Update Rules

Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
This commit is contained in:
Anthony Calosa
2017-03-12 10:53:39 +08:00
parent 54f0cd7864
commit 4ed44c638f
13 changed files with 39 additions and 99 deletions
+6 -5
View File
@@ -32,6 +32,7 @@ auto=lifelinkrule
auto=deathtouchrule
auto=soulbondrule
auto=dredgerule
auto=bestowrule
[PLAYERS]
life:20
@@ -48,11 +49,11 @@ auto=maxPlay(land)1000
#Lands Mana Rules
auto=lord(Plains|MyBattlefield) {T}:Add{W}
auto=lord(Island|MyBattlefield) {T}:Add{U}
auto=lord(Swamp|MyBattlefield) {T}:Add{B}
auto=lord(Mountain|MyBattlefield) {T}:Add{R}
auto=lord(Forest|MyBattlefield) {T}:Add{G}
auto=lord(Plains[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{W}
auto=lord(Island[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{U}
auto=lord(Swamp[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{B}
auto=lord(Mountain[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{R}
auto=lord(Forest[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{G}
#Mana Empties from manapool at the end of each phase
+6 -5
View File
@@ -31,6 +31,7 @@ auto=lifelinkrule
auto=deathtouchrule
auto=soulbondrule
auto=dredgerule
auto=bestowrule
[PLAYERS]
life:18
@@ -43,11 +44,11 @@ auto=maxPlay(land)1
#Lands Mana Rules
auto=lord(Plains[land]|MyBattlefield) {T}:Add{W}
auto=lord(Island[land]|MyBattlefield) {T}:Add{U}
auto=lord(Swamp[land]|MyBattlefield) {T}:Add{B}
auto=lord(Mountain[land]|MyBattlefield) {T}:Add{R}
auto=lord(Forest[land]|MyBattlefield) {T}:Add{G}
auto=lord(Plains[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{W}
auto=lord(Island[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{U}
auto=lord(Swamp[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{B}
auto=lord(Mountain[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{R}
auto=lord(Forest[-noactivatedability;-nomanaability;-notapability;land]|MyBattlefield) {T}:Add{G}
#Mana Empties from manapool at the end of each phase