count is 0, and the thread must wait on the event (which, by
the rules, is currently reset) for semaphore resources to become
available. First, of course, the mutex must be released so that another
thread will be capable of setting the event. */
ReleaseMutex(hSemCE->hMutex);
/* Wait for the event to be signaled, indicating a semaphore state change.
The event is autoreset and signaled with a SetEvent (not PulseEvent)
so exactly one waiting thread (whether or not there is currently
a waiting thread) is released as a result of the SetEvent. */
WaitResult = WaitForSingleObject(hSemCE->hEvent, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0)
return WaitResult;
/* This is where the properties of setting of an autoreset event is critical
to assure that, even if the semaphore state changes between the
preceding Wait and the next, and even if NO threads are waiting
on the event at the time of the SetEvent, at least one thread
will be released.
Pulsing a manual reset event would appear to work, but it would have
a defect which could appear if the semaphore state changed between
the two waits. */
WaitResult = WaitForSingleObject(hSemCE->hMutex, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0 && WaitResult != WAIT_ABANDONED_0)
return WaitResult;
}
/* The count is not zero and this thread owns the mutex. */
hSemCE->CurCount--;
/* The event is now unsignaled, BUT, the semaphore count may not be
zero, in which case the event should be signaled again
before releasing the mutex. */
if (hSemCE->CurCount > 0)
SetEvent(hSemCE->hEvent);
ReleaseMutex(hSemCE->hMutex);
return WaitResult;
}
BOOL
CloseSynchHandle(SYNCHHANDLE hSynch)
/* Close a synchronization handle.
Improvement: Test for a valid handle before dereferencing the handle. */
{
BOOL Result = TRUE;
if (hSynch->hEvent != NULL)
Result = Result && CloseHandle(hSynch->hEvent);
if (hSynch->hMutex != NULL)
Result = Result && CloseHandle(hSynch->hMutex);
if (hSynch->hSemph != NULL)
Result = Result && CloseHandle(hSynch->hSemph);
HeapFree(GetProcessHeap(), 0, hSynch);
return (Result);
}
static SYNCHHANDLE
CleanUp(SYNCHHANDLE hSynch, DWORD Flags)
{ /* Prepare to return from a create of a synchronization handle.
If there was any failure, free any allocated resources.
"Flags" indicates which Win32 objects are required in the
synchronization handle. */
BOOL ok = TRUE;
if (hSynch == NULL)
return NULL;
if ((Flags & 4) == 1 && (hSynch->hEvent == NULL))
ok = FALSE;
if ((Flags & 2) == 1 && (hSynch->hMutex == NULL))
ok = FALSE;
if ((Flags & 1) == 1 && (hSynch->hEvent == NULL))
ok = FALSE;
if (!ok) {
CloseSynchHandle(hSynch);
return NULL;
}
/* Everything worked */
return hSynch;
}
/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,25 @@
/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */
typedef struct _SYNCH_HANDLE_STRUCTURE
{
HANDLE hEvent;
HANDLE hMutex;
HANDLE hSemph;
LONG MaxCount;
volatile LONG CurCount;
LPCTSTR lpName;
} SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE;
#define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE)
/* Error codes - all must have bit 29 set */
#define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */
extern SYNCHHANDLE CreateSemaphoreCE(LPSECURITY_ATTRIBUTES, LONG, LONG,
LPCTSTR);
extern BOOL ReleaseSemaphoreCE(SYNCHHANDLE, LONG, LPLONG);
extern DWORD WaitForSemaphoreCE(SYNCHHANDLE, DWORD);
extern BOOL CloseSynchHandle(SYNCHHANDLE);
/* vi: set ts=4 sw=4 expandtab: */