Update Rules
Also fix stack display and removed unnecessary code (border for card is targetted/targetter since we used forcedborder in actionstack). Also fixed some cards
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@@ -273,10 +273,6 @@ public:
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int copiedSetID;
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bool canPlayFromLibrary();
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bool StackIsEmptyandSorcerySpeed();
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bool isTargetted();
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int cardistargetted;
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bool isTargetter();
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int cardistargetter;
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int forcedBorderA;
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int forcedBorderB;
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int myconvertedcost;
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